supercell-wx/scwx-qt/source/scwx/qt/view
Dan Paulat 1c84b061dc Calculate level 2 coordinates every rendering frame
- More accurate bin rendering position
- Eliminates "rocking" when animating
- 40-45ms negative impact on rendering per frame (specific to my setup)

Fixes #53
2023-06-04 00:31:07 -05:00
..
level2_product_view.cpp Calculate level 2 coordinates every rendering frame 2023-06-04 00:31:07 -05:00
level2_product_view.hpp Use dedicated thread pool for radar product views 2023-05-28 13:05:28 -05:00
level3_product_view.cpp Use dedicated thread pool for radar product views 2023-05-28 13:05:28 -05:00
level3_product_view.hpp Use dedicated thread pool for radar product views 2023-05-28 13:05:28 -05:00
level3_radial_view.cpp Support level 3 radial counts other than 360/720 2023-06-02 00:18:24 -05:00
level3_radial_view.hpp Display expired data as soon as it's reloaded 2023-04-09 09:26:51 -05:00
level3_raster_view.cpp Fix crash when changing products 2023-05-30 23:28:24 -05:00
level3_raster_view.hpp Display expired data as soon as it's reloaded 2023-04-09 09:26:51 -05:00
radar_product_view.cpp Fix level 2 display 2023-05-30 23:28:02 -05:00
radar_product_view.hpp Fix level 2 display 2023-05-30 23:28:02 -05:00
radar_product_view_factory.cpp Look up product code when unavailable 2022-09-05 19:00:01 -05:00
radar_product_view_factory.hpp Cleanup of level 2 product selection, removing flicker from updates 2022-05-29 01:10:39 -05:00