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			624 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			624 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <scwx/qt/gl/draw/geo_lines.hpp>
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#include <scwx/qt/util/geographic_lib.hpp>
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#include <scwx/qt/util/maplibre.hpp>
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#include <scwx/qt/util/tooltip.hpp>
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#include <scwx/util/logger.hpp>
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#include <execution>
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#include <units/angle.h>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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static const std::string logPrefix_ = "scwx::qt::gl::draw::geo_lines";
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static const auto        logger_    = scwx::util::Logger::Create(logPrefix_);
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static constexpr size_t kNumRectangles        = 1;
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static constexpr size_t kNumTriangles         = kNumRectangles * 2;
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static constexpr size_t kVerticesPerTriangle  = 3;
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static constexpr size_t kVerticesPerRectangle = kVerticesPerTriangle * 2;
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static constexpr size_t kPointsPerVertex      = 9;
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static constexpr size_t kBufferLength =
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   kNumTriangles * kVerticesPerTriangle * kPointsPerVertex;
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// Threshold, start time, end time
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static constexpr std::size_t kIntegersPerVertex_ = 3;
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struct GeoLineDrawItem
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{
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   bool                                        visible_ {true};
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   units::length::nautical_miles<double>       threshold_ {};
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   std::chrono::sys_time<std::chrono::seconds> startTime_ {};
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   std::chrono::sys_time<std::chrono::seconds> endTime_ {};
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   boost::gil::rgba32f_pixel_t  modulate_ {1.0f, 1.0f, 1.0f, 1.0f};
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   float                        latitude1_ {};
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   float                        longitude1_ {};
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   float                        latitude2_ {};
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   float                        longitude2_ {};
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   float                        width_ {5.0};
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   units::angle::degrees<float> angle_ {};
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   std::string                  hoverText_ {};
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};
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class GeoLines::Impl
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{
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public:
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   struct LineHoverEntry
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   {
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      std::shared_ptr<const GeoLineDrawItem> di_;
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      glm::vec2 p1_;
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      glm::vec2 p2_;
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      glm::vec2 otl_;
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      glm::vec2 otr_;
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      glm::vec2 obl_;
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      glm::vec2 obr_;
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   };
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   explicit Impl(std::shared_ptr<GlContext> context) :
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       context_ {context},
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       shaderProgram_ {nullptr},
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       uMVPMatrixLocation_(GL_INVALID_INDEX),
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       uMapMatrixLocation_(GL_INVALID_INDEX),
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       uMapScreenCoordLocation_(GL_INVALID_INDEX),
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       uMapDistanceLocation_(GL_INVALID_INDEX),
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       uSelectedTimeLocation_(GL_INVALID_INDEX),
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       vao_ {GL_INVALID_INDEX},
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       vbo_ {GL_INVALID_INDEX}
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   {
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   }
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   ~Impl() {}
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   void BufferLine(const std::shared_ptr<const GeoLineDrawItem>& di);
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   void Update();
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   void UpdateBuffers();
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   std::shared_ptr<GlContext> context_;
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   bool visible_ {true};
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   bool dirty_ {false};
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   bool thresholded_ {false};
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   std::chrono::system_clock::time_point selectedTime_ {};
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   std::mutex lineMutex_ {};
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   std::vector<std::shared_ptr<GeoLineDrawItem>> currentLineList_ {};
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   std::vector<std::shared_ptr<GeoLineDrawItem>> newLineList_ {};
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   std::vector<float> currentLinesBuffer_ {};
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   std::vector<GLint> currentIntegerBuffer_ {};
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   std::vector<float> newLinesBuffer_ {};
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   std::vector<GLint> newIntegerBuffer_ {};
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   std::vector<LineHoverEntry> currentHoverLines_ {};
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   std::vector<LineHoverEntry> newHoverLines_ {};
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   std::shared_ptr<ShaderProgram> shaderProgram_;
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   GLint                          uMVPMatrixLocation_;
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   GLint                          uMapMatrixLocation_;
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   GLint                          uMapScreenCoordLocation_;
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   GLint                          uMapDistanceLocation_;
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   GLint                          uSelectedTimeLocation_;
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   GLuint                vao_;
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   std::array<GLuint, 2> vbo_;
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};
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GeoLines::GeoLines(std::shared_ptr<GlContext> context) :
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    DrawItem(context->gl()), p(std::make_unique<Impl>(context))
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{
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}
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GeoLines::~GeoLines() = default;
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GeoLines::GeoLines(GeoLines&&) noexcept            = default;
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GeoLines& GeoLines::operator=(GeoLines&&) noexcept = default;
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void GeoLines::set_selected_time(
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   std::chrono::system_clock::time_point selectedTime)
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{
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   p->selectedTime_ = selectedTime;
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}
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void GeoLines::set_thresholded(bool thresholded)
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{
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   p->thresholded_ = thresholded;
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}
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void GeoLines::Initialize()
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{
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   gl::OpenGLFunctions& gl   = p->context_->gl();
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   auto&                gl30 = p->context_->gl30();
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   p->shaderProgram_ = p->context_->GetShaderProgram(
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      {{GL_VERTEX_SHADER, ":/gl/geo_texture2d.vert"},
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       {GL_GEOMETRY_SHADER, ":/gl/threshold.geom"},
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       {GL_FRAGMENT_SHADER, ":/gl/color.frag"}});
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   p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix");
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   p->uMapMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMapMatrix");
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   p->uMapScreenCoordLocation_ =
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      p->shaderProgram_->GetUniformLocation("uMapScreenCoord");
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   p->uMapDistanceLocation_ =
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      p->shaderProgram_->GetUniformLocation("uMapDistance");
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   p->uSelectedTimeLocation_ =
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      p->shaderProgram_->GetUniformLocation("uSelectedTime");
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   gl.glGenVertexArrays(1, &p->vao_);
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   gl.glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
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   gl.glBindVertexArray(p->vao_);
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   gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
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   gl.glBufferData(
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      GL_ARRAY_BUFFER, sizeof(float) * kBufferLength, nullptr, GL_DYNAMIC_DRAW);
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   // aLatLong
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   gl.glVertexAttribPointer(0,
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                            2,
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                            GL_FLOAT,
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                            GL_FALSE,
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                            kPointsPerVertex * sizeof(float),
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                            static_cast<void*>(0));
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   gl.glEnableVertexAttribArray(0);
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   // aXYOffset
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   gl.glVertexAttribPointer(1,
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                            2,
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                            GL_FLOAT,
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                            GL_FALSE,
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                            kPointsPerVertex * sizeof(float),
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                            reinterpret_cast<void*>(2 * sizeof(float)));
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   gl.glEnableVertexAttribArray(1);
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   // aModulate
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   gl.glVertexAttribPointer(3,
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                            4,
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                            GL_FLOAT,
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                            GL_FALSE,
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                            kPointsPerVertex * sizeof(float),
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                            reinterpret_cast<void*>(4 * sizeof(float)));
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   gl.glEnableVertexAttribArray(3);
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   // aAngle
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   gl.glVertexAttribPointer(4,
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                            1,
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                            GL_FLOAT,
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                            GL_FALSE,
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                            kPointsPerVertex * sizeof(float),
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                            reinterpret_cast<void*>(8 * sizeof(float)));
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   gl.glEnableVertexAttribArray(4);
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   gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
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   gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
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   // aThreshold
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   gl.glVertexAttribIPointer(5, //
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                             1,
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                             GL_INT,
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                             kIntegersPerVertex_ * sizeof(GLint),
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                             static_cast<void*>(0));
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   gl.glEnableVertexAttribArray(5);
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   // aTimeRange
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   gl.glVertexAttribIPointer(6, //
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                             2,
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                             GL_INT,
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                             kIntegersPerVertex_ * sizeof(GLint),
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                             reinterpret_cast<void*>(1 * sizeof(GLint)));
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   gl.glEnableVertexAttribArray(6);
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   // aDisplayed
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   gl30.glVertexAttribI1i(7, 1);
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   p->dirty_ = true;
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}
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void GeoLines::Render(const QMapLibre::CustomLayerRenderParameters& params)
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{
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   if (!p->visible_)
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   {
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      return;
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   }
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   std::unique_lock lock {p->lineMutex_};
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   if (p->currentLineList_.size() > 0)
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   {
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      gl::OpenGLFunctions& gl = p->context_->gl();
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      gl.glBindVertexArray(p->vao_);
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      p->Update();
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      p->shaderProgram_->Use();
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      UseRotationProjection(params, p->uMVPMatrixLocation_);
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      UseMapProjection(
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         params, p->uMapMatrixLocation_, p->uMapScreenCoordLocation_);
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      if (p->thresholded_)
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      {
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         // If thresholding is enabled, set the map distance
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         units::length::nautical_miles<float> mapDistance =
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            util::maplibre::GetMapDistance(params);
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         gl.glUniform1f(p->uMapDistanceLocation_, mapDistance.value());
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      }
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      else
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      {
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         // If thresholding is disabled, set the map distance to 0
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         gl.glUniform1f(p->uMapDistanceLocation_, 0.0f);
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      }
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      // Selected time
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      std::chrono::system_clock::time_point selectedTime =
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         (p->selectedTime_ == std::chrono::system_clock::time_point {}) ?
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            std::chrono::system_clock::now() :
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            p->selectedTime_;
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      gl.glUniform1i(
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         p->uSelectedTimeLocation_,
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         static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
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                               selectedTime.time_since_epoch())
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                               .count()));
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      // Draw icons
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      gl.glDrawArrays(GL_TRIANGLES,
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                      0,
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                      static_cast<GLsizei>(p->currentLineList_.size() *
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                                           kVerticesPerRectangle));
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   }
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}
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void GeoLines::Deinitialize()
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{
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   gl::OpenGLFunctions& gl = p->context_->gl();
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   gl.glDeleteVertexArrays(1, &p->vao_);
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   gl.glDeleteBuffers(2, p->vbo_.data());
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   std::unique_lock lock {p->lineMutex_};
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   p->currentLinesBuffer_.clear();
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   p->currentIntegerBuffer_.clear();
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   p->currentHoverLines_.clear();
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}
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void GeoLines::SetVisible(bool visible)
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{
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   p->visible_ = visible;
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}
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void GeoLines::StartLines()
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{
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   // Clear the new buffers
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   p->newLineList_.clear();
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   p->newLinesBuffer_.clear();
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   p->newIntegerBuffer_.clear();
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   p->newHoverLines_.clear();
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}
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std::shared_ptr<GeoLineDrawItem> GeoLines::AddLine()
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{
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   return p->newLineList_.emplace_back(std::make_shared<GeoLineDrawItem>());
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}
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void GeoLines::SetLineLocation(const std::shared_ptr<GeoLineDrawItem>& di,
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                               float latitude1,
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                               float longitude1,
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                               float latitude2,
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                               float longitude2)
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{
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   di->latitude1_  = latitude1;
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   di->longitude1_ = longitude1;
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   di->latitude2_  = latitude2;
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   di->longitude2_ = longitude2;
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}
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void GeoLines::SetLineModulate(const std::shared_ptr<GeoLineDrawItem>& di,
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                               boost::gil::rgba8_pixel_t               modulate)
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{
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   di->modulate_ = {modulate[0] / 255.0f,
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                    modulate[1] / 255.0f,
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                    modulate[2] / 255.0f,
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                    modulate[3] / 255.0f};
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}
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void GeoLines::SetLineModulate(const std::shared_ptr<GeoLineDrawItem>& di,
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                               boost::gil::rgba32f_pixel_t             modulate)
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{
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   di->modulate_ = modulate;
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}
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void GeoLines::SetLineWidth(const std::shared_ptr<GeoLineDrawItem>& di,
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                            float                                   width)
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{
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   di->width_ = width;
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}
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void GeoLines::SetLineVisible(const std::shared_ptr<GeoLineDrawItem>& di,
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                              bool                                    visible)
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{
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   di->visible_ = visible;
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}
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void GeoLines::SetLineHoverText(const std::shared_ptr<GeoLineDrawItem>& di,
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                                const std::string&                      text)
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{
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   di->hoverText_ = text;
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}
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void GeoLines::FinishLines()
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{
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   // Update buffers
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   p->UpdateBuffers();
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   std::unique_lock lock {p->lineMutex_};
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   // Swap buffers
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   p->currentLineList_.swap(p->newLineList_);
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   p->currentLinesBuffer_.swap(p->newLinesBuffer_);
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   p->currentIntegerBuffer_.swap(p->newIntegerBuffer_);
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   p->currentHoverLines_.swap(p->newHoverLines_);
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   // Clear the new buffers, except the full line list (used to update buffers
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   // without re-adding lines)
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   p->newLinesBuffer_.clear();
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   p->newIntegerBuffer_.clear();
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   p->newHoverLines_.clear();
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   // Mark the draw item dirty
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   p->dirty_ = true;
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}
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void GeoLines::Impl::UpdateBuffers()
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{
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   newLinesBuffer_.clear();
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   newLinesBuffer_.reserve(newLineList_.size() * kBufferLength);
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   newIntegerBuffer_.clear();
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   newIntegerBuffer_.reserve(newLineList_.size() * kVerticesPerRectangle *
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                             kIntegersPerVertex_);
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   newHoverLines_.clear();
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   for (auto& di : newLineList_)
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   {
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      BufferLine(di);
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   }
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}
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void GeoLines::Impl::BufferLine(
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   const std::shared_ptr<const GeoLineDrawItem>& di)
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{
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   // Threshold value
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   units::length::nautical_miles<double> threshold = di->threshold_;
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   GLint thresholdValue = static_cast<GLint>(std::round(threshold.value()));
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   // Start and end time
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   GLint startTime =
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      static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
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                            di->startTime_.time_since_epoch())
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                            .count());
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   GLint endTime =
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      static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
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                            di->endTime_.time_since_epoch())
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                            .count());
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   // Latitude and longitude coordinates in degrees
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   const float lat1 = di->latitude1_;
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   const float lon1 = di->longitude1_;
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   const float lat2 = di->latitude2_;
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   const float lon2 = di->longitude2_;
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   // TODO: Base X/Y offsets in pixels
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   // const float x1 = static_cast<float>(di->x1_);
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   // const float y1 = static_cast<float>(di->y1_);
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   // const float x2 = static_cast<float>(di->x2_);
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   // const float y2 = static_cast<float>(di->y2_);
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   // Angle
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   const units::angle::degrees<double> angle =
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      util::GeographicLib::GetAngle(lat1, lon1, lat2, lon2);
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   const float a = static_cast<float>(angle.value());
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   // Final X/Y offsets in pixels
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   const float hw = di->width_ * 0.5f;
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   const float lx = -hw;
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   const float rx = +hw;
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   const float ty = +hw;
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   const float by = -hw;
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   // Modulate color
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   const float mc0 = di->modulate_[0];
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   const float mc1 = di->modulate_[1];
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   const float mc2 = di->modulate_[2];
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   const float mc3 = di->modulate_[3];
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   // Update buffers
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   newLinesBuffer_.insert(newLinesBuffer_.end(),
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						|
                          {
 | 
						|
                             // Line
 | 
						|
                             lat1, lon1, lx, by, mc0, mc1, mc2, mc3, a, // BL
 | 
						|
                             lat2, lon2, lx, ty, mc0, mc1, mc2, mc3, a, // TL
 | 
						|
                             lat1, lon1, rx, by, mc0, mc1, mc2, mc3, a, // BR
 | 
						|
                             lat1, lon1, rx, by, mc0, mc1, mc2, mc3, a, // BR
 | 
						|
                             lat2, lon2, rx, ty, mc0, mc1, mc2, mc3, a, // TR
 | 
						|
                             lat2, lon2, lx, ty, mc0, mc1, mc2, mc3, a  // TL
 | 
						|
                          });
 | 
						|
   newIntegerBuffer_.insert(newIntegerBuffer_.end(),
 | 
						|
                            {thresholdValue,
 | 
						|
                             startTime,
 | 
						|
                             endTime,
 | 
						|
                             thresholdValue,
 | 
						|
                             startTime,
 | 
						|
                             endTime,
 | 
						|
                             thresholdValue,
 | 
						|
                             startTime,
 | 
						|
                             endTime,
 | 
						|
                             thresholdValue,
 | 
						|
                             startTime,
 | 
						|
                             endTime,
 | 
						|
                             thresholdValue,
 | 
						|
                             startTime,
 | 
						|
                             endTime,
 | 
						|
                             thresholdValue,
 | 
						|
                             startTime,
 | 
						|
                             endTime});
 | 
						|
 | 
						|
   if (!di->hoverText_.empty())
 | 
						|
   {
 | 
						|
      const units::angle::radians<double> radians = angle;
 | 
						|
 | 
						|
      const auto sc1 = util::maplibre::LatLongToScreenCoordinate({lat1, lon1});
 | 
						|
      const auto sc2 = util::maplibre::LatLongToScreenCoordinate({lat2, lon2});
 | 
						|
 | 
						|
      const float cosAngle = cosf(static_cast<float>(radians.value()));
 | 
						|
      const float sinAngle = sinf(static_cast<float>(radians.value()));
 | 
						|
 | 
						|
      const glm::mat2 rotate {cosAngle, -sinAngle, sinAngle, cosAngle};
 | 
						|
 | 
						|
      const glm::vec2 otl = rotate * glm::vec2 {-hw, +hw};
 | 
						|
      const glm::vec2 otr = rotate * glm::vec2 {+hw, +hw};
 | 
						|
      const glm::vec2 obl = rotate * glm::vec2 {-hw, -hw};
 | 
						|
      const glm::vec2 obr = rotate * glm::vec2 {+hw, -hw};
 | 
						|
 | 
						|
      newHoverLines_.emplace_back(
 | 
						|
         LineHoverEntry {di, sc1, sc2, otl, otr, obl, obr});
 | 
						|
   }
 | 
						|
}
 | 
						|
 | 
						|
void GeoLines::Impl::Update()
 | 
						|
{
 | 
						|
   // If the lines have been updated
 | 
						|
   if (dirty_)
 | 
						|
   {
 | 
						|
      gl::OpenGLFunctions& gl = context_->gl();
 | 
						|
 | 
						|
      // Buffer lines data
 | 
						|
      gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]);
 | 
						|
      gl.glBufferData(GL_ARRAY_BUFFER,
 | 
						|
                      sizeof(float) * currentLinesBuffer_.size(),
 | 
						|
                      currentLinesBuffer_.data(),
 | 
						|
                      GL_DYNAMIC_DRAW);
 | 
						|
 | 
						|
      // Buffer threshold data
 | 
						|
      gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]);
 | 
						|
      gl.glBufferData(GL_ARRAY_BUFFER,
 | 
						|
                      sizeof(GLint) * currentIntegerBuffer_.size(),
 | 
						|
                      currentIntegerBuffer_.data(),
 | 
						|
                      GL_DYNAMIC_DRAW);
 | 
						|
   }
 | 
						|
 | 
						|
   dirty_ = false;
 | 
						|
}
 | 
						|
 | 
						|
bool GeoLines::RunMousePicking(
 | 
						|
   const QMapLibre::CustomLayerRenderParameters& params,
 | 
						|
   const QPointF& /* mouseLocalPos */,
 | 
						|
   const QPointF&   mouseGlobalPos,
 | 
						|
   const glm::vec2& mouseCoords,
 | 
						|
   const common::Coordinate& /* mouseGeoCoords */,
 | 
						|
   std::shared_ptr<types::EventHandler>& /* eventHandler */)
 | 
						|
{
 | 
						|
   std::unique_lock lock {p->lineMutex_};
 | 
						|
 | 
						|
   bool itemPicked = false;
 | 
						|
 | 
						|
   // Calculate map scale, remove width and height from original calculation
 | 
						|
   glm::vec2 scale = util::maplibre::GetMapScale(params);
 | 
						|
   scale = 2.0f / glm::vec2 {scale.x * params.width, scale.y * params.height};
 | 
						|
 | 
						|
   // Scale and rotate the identity matrix to create the map matrix
 | 
						|
   glm::mat4 mapMatrix {1.0f};
 | 
						|
   mapMatrix = glm::scale(mapMatrix, glm::vec3 {scale, 1.0f});
 | 
						|
   mapMatrix = glm::rotate(mapMatrix,
 | 
						|
                           glm::radians<float>(params.bearing),
 | 
						|
                           glm::vec3(0.0f, 0.0f, 1.0f));
 | 
						|
 | 
						|
   units::length::meters<double> mapDistance =
 | 
						|
      (p->thresholded_) ? util::maplibre::GetMapDistance(params) :
 | 
						|
                          units::length::meters<double> {0.0};
 | 
						|
 | 
						|
   // If no time has been selected, use the current time
 | 
						|
   std::chrono::system_clock::time_point selectedTime =
 | 
						|
      (p->selectedTime_ == std::chrono::system_clock::time_point {}) ?
 | 
						|
         std::chrono::system_clock::now() :
 | 
						|
         p->selectedTime_;
 | 
						|
 | 
						|
   // For each pickable line
 | 
						|
   auto it = std::find_if(
 | 
						|
      std::execution::par_unseq,
 | 
						|
      p->currentHoverLines_.crbegin(),
 | 
						|
      p->currentHoverLines_.crend(),
 | 
						|
      [&mapDistance, &selectedTime, &mapMatrix, &mouseCoords](const auto& line)
 | 
						|
      {
 | 
						|
         if ((
 | 
						|
                // Placefile is thresholded
 | 
						|
                mapDistance > units::length::meters<double> {0.0} &&
 | 
						|
 | 
						|
                // Placefile threshold is < 999 nmi
 | 
						|
                static_cast<int>(std::round(
 | 
						|
                   units::length::nautical_miles<double> {line.di_->threshold_}
 | 
						|
                      .value())) < 999 &&
 | 
						|
 | 
						|
                // Map distance is beyond the threshold
 | 
						|
                line.di_->threshold_ < mapDistance) ||
 | 
						|
 | 
						|
             (
 | 
						|
                // Line has a start time
 | 
						|
                line.di_->startTime_ !=
 | 
						|
                   std::chrono::system_clock::time_point {} &&
 | 
						|
 | 
						|
                // The time range has not yet started
 | 
						|
                (selectedTime < line.di_->startTime_ ||
 | 
						|
 | 
						|
                 // The time range has ended
 | 
						|
                 line.di_->endTime_ <= selectedTime)))
 | 
						|
         {
 | 
						|
            // Line is not pickable
 | 
						|
            return false;
 | 
						|
         }
 | 
						|
 | 
						|
         // Initialize vertices
 | 
						|
         glm::vec2 bl = line.p1_;
 | 
						|
         glm::vec2 br = bl;
 | 
						|
         glm::vec2 tl = line.p2_;
 | 
						|
         glm::vec2 tr = tl;
 | 
						|
 | 
						|
         // Calculate offsets
 | 
						|
         // - Rotated offset is half the line width (pixels) in each direction
 | 
						|
         // - Multiply the offset by the scaled and rotated map matrix
 | 
						|
         const glm::vec2 otl = mapMatrix * glm::vec4 {line.otl_, 0.0f, 1.0f};
 | 
						|
         const glm::vec2 obl = mapMatrix * glm::vec4 {line.obl_, 0.0f, 1.0f};
 | 
						|
         const glm::vec2 obr = mapMatrix * glm::vec4 {line.obr_, 0.0f, 1.0f};
 | 
						|
         const glm::vec2 otr = mapMatrix * glm::vec4 {line.otr_, 0.0f, 1.0f};
 | 
						|
 | 
						|
         // Offset vertices
 | 
						|
         tl += otl;
 | 
						|
         bl += obl;
 | 
						|
         br += obr;
 | 
						|
         tr += otr;
 | 
						|
 | 
						|
         // TODO: X/Y offsets
 | 
						|
 | 
						|
         // Test point against polygon bounds
 | 
						|
         return util::maplibre::IsPointInPolygon({tl, bl, br, tr}, mouseCoords);
 | 
						|
      });
 | 
						|
 | 
						|
   if (it != p->currentHoverLines_.crend())
 | 
						|
   {
 | 
						|
      itemPicked = true;
 | 
						|
      util::tooltip::Show(it->di_->hoverText_, mouseGlobalPos);
 | 
						|
   }
 | 
						|
 | 
						|
   return itemPicked;
 | 
						|
}
 | 
						|
 | 
						|
} // namespace draw
 | 
						|
} // namespace gl
 | 
						|
} // namespace qt
 | 
						|
} // namespace scwx
 |