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	Get rid of white/max reflectivity bins due to unsigned integer underflow
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		|  | @ -16,7 +16,7 @@ layout (location = 0) out vec4 fragColor; | |||
| 
 | ||||
| void main() | ||||
| { | ||||
|    float texCoord = float(dataMoment - uDataMomentOffset) / uDataMomentScale; | ||||
|    float texCoord = (float(dataMoment) - float(uDataMomentOffset)) / uDataMomentScale; | ||||
| 
 | ||||
|    if (uCFPEnabled && cfpMoment > 8u) | ||||
|    { | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat