#include #include namespace scwx { namespace wsr88d { namespace rpg { static const std::string logPrefix_ = "[scwx::wsr88d::rpg::level3_message] "; class Level3MessageImpl { public: explicit Level3MessageImpl() : header_() {}; ~Level3MessageImpl() = default; Level3MessageHeader header_; }; Level3Message::Level3Message() : Message(), p(std::make_unique()) { } Level3Message::~Level3Message() = default; Level3Message::Level3Message(Level3Message&&) noexcept = default; Level3Message& Level3Message::operator=(Level3Message&&) noexcept = default; size_t Level3Message::data_size() const { return (header().length_of_message() - header().SIZE); } const Level3MessageHeader& Level3Message::header() const { return p->header_; } void Level3Message::set_header(Level3MessageHeader&& header) { p->header_ = std::move(header); } } // namespace rpg } // namespace wsr88d } // namespace scwx