#!/bin/bash script_source="${BASH_SOURCE[0]:-$0}" script_dir="$(cd "$(dirname "${script_source}")" && pwd)" export build_dir="$(python3 -c 'import os,sys;print(os.path.realpath(sys.argv[1]))' "${1:-${script_dir}/../build-release}")" export build_type=Release export conan_profile=${2:-scwx-macos_clang-18_armv8} export generator=Ninja export qt_base="/Users/${USER}/Qt" export qt_arch=macos export address_sanitizer=${4:-disabled} # Set explicit compiler paths export CC=$(brew --prefix llvm@18)/bin/clang export CXX=$(brew --prefix llvm@18)/bin/clang++ export PATH="$(brew --prefix llvm@18)/bin:$PATH" export LDFLAGS="-L$(brew --prefix llvm@18)/lib -L$(brew --prefix llvm@18)/lib/c++" export CPPFLAGS="-I$(brew --prefix llvm@18)/include" # Assign user-specified Python Virtual Environment if [ "${3:-}" = "none" ]; then unset venv_path else # macOS does not have 'readlink -f', use python for realpath export venv_path="$(python3 -c 'import os,sys;print(os.path.realpath(sys.argv[1]))' "${3:-${script_dir}/../.venv}")" fi # Perform common setup "${script_dir}/lib/setup-common.sh"