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			795 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			795 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <scwx/qt/gl/draw/icons.hpp>
 | |
| #include <scwx/qt/util/maplibre.hpp>
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| #include <scwx/qt/util/texture_atlas.hpp>
 | |
| #include <scwx/qt/util/tooltip.hpp>
 | |
| #include <scwx/util/logger.hpp>
 | |
| 
 | |
| #include <execution>
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| 
 | |
| #include <boost/unordered/unordered_flat_map.hpp>
 | |
| #include <boost/unordered/unordered_flat_set.hpp>
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| 
 | |
| namespace scwx
 | |
| {
 | |
| namespace qt
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| {
 | |
| namespace gl
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| {
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| namespace draw
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| {
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| 
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| static const std::string logPrefix_ = "scwx::qt::gl::draw::icons";
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| static const auto        logger_    = scwx::util::Logger::Create(logPrefix_);
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| 
 | |
| static constexpr std::size_t kNumRectangles        = 1;
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| static constexpr std::size_t kNumTriangles         = kNumRectangles * 2;
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| static constexpr std::size_t kVerticesPerTriangle  = 3;
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| static constexpr std::size_t kPointsPerVertex      = 10;
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| static constexpr std::size_t kPointsPerTexCoord    = 3;
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| static constexpr std::size_t kIconBufferLength =
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|    kNumTriangles * kVerticesPerTriangle * kPointsPerVertex;
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| static constexpr std::size_t kTextureBufferLength =
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|    kNumTriangles * kVerticesPerTriangle * kPointsPerTexCoord;
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| 
 | |
| struct IconDrawItem : types::EventHandler
 | |
| {
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|    boost::gil::rgba32f_pixel_t modulate_ {1.0f, 1.0f, 1.0f, 1.0f};
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|    bool                        visible_ {true};
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|    double                      x_ {};
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|    double                      y_ {};
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|    units::degrees<double>      angle_ {};
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|    std::string                 iconSheet_ {};
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|    std::size_t                 iconIndex_ {};
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|    std::string                 hoverText_ {};
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| 
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|    std::shared_ptr<types::IconInfo> iconInfo_ {};
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| };
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| 
 | |
| class Icons::Impl
 | |
| {
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| public:
 | |
|    struct IconHoverEntry
 | |
|    {
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|       std::shared_ptr<IconDrawItem> di_;
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| 
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|       glm::vec2 otl_;
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|       glm::vec2 otr_;
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|       glm::vec2 obl_;
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|       glm::vec2 obr_;
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|    };
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| 
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|    explicit Impl(const std::shared_ptr<GlContext>& context) :
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|        context_ {context},
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|        shaderProgram_ {nullptr},
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|        uMVPMatrixLocation_(GL_INVALID_INDEX),
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|        vao_ {GL_INVALID_INDEX},
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|        vbo_ {GL_INVALID_INDEX},
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|        numVertices_ {0}
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|    {
 | |
|    }
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| 
 | |
|    ~Impl() {}
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| 
 | |
|    void        UpdateBuffers();
 | |
|    static void UpdateSingleBuffer(const std::shared_ptr<IconDrawItem>& di,
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|                                   std::size_t                  iconIndex,
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|                                   std::vector<float>&          iconBuffer,
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|                                   std::vector<IconHoverEntry>& hoverIcons);
 | |
|    void        UpdateTextureBuffer();
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|    void        UpdateModifiedIconBuffers();
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|    void        Update(bool textureAtlasChanged);
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| 
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|    std::shared_ptr<GlContext> context_;
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| 
 | |
|    bool visible_ {true};
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|    bool dirty_ {false};
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|    bool lastTextureAtlasChanged_ {false};
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| 
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|    boost::unordered_flat_set<std::shared_ptr<IconDrawItem>> dirtyIcons_ {};
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| 
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|    std::mutex iconMutex_;
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| 
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|    boost::unordered_flat_map<std::string, std::shared_ptr<types::IconInfo>>
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|       currentIconSheets_ {};
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|    boost::unordered_flat_map<std::string, std::shared_ptr<types::IconInfo>>
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|       newIconSheets_ {};
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| 
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|    std::vector<std::shared_ptr<IconDrawItem>> currentIconList_ {};
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|    std::vector<std::shared_ptr<IconDrawItem>> newIconList_ {};
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|    std::vector<std::shared_ptr<IconDrawItem>> newValidIconList_ {};
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| 
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|    std::vector<float> currentIconBuffer_ {};
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|    std::vector<float> newIconBuffer_ {};
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| 
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|    std::vector<float> textureBuffer_ {};
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| 
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|    std::vector<IconHoverEntry> currentHoverIcons_ {};
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|    std::vector<IconHoverEntry> newHoverIcons_ {};
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| 
 | |
|    std::shared_ptr<ShaderProgram> shaderProgram_;
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|    GLint                          uMVPMatrixLocation_;
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| 
 | |
|    GLuint                vao_;
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|    std::array<GLuint, 2> vbo_;
 | |
| 
 | |
|    GLsizei numVertices_;
 | |
| };
 | |
| 
 | |
| Icons::Icons(const std::shared_ptr<GlContext>& context) :
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|     DrawItem(context->gl()), p(std::make_unique<Impl>(context))
 | |
| {
 | |
| }
 | |
| Icons::~Icons() = default;
 | |
| 
 | |
| Icons::Icons(Icons&&) noexcept            = default;
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| Icons& Icons::operator=(Icons&&) noexcept = default;
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| 
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| void Icons::Initialize()
 | |
| {
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|    gl::OpenGLFunctions& gl = p->context_->gl();
 | |
| 
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|    p->shaderProgram_ = p->context_->GetShaderProgram(
 | |
|       {{GL_VERTEX_SHADER, ":/gl/texture2d_array.vert"},
 | |
|        {GL_GEOMETRY_SHADER, ":/gl/threshold.geom"},
 | |
|        {GL_FRAGMENT_SHADER, ":/gl/texture2d_array.frag"}});
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| 
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|    p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix");
 | |
| 
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|    gl.glGenVertexArrays(1, &p->vao_);
 | |
|    gl.glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
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| 
 | |
|    gl.glBindVertexArray(p->vao_);
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|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
 | |
|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
 | |
| 
 | |
|    // aVertex
 | |
|    gl.glVertexAttribPointer(0,
 | |
|                             2,
 | |
|                             GL_FLOAT,
 | |
|                             GL_FALSE,
 | |
|                             kPointsPerVertex * sizeof(float),
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|                             reinterpret_cast<void*>(0));
 | |
|    gl.glEnableVertexAttribArray(0);
 | |
| 
 | |
|    // aXYOffset
 | |
|    gl.glVertexAttribPointer(1,
 | |
|                             2,
 | |
|                             GL_FLOAT,
 | |
|                             GL_FALSE,
 | |
|                             kPointsPerVertex * sizeof(float),
 | |
|                             reinterpret_cast<void*>(2 * sizeof(float)));
 | |
|    gl.glEnableVertexAttribArray(1);
 | |
| 
 | |
|    // aModulate
 | |
|    gl.glVertexAttribPointer(3,
 | |
|                             4,
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|                             GL_FLOAT,
 | |
|                             GL_FALSE,
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|                             kPointsPerVertex * sizeof(float),
 | |
|                             reinterpret_cast<void*>(4 * sizeof(float)));
 | |
|    gl.glEnableVertexAttribArray(3);
 | |
| 
 | |
|    // aAngle
 | |
|    gl.glVertexAttribPointer(4,
 | |
|                             1,
 | |
|                             GL_FLOAT,
 | |
|                             GL_FALSE,
 | |
|                             kPointsPerVertex * sizeof(float),
 | |
|                             reinterpret_cast<void*>(8 * sizeof(float)));
 | |
|    gl.glEnableVertexAttribArray(4);
 | |
| 
 | |
|    // aDisplayed
 | |
|    gl.glVertexAttribPointer(5,
 | |
|                             1,
 | |
|                             GL_FLOAT,
 | |
|                             GL_FALSE,
 | |
|                             kPointsPerVertex * sizeof(float),
 | |
|                             reinterpret_cast<void*>(9 * sizeof(float)));
 | |
|    gl.glEnableVertexAttribArray(5);
 | |
| 
 | |
|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
 | |
|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
 | |
| 
 | |
|    // aTexCoord
 | |
|    gl.glVertexAttribPointer(2,
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|                             3,
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|                             GL_FLOAT,
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|                             GL_FALSE,
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|                             kPointsPerTexCoord * sizeof(float),
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|                             static_cast<void*>(0));
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|    gl.glEnableVertexAttribArray(2);
 | |
| 
 | |
|    p->dirty_ = true;
 | |
| }
 | |
| 
 | |
| void Icons::Render(const QMapLibre::CustomLayerRenderParameters& params,
 | |
|                    bool textureAtlasChanged)
 | |
| {
 | |
|    if (!p->visible_)
 | |
|    {
 | |
|       if (textureAtlasChanged)
 | |
|       {
 | |
|          p->lastTextureAtlasChanged_ = true;
 | |
|       }
 | |
| 
 | |
|       return;
 | |
|    }
 | |
| 
 | |
|    std::unique_lock lock {p->iconMutex_};
 | |
| 
 | |
|    if (!p->currentIconList_.empty())
 | |
|    {
 | |
|       gl::OpenGLFunctions& gl = p->context_->gl();
 | |
| 
 | |
|       gl.glBindVertexArray(p->vao_);
 | |
| 
 | |
|       p->Update(textureAtlasChanged);
 | |
|       p->shaderProgram_->Use();
 | |
|       UseDefaultProjection(params, p->uMVPMatrixLocation_);
 | |
| 
 | |
|       // Interpolate texture coordinates
 | |
|       gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | |
|       gl.glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | |
| 
 | |
|       // Draw icons
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|       gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::Deinitialize()
 | |
| {
 | |
|    gl::OpenGLFunctions& gl = p->context_->gl();
 | |
| 
 | |
|    gl.glDeleteVertexArrays(1, &p->vao_);
 | |
|    gl.glDeleteBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
 | |
| 
 | |
|    std::unique_lock lock {p->iconMutex_};
 | |
| 
 | |
|    p->currentIconList_.clear();
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|    p->currentIconSheets_.clear();
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|    p->currentHoverIcons_.clear();
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|    p->currentIconBuffer_.clear();
 | |
|    p->textureBuffer_.clear();
 | |
|    p->newIconList_.clear();
 | |
|    p->newValidIconList_.clear();
 | |
|    p->newIconSheets_.clear();
 | |
|    p->newHoverIcons_.clear();
 | |
|    p->newIconBuffer_.clear();
 | |
| }
 | |
| 
 | |
| void Icons::SetVisible(bool visible)
 | |
| {
 | |
|    p->visible_ = visible;
 | |
| }
 | |
| 
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| void Icons::StartIconSheets()
 | |
| {
 | |
|    // Clear the new buffer
 | |
|    p->newIconSheets_.clear();
 | |
| }
 | |
| 
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| std::shared_ptr<types::IconInfo> Icons::AddIconSheet(const std::string& name,
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|                                                      std::size_t  iconWidth,
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|                                                      std::size_t  iconHeight,
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|                                                      std::int32_t hotX,
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|                                                      std::int32_t hotY)
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| {
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|    // Populate icon sheet map
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|    return p->newIconSheets_
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|       .emplace(std::piecewise_construct,
 | |
|                std::tuple {name},
 | |
|                std::forward_as_tuple(std::make_shared<types::IconInfo>(
 | |
|                   name, iconWidth, iconHeight, hotX, hotY)))
 | |
|       .first->second;
 | |
| }
 | |
| 
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| void Icons::FinishIconSheets()
 | |
| {
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|    // Update icon sheets
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|    for (auto& iconSheet : p->newIconSheets_)
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|    {
 | |
|       iconSheet.second->UpdateTextureInfo();
 | |
|    }
 | |
| 
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|    std::unique_lock lock {p->iconMutex_};
 | |
| 
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|    // Swap buffers
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|    p->currentIconSheets_.swap(p->newIconSheets_);
 | |
| 
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|    // Clear the new buffers
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|    p->newIconSheets_.clear();
 | |
| 
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|    // Mark the draw item dirty
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|    p->dirty_ = true;
 | |
| }
 | |
| 
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| void Icons::StartIcons()
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| {
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|    // Clear the new buffer
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|    p->newIconList_.clear();
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|    p->newValidIconList_.clear();
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|    p->newIconBuffer_.clear();
 | |
|    p->newHoverIcons_.clear();
 | |
| }
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| 
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| std::shared_ptr<IconDrawItem> Icons::AddIcon()
 | |
| {
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|    return p->newIconList_.emplace_back(std::make_shared<IconDrawItem>());
 | |
| }
 | |
| 
 | |
| void Icons::SetIconVisible(const std::shared_ptr<IconDrawItem>& di,
 | |
|                            bool                                 visible)
 | |
| {
 | |
|    if (di->visible_ != visible)
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|    {
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|       di->visible_ = visible;
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|       p->dirtyIcons_.insert(di);
 | |
|    }
 | |
| }
 | |
| 
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| void Icons::SetIconTexture(const std::shared_ptr<IconDrawItem>& di,
 | |
|                            const std::string&                   iconSheet,
 | |
|                            std::size_t                          iconIndex)
 | |
| {
 | |
|    if (di->iconSheet_ != iconSheet || di->iconIndex_ != iconIndex)
 | |
|    {
 | |
|       di->iconSheet_ = iconSheet;
 | |
|       di->iconIndex_ = iconIndex;
 | |
|       p->dirtyIcons_.insert(di);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::SetIconLocation(const std::shared_ptr<IconDrawItem>& di,
 | |
|                             double                               x,
 | |
|                             double                               y)
 | |
| {
 | |
|    if (di->x_ != x || di->y_ != y)
 | |
|    {
 | |
|       di->x_ = x;
 | |
|       di->y_ = y;
 | |
|       p->dirtyIcons_.insert(di);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::SetIconAngle(const std::shared_ptr<IconDrawItem>& di,
 | |
|                          units::angle::degrees<double>        angle)
 | |
| {
 | |
|    if (di->angle_ != angle)
 | |
|    {
 | |
|       di->angle_ = angle;
 | |
|       p->dirtyIcons_.insert(di);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::SetIconModulate(const std::shared_ptr<IconDrawItem>& di,
 | |
|                             boost::gil::rgba8_pixel_t            modulate)
 | |
| {
 | |
|    boost::gil::rgba32f_pixel_t newModulate = {modulate[0] / 255.0f,
 | |
|                                               modulate[1] / 255.0f,
 | |
|                                               modulate[2] / 255.0f,
 | |
|                                               modulate[3] / 255.0f};
 | |
| 
 | |
|    if (di->modulate_ != newModulate)
 | |
|    {
 | |
|       di->modulate_ = newModulate;
 | |
|       p->dirtyIcons_.insert(di);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::SetIconModulate(const std::shared_ptr<IconDrawItem>& di,
 | |
|                             boost::gil::rgba32f_pixel_t          modulate)
 | |
| {
 | |
|    if (di->modulate_ != modulate)
 | |
|    {
 | |
|       di->modulate_ = modulate;
 | |
|       p->dirtyIcons_.insert(di);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::SetIconHoverText(const std::shared_ptr<IconDrawItem>& di,
 | |
|                              const std::string&                   text)
 | |
| {
 | |
|    if (di->hoverText_ != text)
 | |
|    {
 | |
|       di->hoverText_ = text;
 | |
|       p->dirtyIcons_.insert(di);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::FinishIcons()
 | |
| {
 | |
|    // Update buffers
 | |
|    p->UpdateBuffers();
 | |
| 
 | |
|    std::unique_lock lock {p->iconMutex_};
 | |
| 
 | |
|    // Swap buffers
 | |
|    p->currentIconList_.swap(p->newValidIconList_);
 | |
|    p->currentIconBuffer_.swap(p->newIconBuffer_);
 | |
|    p->currentHoverIcons_.swap(p->newHoverIcons_);
 | |
| 
 | |
|    // Clear the new buffers, except the full icon list (used to update buffers
 | |
|    // without re-adding icons)
 | |
|    p->newValidIconList_.clear();
 | |
|    p->newIconBuffer_.clear();
 | |
|    p->newHoverIcons_.clear();
 | |
| 
 | |
|    // Mark the draw item dirty
 | |
|    p->dirty_ = true;
 | |
| }
 | |
| 
 | |
| void Icons::Impl::UpdateBuffers()
 | |
| {
 | |
|    newIconBuffer_.clear();
 | |
|    newIconBuffer_.reserve(newIconList_.size() * kIconBufferLength);
 | |
|    newValidIconList_.clear();
 | |
|    newHoverIcons_.clear();
 | |
| 
 | |
|    for (auto& di : newIconList_)
 | |
|    {
 | |
|       auto it = currentIconSheets_.find(di->iconSheet_);
 | |
|       if (it == currentIconSheets_.cend())
 | |
|       {
 | |
|          // No icon sheet found
 | |
|          logger_->warn("Could not find icon sheet: {}", di->iconSheet_);
 | |
|          continue;
 | |
|       }
 | |
| 
 | |
|       auto& icon    = it->second;
 | |
|       di->iconInfo_ = icon;
 | |
| 
 | |
|       // Validate icon
 | |
|       if (di->iconIndex_ >= icon->numIcons_)
 | |
|       {
 | |
|          // No icon found
 | |
|          logger_->warn("Invalid icon index: {}", di->iconIndex_);
 | |
|          continue;
 | |
|       }
 | |
| 
 | |
|       // Icon is valid, add to valid icon list
 | |
|       newValidIconList_.push_back(di);
 | |
| 
 | |
|       // Update icon buffer
 | |
|       UpdateSingleBuffer(
 | |
|          di, newValidIconList_.size() - 1, newIconBuffer_, newHoverIcons_);
 | |
|    }
 | |
| 
 | |
|    // All icons have been updated
 | |
|    dirtyIcons_.clear();
 | |
| }
 | |
| 
 | |
| void Icons::Impl::UpdateSingleBuffer(const std::shared_ptr<IconDrawItem>& di,
 | |
|                                      std::size_t                  iconIndex,
 | |
|                                      std::vector<float>&          iconBuffer,
 | |
|                                      std::vector<IconHoverEntry>& hoverIcons)
 | |
| {
 | |
|    auto& icon = di->iconInfo_;
 | |
| 
 | |
|    // Base X/Y offsets in pixels
 | |
|    const float x = static_cast<float>(di->x_);
 | |
|    const float y = static_cast<float>(di->y_);
 | |
| 
 | |
|    // Icon size
 | |
|    const float iw = static_cast<float>(icon->iconWidth_);
 | |
|    const float ih = static_cast<float>(icon->iconHeight_);
 | |
| 
 | |
|    // Hot X/Y (zero-based icon center)
 | |
|    const float hx = static_cast<float>(icon->hotX_);
 | |
|    const float hy = static_cast<float>(icon->hotY_);
 | |
| 
 | |
|    // Final X/Y offsets in pixels
 | |
|    const float lx = std::roundf(-hx);
 | |
|    const float rx = std::roundf(lx + iw);
 | |
|    const float ty = std::roundf(+hy);
 | |
|    const float by = std::roundf(ty - ih);
 | |
| 
 | |
|    // Angle in degrees
 | |
|    units::angle::degrees<float> angle = di->angle_;
 | |
|    const float                  a     = angle.value();
 | |
| 
 | |
|    // Modulate color
 | |
|    const float mc0 = di->modulate_[0];
 | |
|    const float mc1 = di->modulate_[1];
 | |
|    const float mc2 = di->modulate_[2];
 | |
|    const float mc3 = di->modulate_[3];
 | |
| 
 | |
|    // Visibility
 | |
|    const float v = static_cast<float>(di->visible_);
 | |
| 
 | |
|    // Icon initializer list data
 | |
|    const auto iconData = {
 | |
|       // Icon
 | |
|       x, y, lx, by, mc0, mc1, mc2, mc3, a, v, // BL
 | |
|       x, y, lx, ty, mc0, mc1, mc2, mc3, a, v, // TL
 | |
|       x, y, rx, by, mc0, mc1, mc2, mc3, a, v, // BR
 | |
|       x, y, rx, by, mc0, mc1, mc2, mc3, a, v, // BR
 | |
|       x, y, rx, ty, mc0, mc1, mc2, mc3, a, v, // TR
 | |
|       x, y, lx, ty, mc0, mc1, mc2, mc3, a, v  // TL
 | |
|    };
 | |
| 
 | |
|    // Buffer position data
 | |
|    auto iconBufferPosition = iconBuffer.end();
 | |
|    auto iconBufferOffset   = iconIndex * kIconBufferLength;
 | |
| 
 | |
|    if (iconBufferOffset < iconBuffer.size())
 | |
|    {
 | |
|       iconBufferPosition = iconBuffer.begin() + iconBufferOffset;
 | |
|    }
 | |
| 
 | |
|    if (iconBufferPosition == iconBuffer.cend())
 | |
|    {
 | |
|       iconBuffer.insert(iconBufferPosition, iconData);
 | |
|    }
 | |
|    else
 | |
|    {
 | |
|       std::copy(iconData.begin(), iconData.end(), iconBufferPosition);
 | |
|    }
 | |
| 
 | |
|    auto hoverIt = std::find_if(hoverIcons.begin(),
 | |
|                                hoverIcons.end(),
 | |
|                                [&di](auto& entry) { return entry.di_ == di; });
 | |
| 
 | |
|    if (di->visible_ && (!di->hoverText_.empty() || di->event_ != nullptr))
 | |
|    {
 | |
|       const units::angle::radians<double> radians = angle;
 | |
| 
 | |
|       const float cosAngle = cosf(static_cast<float>(radians.value()));
 | |
|       const float sinAngle = sinf(static_cast<float>(radians.value()));
 | |
| 
 | |
|       const glm::mat2 rotate {cosAngle, -sinAngle, sinAngle, cosAngle};
 | |
| 
 | |
|       const glm::vec2 otl = rotate * glm::vec2 {lx, ty};
 | |
|       const glm::vec2 otr = rotate * glm::vec2 {rx, ty};
 | |
|       const glm::vec2 obl = rotate * glm::vec2 {lx, by};
 | |
|       const glm::vec2 obr = rotate * glm::vec2 {rx, by};
 | |
| 
 | |
|       if (hoverIt == hoverIcons.end())
 | |
|       {
 | |
|          hoverIcons.emplace_back(IconHoverEntry {di, otl, otr, obl, obr});
 | |
|       }
 | |
|       else
 | |
|       {
 | |
|          hoverIt->otl_ = otl;
 | |
|          hoverIt->otr_ = otr;
 | |
|          hoverIt->obl_ = obl;
 | |
|          hoverIt->obr_ = obr;
 | |
|       }
 | |
|    }
 | |
|    else if (hoverIt != hoverIcons.end())
 | |
|    {
 | |
|       hoverIcons.erase(hoverIt);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::Impl::UpdateTextureBuffer()
 | |
| {
 | |
|    textureBuffer_.clear();
 | |
|    textureBuffer_.reserve(currentIconList_.size() * kTextureBufferLength);
 | |
| 
 | |
|    for (auto& di : currentIconList_)
 | |
|    {
 | |
|       auto it = currentIconSheets_.find(di->iconSheet_);
 | |
|       if (it == currentIconSheets_.cend())
 | |
|       {
 | |
|          // No file found. Should not get here, but insert empty data to match
 | |
|          // up with data already buffered
 | |
|          logger_->error("Could not find icon sheet: {}", di->iconSheet_);
 | |
| 
 | |
|          // clang-format off
 | |
|          textureBuffer_.insert(
 | |
|             textureBuffer_.end(),
 | |
|             {
 | |
|                // Icon
 | |
|                0.0f, 0.0f, 0.0f, // BL
 | |
|                0.0f, 0.0f, 0.0f, // TL
 | |
|                0.0f, 0.0f, 0.0f, // BR
 | |
|                0.0f, 0.0f, 0.0f, // BR
 | |
|                0.0f, 0.0f, 0.0f, // TR
 | |
|                0.0f, 0.0f, 0.0f  // TL
 | |
|             });
 | |
|          // clang-format on
 | |
| 
 | |
|          continue;
 | |
|       }
 | |
| 
 | |
|       auto& icon = it->second;
 | |
| 
 | |
|       // Validate icon
 | |
|       if (di->iconIndex_ >= icon->numIcons_)
 | |
|       {
 | |
|          // No icon found
 | |
|          logger_->error("Invalid icon index: {}", di->iconIndex_);
 | |
| 
 | |
|          // Will get here if a texture changes, and the texture shrunk such that
 | |
|          // the icon is no longer found
 | |
| 
 | |
|          // clang-format off
 | |
|          textureBuffer_.insert(
 | |
|             textureBuffer_.end(),
 | |
|             {
 | |
|                // Icon
 | |
|                0.0f, 0.0f, 0.0f, // BL
 | |
|                0.0f, 0.0f, 0.0f, // TL
 | |
|                0.0f, 0.0f, 0.0f, // BR
 | |
|                0.0f, 0.0f, 0.0f, // BR
 | |
|                0.0f, 0.0f, 0.0f, // TR
 | |
|                0.0f, 0.0f, 0.0f  // TL
 | |
|             });
 | |
|          // clang-format on
 | |
| 
 | |
|          continue;
 | |
|       }
 | |
| 
 | |
|       // Texture coordinates
 | |
|       const std::size_t iconRow    = (di->iconIndex_) / icon->columns_;
 | |
|       const std::size_t iconColumn = (di->iconIndex_) % icon->columns_;
 | |
| 
 | |
|       const float iconX = iconColumn * icon->scaledWidth_;
 | |
|       const float iconY = iconRow * icon->scaledHeight_;
 | |
| 
 | |
|       const float ls = icon->texture_.sLeft_ + iconX;
 | |
|       const float rs = ls + icon->scaledWidth_;
 | |
|       const float tt = icon->texture_.tTop_ + iconY;
 | |
|       const float bt = tt + icon->scaledHeight_;
 | |
|       const float r  = static_cast<float>(icon->texture_.layerId_);
 | |
| 
 | |
|       // clang-format off
 | |
|       textureBuffer_.insert(
 | |
|          textureBuffer_.end(),
 | |
|          {
 | |
|             // Icon
 | |
|             ls, bt, r, // BL
 | |
|             ls, tt, r, // TL
 | |
|             rs, bt, r, // BR
 | |
|             rs, bt, r, // BR
 | |
|             rs, tt, r, // TR
 | |
|             ls, tt, r  // TL
 | |
|          });
 | |
|       // clang-format on
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::Impl::UpdateModifiedIconBuffers()
 | |
| {
 | |
|    // Update buffers for modified icons
 | |
|    for (auto& di : dirtyIcons_)
 | |
|    {
 | |
|       // Find modified icon in the current list
 | |
|       auto it =
 | |
|          std::find(currentIconList_.cbegin(), currentIconList_.cend(), di);
 | |
| 
 | |
|       // Ignore invalid icons
 | |
|       if (it == currentIconList_.cend())
 | |
|       {
 | |
|          continue;
 | |
|       }
 | |
| 
 | |
|       auto iconIndex = std::distance(currentIconList_.cbegin(), it);
 | |
| 
 | |
|       UpdateSingleBuffer(di, iconIndex, currentIconBuffer_, currentHoverIcons_);
 | |
|    }
 | |
| 
 | |
|    // Clear list of modified icons
 | |
|    if (!dirtyIcons_.empty())
 | |
|    {
 | |
|       dirtyIcons_.clear();
 | |
|       dirty_ = true;
 | |
|    }
 | |
| }
 | |
| 
 | |
| void Icons::Impl::Update(bool textureAtlasChanged)
 | |
| {
 | |
|    gl::OpenGLFunctions& gl = context_->gl();
 | |
| 
 | |
|    UpdateModifiedIconBuffers();
 | |
| 
 | |
|    // If the texture atlas has changed
 | |
|    if (dirty_ || textureAtlasChanged || lastTextureAtlasChanged_)
 | |
|    {
 | |
|       // Update texture coordinates
 | |
|       for (auto& iconSheet : currentIconSheets_)
 | |
|       {
 | |
|          iconSheet.second->UpdateTextureInfo();
 | |
|       }
 | |
| 
 | |
|       // Update OpenGL texture buffer data
 | |
|       UpdateTextureBuffer();
 | |
| 
 | |
|       // Buffer texture data
 | |
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]);
 | |
|       gl.glBufferData(GL_ARRAY_BUFFER,
 | |
|                       sizeof(float) * textureBuffer_.size(),
 | |
|                       textureBuffer_.data(),
 | |
|                       GL_DYNAMIC_DRAW);
 | |
| 
 | |
|       lastTextureAtlasChanged_ = false;
 | |
|    }
 | |
| 
 | |
|    // If buffers need updating
 | |
|    if (dirty_)
 | |
|    {
 | |
|       // Buffer vertex data
 | |
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]);
 | |
|       gl.glBufferData(GL_ARRAY_BUFFER,
 | |
|                       sizeof(float) * currentIconBuffer_.size(),
 | |
|                       currentIconBuffer_.data(),
 | |
|                       GL_DYNAMIC_DRAW);
 | |
| 
 | |
|       numVertices_ =
 | |
|          static_cast<GLsizei>(currentIconBuffer_.size() / kPointsPerVertex);
 | |
|    }
 | |
| 
 | |
|    dirty_ = false;
 | |
| }
 | |
| 
 | |
| bool Icons::RunMousePicking(
 | |
|    const QMapLibre::CustomLayerRenderParameters& params,
 | |
|    const QPointF&                                mouseLocalPos,
 | |
|    const QPointF&                                mouseGlobalPos,
 | |
|    const glm::vec2& /* mouseCoords */,
 | |
|    const common::Coordinate& /* mouseGeoCoords */,
 | |
|    std::shared_ptr<types::EventHandler>& eventHandler)
 | |
| {
 | |
|    std::unique_lock lock {p->iconMutex_};
 | |
| 
 | |
|    bool itemPicked = false;
 | |
| 
 | |
|    // Convert local coordinates to icon coordinates
 | |
|    glm::vec2 mouseLocalCoords {mouseLocalPos.x(),
 | |
|                                params.height - mouseLocalPos.y()};
 | |
| 
 | |
|    // For each pickable icon
 | |
|    auto it = std::find_if( //
 | |
|       std::execution::par_unseq,
 | |
|       p->currentHoverIcons_.crbegin(),
 | |
|       p->currentHoverIcons_.crend(),
 | |
|       [&mouseLocalCoords](const auto& icon)
 | |
|       {
 | |
|          // Initialize vertices
 | |
|          glm::vec2 bl = {static_cast<float>(icon.di_->x_),
 | |
|                          static_cast<float>(icon.di_->y_)};
 | |
|          glm::vec2 br = bl;
 | |
|          glm::vec2 tl = br;
 | |
|          glm::vec2 tr = tl;
 | |
| 
 | |
|          // Offset vertices
 | |
|          tl += icon.otl_;
 | |
|          bl += icon.obl_;
 | |
|          br += icon.obr_;
 | |
|          tr += icon.otr_;
 | |
| 
 | |
|          // Test point against polygon bounds
 | |
|          return util::maplibre::IsPointInPolygon({tl, bl, br, tr},
 | |
|                                                  mouseLocalCoords);
 | |
|       });
 | |
| 
 | |
|    if (it != p->currentHoverIcons_.crend())
 | |
|    {
 | |
|       itemPicked = true;
 | |
| 
 | |
|       if (!it->di_->hoverText_.empty())
 | |
|       {
 | |
|          // Show tooltip
 | |
|          util::tooltip::Show(it->di_->hoverText_, mouseGlobalPos);
 | |
|       }
 | |
|       if (it->di_->event_ != nullptr)
 | |
|       {
 | |
|          // Register event handler
 | |
|          eventHandler = it->di_;
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    return itemPicked;
 | |
| }
 | |
| 
 | |
| void Icons::RegisterEventHandler(
 | |
|    const std::shared_ptr<IconDrawItem>& di,
 | |
|    const std::function<void(QEvent*)>&  eventHandler)
 | |
| {
 | |
|    di->event_ = eventHandler;
 | |
| }
 | |
| 
 | |
| } // namespace draw
 | |
| } // namespace gl
 | |
| } // namespace qt
 | |
| } // namespace scwx
 | 
