#include #include #include #include #include #include namespace scwx { namespace qt { namespace gl { namespace draw { static const std::string logPrefix_ = "scwx::qt::gl::draw::placefile_lines"; static const auto logger_ = scwx::util::Logger::Create(logPrefix_); static constexpr std::size_t kVerticesPerTriangle = 3; static constexpr std::size_t kVerticesPerRectangle = kVerticesPerTriangle * 2; static constexpr std::size_t kPointsPerVertex = 9; // Threshold, start time, end time static constexpr std::size_t kIntegersPerVertex_ = 3; static const boost::gil::rgba8_pixel_t kBlack_ {0, 0, 0, 255}; class PlacefileLines::Impl { public: struct LineHoverEntry { std::shared_ptr di_; glm::vec2 p1_; glm::vec2 p2_; glm::vec2 otl_; glm::vec2 otr_; glm::vec2 obl_; glm::vec2 obr_; }; explicit Impl(const std::shared_ptr& context) : context_ {context}, shaderProgram_ {nullptr}, uMVPMatrixLocation_(GL_INVALID_INDEX), uMapMatrixLocation_(GL_INVALID_INDEX), uMapScreenCoordLocation_(GL_INVALID_INDEX), uMapDistanceLocation_(GL_INVALID_INDEX), uSelectedTimeLocation_(GL_INVALID_INDEX), vao_ {GL_INVALID_INDEX}, vbo_ {GL_INVALID_INDEX}, numVertices_ {0} { } ~Impl() {} void BufferLine(const std::shared_ptr& di, const gr::Placefile::LineDrawItem::Element& e1, const gr::Placefile::LineDrawItem::Element& e2, const float width, const units::angle::degrees angle, const boost::gil::rgba8_pixel_t color, const GLint threshold, const GLint startTime, const GLint endTime, bool bufferHover = false); void UpdateBuffers(const std::shared_ptr& di); void Update(); std::shared_ptr context_; bool dirty_ {false}; bool thresholded_ {false}; std::chrono::system_clock::time_point selectedTime_ {}; std::mutex lineMutex_ {}; std::size_t currentNumLines_ {}; std::size_t newNumLines_ {}; std::vector currentLinesBuffer_ {}; std::vector currentIntegerBuffer_ {}; std::vector newLinesBuffer_ {}; std::vector newIntegerBuffer_ {}; std::vector currentHoverLines_ {}; std::vector newHoverLines_ {}; std::shared_ptr shaderProgram_; GLint uMVPMatrixLocation_; GLint uMapMatrixLocation_; GLint uMapScreenCoordLocation_; GLint uMapDistanceLocation_; GLint uSelectedTimeLocation_; GLuint vao_; std::array vbo_; GLsizei numVertices_; }; PlacefileLines::PlacefileLines(const std::shared_ptr& context) : DrawItem(), p(std::make_unique(context)) { } PlacefileLines::~PlacefileLines() = default; PlacefileLines::PlacefileLines(PlacefileLines&&) noexcept = default; PlacefileLines& PlacefileLines::operator=(PlacefileLines&&) noexcept = default; void PlacefileLines::set_selected_time( std::chrono::system_clock::time_point selectedTime) { p->selectedTime_ = selectedTime; } void PlacefileLines::set_thresholded(bool thresholded) { p->thresholded_ = thresholded; } void PlacefileLines::Initialize() { p->shaderProgram_ = p->context_->GetShaderProgram( {{GL_VERTEX_SHADER, ":/gl/geo_texture2d.vert"}, {GL_GEOMETRY_SHADER, ":/gl/threshold.geom"}, {GL_FRAGMENT_SHADER, ":/gl/color.frag"}}); p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix"); p->uMapMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMapMatrix"); p->uMapScreenCoordLocation_ = p->shaderProgram_->GetUniformLocation("uMapScreenCoord"); p->uMapDistanceLocation_ = p->shaderProgram_->GetUniformLocation("uMapDistance"); p->uSelectedTimeLocation_ = p->shaderProgram_->GetUniformLocation("uSelectedTime"); glGenVertexArrays(1, &p->vao_); glGenBuffers(2, p->vbo_.data()); glBindVertexArray(p->vao_); glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]); glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW); // NOLINTBEGIN(modernize-use-nullptr) // NOLINTBEGIN(performance-no-int-to-ptr) // NOLINTBEGIN(cppcoreguidelines-avoid-magic-numbers) // aLatLong glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, kPointsPerVertex * sizeof(float), static_cast(0)); glEnableVertexAttribArray(0); // aXYOffset glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, kPointsPerVertex * sizeof(float), reinterpret_cast(2 * sizeof(float))); glEnableVertexAttribArray(1); // aModulate glVertexAttribPointer(3, 4, GL_FLOAT, GL_FALSE, kPointsPerVertex * sizeof(float), reinterpret_cast(4 * sizeof(float))); glEnableVertexAttribArray(3); // aAngle glVertexAttribPointer(4, 1, GL_FLOAT, GL_FALSE, kPointsPerVertex * sizeof(float), reinterpret_cast(8 * sizeof(float))); glEnableVertexAttribArray(4); glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]); glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW); // aThreshold glVertexAttribIPointer(5, // 1, GL_INT, kIntegersPerVertex_ * sizeof(GLint), static_cast(0)); glEnableVertexAttribArray(5); // aTimeRange glVertexAttribIPointer(6, // 2, GL_INT, kIntegersPerVertex_ * sizeof(GLint), reinterpret_cast(1 * sizeof(GLint))); glEnableVertexAttribArray(6); // aDisplayed glVertexAttribI1i(7, 1); // NOLINTEND(cppcoreguidelines-avoid-magic-numbers) // NOLINTEND(performance-no-int-to-ptr) // NOLINTEND(modernize-use-nullptr) p->dirty_ = true; } void PlacefileLines::Render( const QMapLibre::CustomLayerRenderParameters& params) { std::unique_lock lock {p->lineMutex_}; if (p->currentNumLines_ > 0) { glBindVertexArray(p->vao_); p->Update(); p->shaderProgram_->Use(); UseRotationProjection(params, p->uMVPMatrixLocation_); UseMapProjection( params, p->uMapMatrixLocation_, p->uMapScreenCoordLocation_); if (p->thresholded_) { // If thresholding is enabled, set the map distance units::length::nautical_miles mapDistance = util::maplibre::GetMapDistance(params); glUniform1f(p->uMapDistanceLocation_, mapDistance.value()); } else { // If thresholding is disabled, set the map distance to 0 glUniform1f(p->uMapDistanceLocation_, 0.0f); } // Selected time std::chrono::system_clock::time_point selectedTime = (p->selectedTime_ == std::chrono::system_clock::time_point {}) ? std::chrono::system_clock::now() : p->selectedTime_; glUniform1i( p->uSelectedTimeLocation_, static_cast(std::chrono::duration_cast( selectedTime.time_since_epoch()) .count())); // Draw icons glDrawArrays(GL_TRIANGLES, 0, p->numVertices_); } } void PlacefileLines::Deinitialize() { glDeleteVertexArrays(1, &p->vao_); glDeleteBuffers(2, p->vbo_.data()); std::unique_lock lock {p->lineMutex_}; p->currentLinesBuffer_.clear(); p->currentIntegerBuffer_.clear(); p->currentHoverLines_.clear(); } void PlacefileLines::StartLines() { // Clear the new buffers p->newLinesBuffer_.clear(); p->newIntegerBuffer_.clear(); p->newHoverLines_.clear(); p->newNumLines_ = 0u; } void PlacefileLines::AddLine( const std::shared_ptr& di) { if (di != nullptr && !di->elements_.empty()) { p->UpdateBuffers(di); p->newNumLines_ += (di->elements_.size() - 1) * 2; } } void PlacefileLines::FinishLines() { std::unique_lock lock {p->lineMutex_}; // Swap buffers p->currentLinesBuffer_.swap(p->newLinesBuffer_); p->currentIntegerBuffer_.swap(p->newIntegerBuffer_); p->currentHoverLines_.swap(p->newHoverLines_); // Clear the new buffers p->newLinesBuffer_.clear(); p->newIntegerBuffer_.clear(); p->newHoverLines_.clear(); // Update the number of lines p->currentNumLines_ = p->newNumLines_; p->numVertices_ = static_cast(p->currentNumLines_ * kVerticesPerRectangle); // Mark the draw item dirty p->dirty_ = true; } void PlacefileLines::Impl::UpdateBuffers( const std::shared_ptr& di) { // Threshold value units::length::nautical_miles threshold = di->threshold_; GLint thresholdValue = static_cast(std::round(threshold.value())); // Start and end time GLint startTime = static_cast(std::chrono::duration_cast( di->startTime_.time_since_epoch()) .count()); GLint endTime = static_cast(std::chrono::duration_cast( di->endTime_.time_since_epoch()) .count()); std::vector> angles {}; angles.reserve(di->elements_.size() - 1); // For each element pair inside a Line statement, render a black line for (std::size_t i = 0; i < di->elements_.size() - 1; ++i) { // Latitude and longitude coordinates in degrees const float lat1 = static_cast(di->elements_[i].latitude_); const float lon1 = static_cast(di->elements_[i].longitude_); const float lat2 = static_cast(di->elements_[i + 1].latitude_); const float lon2 = static_cast(di->elements_[i + 1].longitude_); // Calculate angle const units::angle::degrees angle = util::GeographicLib::GetAngle(lat1, lon1, lat2, lon2); angles.push_back(angle); // Buffer line with hover text BufferLine(di, di->elements_[i], di->elements_[i + 1], di->width_ + 2, angle, kBlack_, thresholdValue, startTime, endTime, true); } // For each element pair inside a Line statement, render a colored line for (std::size_t i = 0; i < di->elements_.size() - 1; ++i) { BufferLine(di, di->elements_[i], di->elements_[i + 1], di->width_, angles[i], di->color_, thresholdValue, startTime, endTime); } } void PlacefileLines::Impl::BufferLine( const std::shared_ptr& di, const gr::Placefile::LineDrawItem::Element& e1, const gr::Placefile::LineDrawItem::Element& e2, const float width, const units::angle::degrees angle, const boost::gil::rgba8_pixel_t color, const GLint threshold, const GLint startTime, const GLint endTime, bool bufferHover) { // Latitude and longitude coordinates in degrees const float lat1 = static_cast(e1.latitude_); const float lon1 = static_cast(e1.longitude_); const float lat2 = static_cast(e2.latitude_); const float lon2 = static_cast(e2.longitude_); // TODO: Base X/Y offsets in pixels // const float x1 = static_cast(e1.x_); // const float y1 = static_cast(e1.y_); // const float x2 = static_cast(e2.x_); // const float y2 = static_cast(e2.y_); // Angle const float a = static_cast(angle.value()); // Final X/Y offsets in pixels const float hw = width * 0.5f; const float lx = -hw; const float rx = +hw; const float ty = +hw; const float by = -hw; // Modulate color const float mc0 = color[0] / 255.0f; const float mc1 = color[1] / 255.0f; const float mc2 = color[2] / 255.0f; const float mc3 = color[3] / 255.0f; // Update buffers newLinesBuffer_.insert(newLinesBuffer_.end(), { // Line lat1, lon1, lx, by, mc0, mc1, mc2, mc3, a, // BL lat2, lon2, lx, ty, mc0, mc1, mc2, mc3, a, // TL lat1, lon1, rx, by, mc0, mc1, mc2, mc3, a, // BR lat1, lon1, rx, by, mc0, mc1, mc2, mc3, a, // BR lat2, lon2, rx, ty, mc0, mc1, mc2, mc3, a, // TR lat2, lon2, lx, ty, mc0, mc1, mc2, mc3, a // TL }); newIntegerBuffer_.insert(newIntegerBuffer_.end(), {threshold, startTime, endTime, threshold, startTime, endTime, threshold, startTime, endTime, threshold, startTime, endTime, threshold, startTime, endTime, threshold, startTime, endTime}); if (bufferHover && !di->hoverText_.empty()) { const units::angle::radians radians = angle; const auto sc1 = util::maplibre::LatLongToScreenCoordinate({lat1, lon1}); const auto sc2 = util::maplibre::LatLongToScreenCoordinate({lat2, lon2}); const float cosAngle = cosf(static_cast(radians.value())); const float sinAngle = sinf(static_cast(radians.value())); const glm::mat2 rotate {cosAngle, -sinAngle, sinAngle, cosAngle}; const glm::vec2 otl = rotate * glm::vec2 {-hw, +hw}; const glm::vec2 otr = rotate * glm::vec2 {+hw, +hw}; const glm::vec2 obl = rotate * glm::vec2 {-hw, -hw}; const glm::vec2 obr = rotate * glm::vec2 {+hw, -hw}; newHoverLines_.emplace_back( LineHoverEntry {di, sc1, sc2, otl, otr, obl, obr}); } } void PlacefileLines::Impl::Update() { // If the placefile has been updated if (dirty_) { // Buffer lines data glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]); glBufferData( GL_ARRAY_BUFFER, static_cast(sizeof(float) * currentLinesBuffer_.size()), currentLinesBuffer_.data(), GL_DYNAMIC_DRAW); // Buffer threshold data glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]); glBufferData( GL_ARRAY_BUFFER, static_cast(sizeof(GLint) * currentIntegerBuffer_.size()), currentIntegerBuffer_.data(), GL_DYNAMIC_DRAW); } dirty_ = false; } bool PlacefileLines::RunMousePicking( const QMapLibre::CustomLayerRenderParameters& params, const QPointF& /* mouseLocalPos */, const QPointF& mouseGlobalPos, const glm::vec2& mouseCoords, const common::Coordinate& /* mouseGeoCoords */, std::shared_ptr& /* eventHandler */) { std::unique_lock lock {p->lineMutex_}; bool itemPicked = false; // Calculate map scale, remove width and height from original calculation glm::vec2 scale = util::maplibre::GetMapScale(params); scale = 2.0f / glm::vec2 {scale.x * params.width, scale.y * params.height}; // Scale and rotate the identity matrix to create the map matrix glm::mat4 mapMatrix {1.0f}; mapMatrix = glm::scale(mapMatrix, glm::vec3 {scale, 1.0f}); mapMatrix = glm::rotate(mapMatrix, glm::radians(params.bearing), glm::vec3(0.0f, 0.0f, 1.0f)); units::length::meters mapDistance = (p->thresholded_) ? util::maplibre::GetMapDistance(params) : units::length::meters {0.0}; // If no time has been selected, use the current time std::chrono::system_clock::time_point selectedTime = (p->selectedTime_ == std::chrono::system_clock::time_point {}) ? std::chrono::system_clock::now() : p->selectedTime_; // For each pickable line auto it = std::find_if( std::execution::par_unseq, p->currentHoverLines_.crbegin(), p->currentHoverLines_.crend(), [&mapDistance, &selectedTime, &mapMatrix, &mouseCoords](const auto& line) { if (( // Placefile is thresholded mapDistance > units::length::meters {0.0} && // Placefile threshold is < 999 nmi static_cast(std::round( units::length::nautical_miles {line.di_->threshold_} .value())) < 999 && // Map distance is beyond/within the threshold line.di_->threshold_ < mapDistance && (line.di_->threshold_.value() >= 0.0 || -(line.di_->threshold_) > mapDistance)) || ( // Line has a start time line.di_->startTime_ != std::chrono::system_clock::time_point {} && // The time range has not yet started (selectedTime < line.di_->startTime_ || // The time range has ended line.di_->endTime_ <= selectedTime))) { // Line is not pickable return false; } // Initialize vertices glm::vec2 bl = line.p1_; glm::vec2 br = bl; glm::vec2 tl = line.p2_; glm::vec2 tr = tl; // Calculate offsets // - Rotated offset is half the line width (pixels) in each direction // - Multiply the offset by the scaled and rotated map matrix const glm::vec2 otl = mapMatrix * glm::vec4 {line.otl_, 0.0f, 1.0f}; const glm::vec2 obl = mapMatrix * glm::vec4 {line.obl_, 0.0f, 1.0f}; const glm::vec2 obr = mapMatrix * glm::vec4 {line.obr_, 0.0f, 1.0f}; const glm::vec2 otr = mapMatrix * glm::vec4 {line.otr_, 0.0f, 1.0f}; // Offset vertices tl += otl; bl += obl; br += obr; tr += otr; // TODO: X/Y offsets // Test point against polygon bounds return util::maplibre::IsPointInPolygon({tl, bl, br, tr}, mouseCoords); }); if (it != p->currentHoverLines_.crend()) { itemPicked = true; util::tooltip::Show(it->di_->hoverText_, mouseGlobalPos); } return itemPicked; } } // namespace draw } // namespace gl } // namespace qt } // namespace scwx