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55 lines
1.2 KiB
C++
55 lines
1.2 KiB
C++
#pragma once
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#include <scwx/qt/gl/gl.hpp>
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#include <memory>
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#include <QMapLibreGL/QMapLibreGL>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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class DrawItem
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{
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public:
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explicit DrawItem(OpenGLFunctions& gl);
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~DrawItem();
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DrawItem(const DrawItem&) = delete;
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DrawItem& operator=(const DrawItem&) = delete;
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DrawItem(DrawItem&&) noexcept;
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DrawItem& operator=(DrawItem&&) noexcept;
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virtual void Initialize() = 0;
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virtual void
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Render(const QMapLibreGL::CustomLayerRenderParameters& params) = 0;
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virtual void Deinitialize() = 0;
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protected:
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void
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UseDefaultProjection(const QMapLibreGL::CustomLayerRenderParameters& params,
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GLint uMVPMatrixLocation);
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void
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UseRotationProjection(const QMapLibreGL::CustomLayerRenderParameters& params,
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GLint uMVPMatrixLocation);
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void UseMapProjection(const QMapLibreGL::CustomLayerRenderParameters& params,
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GLint uMVPMatrixLocation,
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GLint uMapScreenCoordLocation);
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private:
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class Impl;
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std::unique_ptr<Impl> p;
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};
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} // namespace draw
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} // namespace gl
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} // namespace qt
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} // namespace scwx
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