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	Placefile images looping
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					 1 changed files with 50 additions and 13 deletions
				
			
		|  | @ -29,6 +29,9 @@ static constexpr std::size_t kImageBufferLength = | |||
| static constexpr std::size_t kTextureBufferLength = | ||||
|    kNumTriangles * kVerticesPerTriangle * kPointsPerTexCoord; | ||||
| 
 | ||||
| // Threshold, start time, end time
 | ||||
| static constexpr std::size_t kIntegersPerVertex_ = 3; | ||||
| 
 | ||||
| struct PlacefileImageInfo | ||||
| { | ||||
|    PlacefileImageInfo(const std::string& imageFile, | ||||
|  | @ -58,6 +61,7 @@ public: | |||
|        uMapMatrixLocation_(GL_INVALID_INDEX), | ||||
|        uMapScreenCoordLocation_(GL_INVALID_INDEX), | ||||
|        uMapDistanceLocation_(GL_INVALID_INDEX), | ||||
|        uSelectedTimeLocation_(GL_INVALID_INDEX), | ||||
|        vao_ {GL_INVALID_INDEX}, | ||||
|        vbo_ {GL_INVALID_INDEX}, | ||||
|        numVertices_ {0} | ||||
|  | @ -91,9 +95,9 @@ public: | |||
|       newImageList_ {}; | ||||
| 
 | ||||
|    std::vector<float> currentImageBuffer_ {}; | ||||
|    std::vector<GLint> currentThresholdBuffer_ {}; | ||||
|    std::vector<GLint> currentIntegerBuffer_ {}; | ||||
|    std::vector<float> newImageBuffer_ {}; | ||||
|    std::vector<GLint> newThresholdBuffer_ {}; | ||||
|    std::vector<GLint> newIntegerBuffer_ {}; | ||||
| 
 | ||||
|    std::vector<float> textureBuffer_ {}; | ||||
| 
 | ||||
|  | @ -102,6 +106,7 @@ public: | |||
|    GLint                          uMapMatrixLocation_; | ||||
|    GLint                          uMapScreenCoordLocation_; | ||||
|    GLint                          uMapDistanceLocation_; | ||||
|    GLint                          uSelectedTimeLocation_; | ||||
| 
 | ||||
|    GLuint                vao_; | ||||
|    std::array<GLuint, 3> vbo_; | ||||
|  | @ -145,6 +150,8 @@ void PlacefileImages::Initialize() | |||
|       p->shaderProgram_->GetUniformLocation("uMapScreenCoord"); | ||||
|    p->uMapDistanceLocation_ = | ||||
|       p->shaderProgram_->GetUniformLocation("uMapDistance"); | ||||
|    p->uSelectedTimeLocation_ = | ||||
|       p->shaderProgram_->GetUniformLocation("uSelectedTime"); | ||||
| 
 | ||||
|    gl.glGenVertexArrays(1, &p->vao_); | ||||
|    gl.glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data()); | ||||
|  | @ -199,10 +206,18 @@ void PlacefileImages::Initialize() | |||
|    gl.glVertexAttribIPointer(5, //
 | ||||
|                              1, | ||||
|                              GL_INT, | ||||
|                              0, | ||||
|                              kIntegersPerVertex_ * sizeof(GLint), | ||||
|                              static_cast<void*>(0)); | ||||
|    gl.glEnableVertexAttribArray(5); | ||||
| 
 | ||||
|    // aTimeRange
 | ||||
|    gl.glVertexAttribIPointer(6, //
 | ||||
|                              2, | ||||
|                              GL_INT, | ||||
|                              kIntegersPerVertex_ * sizeof(GLint), | ||||
|                              reinterpret_cast<void*>(1 * sizeof(GLint))); | ||||
|    gl.glEnableVertexAttribArray(6); | ||||
| 
 | ||||
|    p->dirty_ = true; | ||||
| } | ||||
| 
 | ||||
|  | @ -237,6 +252,17 @@ void PlacefileImages::Render( | |||
|          gl.glUniform1f(p->uMapDistanceLocation_, 0.0f); | ||||
|       } | ||||
| 
 | ||||
|       // Selected time
 | ||||
|       std::chrono::system_clock::time_point selectedTime = | ||||
|          (p->selectedTime_ == std::chrono::system_clock::time_point {}) ? | ||||
|             std::chrono::system_clock::now() : | ||||
|             p->selectedTime_; | ||||
|       gl.glUniform1i( | ||||
|          p->uSelectedTimeLocation_, | ||||
|          static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>( | ||||
|                                selectedTime.time_since_epoch()) | ||||
|                                .count())); | ||||
| 
 | ||||
|       // Interpolate texture coordinates
 | ||||
|       gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||||
|       gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||||
|  | @ -258,7 +284,7 @@ void PlacefileImages::Deinitialize() | |||
|    p->currentImageList_.clear(); | ||||
|    p->currentImageFiles_.clear(); | ||||
|    p->currentImageBuffer_.clear(); | ||||
|    p->currentThresholdBuffer_.clear(); | ||||
|    p->currentIntegerBuffer_.clear(); | ||||
|    p->textureBuffer_.clear(); | ||||
| } | ||||
| 
 | ||||
|  | @ -278,7 +304,7 @@ void PlacefileImages::StartImages(const std::string& baseUrl) | |||
|    p->newImageList_.clear(); | ||||
|    p->newImageFiles_.clear(); | ||||
|    p->newImageBuffer_.clear(); | ||||
|    p->newThresholdBuffer_.clear(); | ||||
|    p->newIntegerBuffer_.clear(); | ||||
| } | ||||
| 
 | ||||
| void PlacefileImages::AddImage( | ||||
|  | @ -301,13 +327,13 @@ void PlacefileImages::FinishImages() | |||
|    p->currentImageList_.swap(p->newImageList_); | ||||
|    p->currentImageFiles_.swap(p->newImageFiles_); | ||||
|    p->currentImageBuffer_.swap(p->newImageBuffer_); | ||||
|    p->currentThresholdBuffer_.swap(p->newThresholdBuffer_); | ||||
|    p->currentIntegerBuffer_.swap(p->newIntegerBuffer_); | ||||
| 
 | ||||
|    // Clear the new buffers
 | ||||
|    p->newImageList_.clear(); | ||||
|    p->newImageFiles_.clear(); | ||||
|    p->newImageBuffer_.clear(); | ||||
|    p->newThresholdBuffer_.clear(); | ||||
|    p->newIntegerBuffer_.clear(); | ||||
| 
 | ||||
|    // Mark the draw item dirty
 | ||||
|    p->dirty_ = true; | ||||
|  | @ -317,8 +343,9 @@ void PlacefileImages::Impl::UpdateBuffers() | |||
| { | ||||
|    newImageBuffer_.clear(); | ||||
|    newImageBuffer_.reserve(newImageList_.size() * kImageBufferLength); | ||||
|    newThresholdBuffer_.clear(); | ||||
|    newThresholdBuffer_.reserve(newImageList_.size() * kVerticesPerRectangle); | ||||
|    newIntegerBuffer_.clear(); | ||||
|    newIntegerBuffer_.reserve(newImageList_.size() * kVerticesPerRectangle * | ||||
|                              kIntegersPerVertex_); | ||||
|    newImageFiles_.clear(); | ||||
| 
 | ||||
|    // Fixed modulate color
 | ||||
|  | @ -339,6 +366,16 @@ void PlacefileImages::Impl::UpdateBuffers() | |||
|       units::length::nautical_miles<double> threshold = di->threshold_; | ||||
|       GLint thresholdValue = static_cast<GLint>(std::round(threshold.value())); | ||||
| 
 | ||||
|       // Start and end time
 | ||||
|       GLint startTime = | ||||
|          static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>( | ||||
|                                di->startTime_.time_since_epoch()) | ||||
|                                .count()); | ||||
|       GLint endTime = | ||||
|          static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>( | ||||
|                                di->endTime_.time_since_epoch()) | ||||
|                                .count()); | ||||
| 
 | ||||
|       // Limit processing to groups of 3 (triangles)
 | ||||
|       std::size_t numElements = di->elements_.size() - di->elements_.size() % 3; | ||||
|       for (std::size_t i = 0; i < numElements; ++i) | ||||
|  | @ -355,8 +392,8 @@ void PlacefileImages::Impl::UpdateBuffers() | |||
| 
 | ||||
|          newImageBuffer_.insert(newImageBuffer_.end(), | ||||
|                                 {lat, lon, x, y, mc0, mc1, mc2, mc3}); | ||||
|          newThresholdBuffer_.insert(newThresholdBuffer_.end(), | ||||
|                                     {thresholdValue}); | ||||
|          newIntegerBuffer_.insert(newIntegerBuffer_.end(), | ||||
|                                   {thresholdValue, startTime, endTime}); | ||||
|       } | ||||
|    } | ||||
| } | ||||
|  | @ -431,8 +468,8 @@ void PlacefileImages::Impl::Update(bool textureAtlasChanged) | |||
|       // Buffer threshold data
 | ||||
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[2]); | ||||
|       gl.glBufferData(GL_ARRAY_BUFFER, | ||||
|                       sizeof(GLint) * currentThresholdBuffer_.size(), | ||||
|                       currentThresholdBuffer_.data(), | ||||
|                       sizeof(GLint) * currentIntegerBuffer_.size(), | ||||
|                       currentIntegerBuffer_.data(), | ||||
|                       GL_DYNAMIC_DRAW); | ||||
| 
 | ||||
|       numVertices_ = static_cast<GLsizei>(currentImageBuffer_.size() / | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat