mirror of
https://github.com/ciphervance/supercell-wx.git
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104 lines
2.4 KiB
C++
104 lines
2.4 KiB
C++
#include <scwx/qt/ui/imgui_debug_widget.hpp>
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#include <scwx/qt/manager/imgui_manager.hpp>
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#include <imgui.h>
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#include <backends/imgui_impl_opengl3.h>
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#include <backends/imgui_impl_qt.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace ui
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{
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static const std::string logPrefix_ = "scwx::qt::ui::imgui_debug_widget";
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class ImGuiDebugWidgetImpl
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{
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public:
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explicit ImGuiDebugWidgetImpl(ImGuiDebugWidget* self) : self_ {self}
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{
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// Create ImGui Context
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static size_t currentIndex_ {0u};
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contextName_ = std::format("ImGui Debug {}", ++currentIndex_);
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context_ = manager::ImGuiManager::Instance().CreateContext(contextName_);
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// Initialize ImGui Qt backend
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ImGui_ImplQt_Init();
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ImGui_ImplQt_RegisterWidget(self_);
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}
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~ImGuiDebugWidgetImpl()
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{
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// Set ImGui Context
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ImGui::SetCurrentContext(context_);
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// Shutdown ImGui Context
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if (imGuiRendererInitialized_)
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{
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ImGui_ImplOpenGL3_Shutdown();
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}
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ImGui_ImplQt_Shutdown();
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// Destroy ImGui Context
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manager::ImGuiManager::Instance().DestroyContext(contextName_);
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}
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ImGuiDebugWidget* self_;
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ImGuiContext* context_;
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std::string contextName_;
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bool firstRender_ {true};
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bool imGuiRendererInitialized_ {false};
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};
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ImGuiDebugWidget::ImGuiDebugWidget(QWidget* parent) :
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QOpenGLWidget(parent), p {std::make_unique<ImGuiDebugWidgetImpl>(this)}
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{
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// Accept focus for keyboard events
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setFocusPolicy(Qt::StrongFocus);
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}
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ImGuiDebugWidget::~ImGuiDebugWidget() {}
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void ImGuiDebugWidget::initializeGL()
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{
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makeCurrent();
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// Initialize ImGui OpenGL3 backend
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ImGui::SetCurrentContext(p->context_);
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ImGui_ImplOpenGL3_Init();
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p->imGuiRendererInitialized_ = true;
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}
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void ImGuiDebugWidget::paintGL()
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{
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ImGui::SetCurrentContext(p->context_);
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ImGui_ImplQt_NewFrame(this);
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ImGui_ImplOpenGL3_NewFrame();
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ImGui::NewFrame();
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if (p->firstRender_)
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{
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// Set initial position of demo window
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ImGui::SetNextWindowPos(ImVec2 {width() / 2.0f, height() / 2.0f},
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ImGuiCond_FirstUseEver,
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ImVec2 {0.5f, 0.5f});
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ImGui::Begin("Dear ImGui Demo");
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ImGui::End();
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p->firstRender_ = false;
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}
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ImGui::ShowDemoWindow();
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ImGui::Render();
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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}
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} // namespace ui
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} // namespace qt
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} // namespace scwx
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