mirror of
https://github.com/ciphervance/supercell-wx.git
synced 2025-10-30 16:00:08 +00:00
Manage texture atlas in GL context
This commit is contained in:
parent
e4629eb9ef
commit
fb37139073
2 changed files with 16 additions and 0 deletions
|
|
@ -1,5 +1,6 @@
|
||||||
#include <scwx/qt/gl/gl_context.hpp>
|
#include <scwx/qt/gl/gl_context.hpp>
|
||||||
#include <scwx/qt/util/streams.hpp>
|
#include <scwx/qt/util/streams.hpp>
|
||||||
|
#include <scwx/qt/util/texture_atlas.hpp>
|
||||||
#include <scwx/util/hash.hpp>
|
#include <scwx/util/hash.hpp>
|
||||||
#include <scwx/util/logger.hpp>
|
#include <scwx/util/logger.hpp>
|
||||||
|
|
||||||
|
|
@ -29,6 +30,7 @@ public:
|
||||||
shaderProgramMap_ {},
|
shaderProgramMap_ {},
|
||||||
shaderProgramMutex_ {},
|
shaderProgramMutex_ {},
|
||||||
textureMap_ {},
|
textureMap_ {},
|
||||||
|
textureAtlas_ {GL_INVALID_INDEX},
|
||||||
textureMutex_ {}
|
textureMutex_ {}
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
@ -45,6 +47,7 @@ public:
|
||||||
std::mutex shaderProgramMutex_;
|
std::mutex shaderProgramMutex_;
|
||||||
|
|
||||||
std::unordered_map<std::string, GLuint> textureMap_;
|
std::unordered_map<std::string, GLuint> textureMap_;
|
||||||
|
GLuint textureAtlas_;
|
||||||
std::mutex textureMutex_;
|
std::mutex textureMutex_;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
@ -84,6 +87,18 @@ GlContext::GetShaderProgram(const std::string& vertexPath,
|
||||||
return shaderProgram;
|
return shaderProgram;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLuint GlContext::GetTextureAtlas()
|
||||||
|
{
|
||||||
|
std::unique_lock lock(p->textureMutex_);
|
||||||
|
|
||||||
|
if (p->textureAtlas_ == GL_INVALID_INDEX)
|
||||||
|
{
|
||||||
|
p->textureAtlas_ = util::TextureAtlas::Instance().BufferAtlas(p->gl_);
|
||||||
|
}
|
||||||
|
|
||||||
|
return p->textureAtlas_;
|
||||||
|
}
|
||||||
|
|
||||||
GLuint GlContext::GetTexture(const std::string& texturePath)
|
GLuint GlContext::GetTexture(const std::string& texturePath)
|
||||||
{
|
{
|
||||||
GLuint texture = GL_INVALID_INDEX;
|
GLuint texture = GL_INVALID_INDEX;
|
||||||
|
|
|
||||||
|
|
@ -28,6 +28,7 @@ public:
|
||||||
GetShaderProgram(const std::string& vertexPath,
|
GetShaderProgram(const std::string& vertexPath,
|
||||||
const std::string& fragmentPath);
|
const std::string& fragmentPath);
|
||||||
|
|
||||||
|
GLuint GetTextureAtlas();
|
||||||
GLuint GetTexture(const std::string& texturePath);
|
GLuint GetTexture(const std::string& texturePath);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue