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	Refactoring to unique product message types, in order to support more products
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					 11 changed files with 742 additions and 177 deletions
				
			
		
							
								
								
									
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								wxdata/source/scwx/wsr88d/rpg/level3_message.cpp
									
										
									
									
									
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								wxdata/source/scwx/wsr88d/rpg/level3_message.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,49 @@ | |||
| #include <scwx/wsr88d/rpg/level3_message.hpp> | ||||
| 
 | ||||
| #include <boost/log/trivial.hpp> | ||||
| 
 | ||||
| namespace scwx | ||||
| { | ||||
| namespace wsr88d | ||||
| { | ||||
| namespace rpg | ||||
| { | ||||
| 
 | ||||
| static const std::string logPrefix_ = "[scwx::wsr88d::rpg::level3_message] "; | ||||
| 
 | ||||
| class Level3MessageImpl | ||||
| { | ||||
| public: | ||||
|    explicit Level3MessageImpl() : header_() {}; | ||||
|    ~Level3MessageImpl() = default; | ||||
| 
 | ||||
|    Level3MessageHeader header_; | ||||
| }; | ||||
| 
 | ||||
| Level3Message::Level3Message() : | ||||
|     Message(), p(std::make_unique<Level3MessageImpl>()) | ||||
| { | ||||
| } | ||||
| Level3Message::~Level3Message() = default; | ||||
| 
 | ||||
| Level3Message::Level3Message(Level3Message&&) noexcept = default; | ||||
| Level3Message& Level3Message::operator=(Level3Message&&) noexcept = default; | ||||
| 
 | ||||
| size_t Level3Message::data_size() const | ||||
| { | ||||
|    return (header().length_of_message() - header().SIZE); | ||||
| } | ||||
| 
 | ||||
| const Level3MessageHeader& Level3Message::header() const | ||||
| { | ||||
|    return p->header_; | ||||
| } | ||||
| 
 | ||||
| void Level3Message::set_header(Level3MessageHeader&& header) | ||||
| { | ||||
|    p->header_ = std::move(header); | ||||
| } | ||||
| 
 | ||||
| } // namespace rpg
 | ||||
| } // namespace wsr88d
 | ||||
| } // namespace scwx
 | ||||
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	 Dan Paulat
						Dan Paulat