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			119 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <scwx/qt/map/draw_layer.hpp>
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| #include <scwx/qt/gl/shader_program.hpp>
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| #include <scwx/util/logger.hpp>
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| 
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| namespace scwx
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| {
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| namespace qt
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| {
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| namespace map
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| {
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| 
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| static const std::string logPrefix_ = "scwx::qt::map::draw_layer";
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| static const auto        logger_    = scwx::util::Logger::Create(logPrefix_);
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| 
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| class DrawLayerImpl
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| {
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| public:
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|    explicit DrawLayerImpl(std::shared_ptr<MapContext> context) :
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|        context_ {context}, drawList_ {}, textureAtlas_ {GL_INVALID_INDEX}
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|    {
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|    }
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|    ~DrawLayerImpl() {}
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| 
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|    std::shared_ptr<MapContext>                      context_;
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|    std::vector<std::shared_ptr<gl::draw::DrawItem>> drawList_;
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|    GLuint                                           textureAtlas_;
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| 
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|    std::uint64_t textureAtlasBuildCount_ {};
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| };
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| 
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| DrawLayer::DrawLayer(const std::shared_ptr<MapContext>& context) :
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|     GenericLayer(context), p(std::make_unique<DrawLayerImpl>(context))
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| {
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| }
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| DrawLayer::~DrawLayer() = default;
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| 
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| void DrawLayer::Initialize()
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| {
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|    p->textureAtlas_ = p->context_->GetTextureAtlas();
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| 
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|    for (auto& item : p->drawList_)
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|    {
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|       item->Initialize();
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|    }
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| }
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| 
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| void DrawLayer::Render(const QMapLibre::CustomLayerRenderParameters& params)
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| {
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|    gl::OpenGLFunctions& gl = p->context_->gl();
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|    p->textureAtlas_        = p->context_->GetTextureAtlas();
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| 
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|    // Determine if the texture atlas changed since last render
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|    std::uint64_t newTextureAtlasBuildCount =
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|       p->context_->texture_buffer_count();
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|    bool textureAtlasChanged =
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|       newTextureAtlasBuildCount != p->textureAtlasBuildCount_;
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| 
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|    // Set OpenGL blend mode for transparency
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|    gl.glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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| 
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|    gl.glActiveTexture(GL_TEXTURE0);
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|    gl.glBindTexture(GL_TEXTURE_2D_ARRAY, p->textureAtlas_);
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| 
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|    for (auto& item : p->drawList_)
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|    {
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|       item->Render(params, textureAtlasChanged);
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|    }
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| 
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|    p->textureAtlasBuildCount_ = newTextureAtlasBuildCount;
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| }
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| 
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| void DrawLayer::Deinitialize()
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| {
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|    p->textureAtlas_ = GL_INVALID_INDEX;
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| 
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|    for (auto& item : p->drawList_)
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|    {
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|       item->Deinitialize();
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|    }
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| }
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| 
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| bool DrawLayer::RunMousePicking(
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|    const QMapLibre::CustomLayerRenderParameters& params,
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|    const QPointF&                                mouseLocalPos,
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|    const QPointF&                                mouseGlobalPos,
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|    const glm::vec2&                              mouseCoords,
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|    const common::Coordinate&                     mouseGeoCoords,
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|    std::shared_ptr<types::EventHandler>&         eventHandler)
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| {
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|    bool itemPicked = false;
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| 
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|    // For each draw item in the draw list in reverse
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|    for (auto it = p->drawList_.rbegin(); it != p->drawList_.rend(); ++it)
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|    {
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|       // Run mouse picking on each draw item
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|       if ((*it)->RunMousePicking(params,
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|                                  mouseLocalPos,
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|                                  mouseGlobalPos,
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|                                  mouseCoords,
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|                                  mouseGeoCoords,
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|                                  eventHandler))
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|       {
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|          // If a draw item was picked, don't process additional items
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|          itemPicked = true;
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|          break;
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|       }
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|    }
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| 
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|    return itemPicked;
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| }
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| 
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| void DrawLayer::AddDrawItem(const std::shared_ptr<gl::draw::DrawItem>& drawItem)
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| {
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|    p->drawList_.push_back(drawItem);
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| }
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| 
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| } // namespace map
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| } // namespace qt
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| } // namespace scwx
 | 
