mirror of
https://github.com/ciphervance/supercell-wx.git
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799 lines
25 KiB
C++
799 lines
25 KiB
C++
#include <scwx/qt/gl/draw/placefile_icons.hpp>
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#include <scwx/qt/util/maplibre.hpp>
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#include <scwx/qt/util/texture_atlas.hpp>
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#include <scwx/qt/util/tooltip.hpp>
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#include <scwx/util/logger.hpp>
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#include <scwx/util/time.hpp>
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#include <execution>
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#include <QDir>
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#include <QUrl>
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#include <boost/unordered/unordered_flat_map.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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static const std::string logPrefix_ = "scwx::qt::gl::draw::placefile_icons";
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static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
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static constexpr std::size_t kNumRectangles = 1;
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static constexpr std::size_t kNumTriangles = kNumRectangles * 2;
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static constexpr std::size_t kVerticesPerTriangle = 3;
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static constexpr std::size_t kVerticesPerRectangle = kVerticesPerTriangle * 2;
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static constexpr std::size_t kPointsPerVertex = 9;
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static constexpr std::size_t kPointsPerTexCoord = 3;
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static constexpr std::size_t kIconBufferLength =
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kNumTriangles * kVerticesPerTriangle * kPointsPerVertex;
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static constexpr std::size_t kTextureBufferLength =
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kNumTriangles * kVerticesPerTriangle * kPointsPerTexCoord;
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// Threshold, start time, end time
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static constexpr std::size_t kIntegersPerVertex_ = 3;
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struct PlacefileIconInfo
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{
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PlacefileIconInfo(
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const std::shared_ptr<const gr::Placefile::IconFile>& iconFile,
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const std::string& baseUrlString) :
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iconFile_ {iconFile}
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{
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// Resolve using base URL
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auto baseUrl = QUrl::fromUserInput(QString::fromStdString(baseUrlString));
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auto relativeUrl = QUrl(QDir::fromNativeSeparators(
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QString::fromStdString(iconFile->filename_)));
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resolvedUrl_ = baseUrl.resolved(relativeUrl).toString().toStdString();
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}
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void UpdateTextureInfo();
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std::string resolvedUrl_;
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std::shared_ptr<const gr::Placefile::IconFile> iconFile_;
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util::TextureAttributes texture_ {};
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std::size_t rows_ {};
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std::size_t columns_ {};
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std::size_t numIcons_ {};
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float scaledWidth_ {};
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float scaledHeight_ {};
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};
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class PlacefileIcons::Impl
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{
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public:
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struct IconHoverEntry
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{
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std::shared_ptr<const gr::Placefile::IconDrawItem> di_;
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glm::vec2 p_;
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glm::vec2 otl_;
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glm::vec2 otr_;
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glm::vec2 obl_;
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glm::vec2 obr_;
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};
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explicit Impl(const std::shared_ptr<GlContext>& context) :
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context_ {context},
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shaderProgram_ {nullptr},
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uMVPMatrixLocation_(GL_INVALID_INDEX),
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uMapMatrixLocation_(GL_INVALID_INDEX),
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uMapScreenCoordLocation_(GL_INVALID_INDEX),
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uMapDistanceLocation_(GL_INVALID_INDEX),
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uSelectedTimeLocation_(GL_INVALID_INDEX),
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vao_ {GL_INVALID_INDEX},
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vbo_ {GL_INVALID_INDEX},
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numVertices_ {0}
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{
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}
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~Impl() {}
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void UpdateBuffers();
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void UpdateTextureBuffer();
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void Update(bool textureAtlasChanged);
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std::shared_ptr<GlContext> context_;
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bool dirty_ {false};
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bool thresholded_ {false};
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std::chrono::system_clock::time_point selectedTime_ {};
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std::mutex iconMutex_;
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boost::unordered_flat_map<std::size_t, PlacefileIconInfo>
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currentIconFiles_ {};
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boost::unordered_flat_map<std::size_t, PlacefileIconInfo> newIconFiles_ {};
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std::vector<std::shared_ptr<const gr::Placefile::IconDrawItem>>
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currentIconList_ {};
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std::vector<std::shared_ptr<const gr::Placefile::IconDrawItem>>
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newIconList_ {};
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std::vector<std::shared_ptr<const gr::Placefile::IconDrawItem>>
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newValidIconList_ {};
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std::vector<float> currentIconBuffer_ {};
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std::vector<GLint> currentIntegerBuffer_ {};
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std::vector<float> newIconBuffer_ {};
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std::vector<GLint> newIntegerBuffer_ {};
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std::vector<float> textureBuffer_ {};
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std::vector<IconHoverEntry> currentHoverIcons_ {};
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std::vector<IconHoverEntry> newHoverIcons_ {};
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std::shared_ptr<ShaderProgram> shaderProgram_;
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GLint uMVPMatrixLocation_;
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GLint uMapMatrixLocation_;
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GLint uMapScreenCoordLocation_;
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GLint uMapDistanceLocation_;
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GLint uSelectedTimeLocation_;
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GLuint vao_;
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std::array<GLuint, 3> vbo_;
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GLsizei numVertices_;
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};
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PlacefileIcons::PlacefileIcons(const std::shared_ptr<GlContext>& context) :
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DrawItem(), p(std::make_unique<Impl>(context))
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{
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}
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PlacefileIcons::~PlacefileIcons() = default;
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PlacefileIcons::PlacefileIcons(PlacefileIcons&&) noexcept = default;
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PlacefileIcons& PlacefileIcons::operator=(PlacefileIcons&&) noexcept = default;
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void PlacefileIcons::set_selected_time(
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std::chrono::system_clock::time_point selectedTime)
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{
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p->selectedTime_ = selectedTime;
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}
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void PlacefileIcons::set_thresholded(bool thresholded)
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{
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p->thresholded_ = thresholded;
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}
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void PlacefileIcons::Initialize()
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{
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p->shaderProgram_ = p->context_->GetShaderProgram(
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{{GL_VERTEX_SHADER, ":/gl/geo_texture2d.vert"},
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{GL_GEOMETRY_SHADER, ":/gl/threshold.geom"},
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{GL_FRAGMENT_SHADER, ":/gl/texture2d_array.frag"}});
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p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix");
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p->uMapMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMapMatrix");
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p->uMapScreenCoordLocation_ =
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p->shaderProgram_->GetUniformLocation("uMapScreenCoord");
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p->uMapDistanceLocation_ =
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p->shaderProgram_->GetUniformLocation("uMapDistance");
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p->uSelectedTimeLocation_ =
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p->shaderProgram_->GetUniformLocation("uSelectedTime");
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glGenVertexArrays(1, &p->vao_);
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glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
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glBindVertexArray(p->vao_);
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glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
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glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
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// NOLINTBEGIN(modernize-use-nullptr)
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// NOLINTBEGIN(performance-no-int-to-ptr)
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// NOLINTBEGIN(cppcoreguidelines-avoid-magic-numbers)
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// aLatLong
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glVertexAttribPointer(0,
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2,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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static_cast<void*>(0));
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glEnableVertexAttribArray(0);
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// aXYOffset
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glVertexAttribPointer(1,
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2,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(2 * sizeof(float)));
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glEnableVertexAttribArray(1);
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// aModulate
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glVertexAttribPointer(3,
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4,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(4 * sizeof(float)));
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glEnableVertexAttribArray(3);
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// aAngle
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glVertexAttribPointer(4,
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1,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(8 * sizeof(float)));
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glEnableVertexAttribArray(4);
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glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
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glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
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// aTexCoord
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glVertexAttribPointer(2,
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3,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerTexCoord * sizeof(float),
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static_cast<void*>(0));
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glEnableVertexAttribArray(2);
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glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[2]);
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glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
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// aThreshold
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glVertexAttribIPointer(5, //
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1,
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GL_INT,
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0,
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static_cast<void*>(0));
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glEnableVertexAttribArray(5);
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// aTimeRange
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glVertexAttribIPointer(6, //
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2,
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GL_INT,
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kIntegersPerVertex_ * sizeof(GLint),
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reinterpret_cast<void*>(1 * sizeof(GLint)));
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glEnableVertexAttribArray(6);
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// aDisplayed
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glVertexAttribI1i(7, 1);
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// NOLINTEND(cppcoreguidelines-avoid-magic-numbers)
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// NOLINTEND(performance-no-int-to-ptr)
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// NOLINTEND(modernize-use-nullptr)
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p->dirty_ = true;
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}
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void PlacefileIcons::Render(
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const QMapLibre::CustomLayerRenderParameters& params,
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bool textureAtlasChanged)
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{
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std::unique_lock lock {p->iconMutex_};
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if (!p->currentIconList_.empty())
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{
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glBindVertexArray(p->vao_);
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p->Update(textureAtlasChanged);
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p->shaderProgram_->Use();
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UseRotationProjection(params, p->uMVPMatrixLocation_);
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UseMapProjection(
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params, p->uMapMatrixLocation_, p->uMapScreenCoordLocation_);
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if (p->thresholded_)
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{
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// If thresholding is enabled, set the map distance
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units::length::nautical_miles<float> mapDistance =
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util::maplibre::GetMapDistance(params);
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glUniform1f(p->uMapDistanceLocation_, mapDistance.value());
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}
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else
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{
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// If thresholding is disabled, set the map distance to 0
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glUniform1f(p->uMapDistanceLocation_, 0.0f);
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}
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// Selected time
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std::chrono::system_clock::time_point selectedTime =
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(p->selectedTime_ == std::chrono::system_clock::time_point {}) ?
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scwx::util::time::now() :
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p->selectedTime_;
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glUniform1i(
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p->uSelectedTimeLocation_,
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static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
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selectedTime.time_since_epoch())
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.count()));
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// Interpolate texture coordinates
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glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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// Draw icons
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glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
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}
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}
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void PlacefileIcons::Deinitialize()
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{
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glDeleteVertexArrays(1, &p->vao_);
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glDeleteBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
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std::unique_lock lock {p->iconMutex_};
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p->currentIconList_.clear();
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p->currentIconFiles_.clear();
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p->currentHoverIcons_.clear();
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p->currentIconBuffer_.clear();
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p->currentIntegerBuffer_.clear();
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p->textureBuffer_.clear();
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}
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void PlacefileIconInfo::UpdateTextureInfo()
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{
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texture_ = util::TextureAtlas::Instance().GetTextureAttributes(resolvedUrl_);
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if (iconFile_->iconWidth_ > 0 && iconFile_->iconHeight_ > 0)
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{
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columns_ = texture_.size_.x / iconFile_->iconWidth_;
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rows_ = texture_.size_.y / iconFile_->iconHeight_;
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}
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else
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{
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columns_ = 0u;
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rows_ = 0u;
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}
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numIcons_ = columns_ * rows_;
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// Pixel size
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float xFactor = 0.0f;
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float yFactor = 0.0f;
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if (texture_.size_.x > 0 && texture_.size_.y > 0)
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{
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xFactor = (texture_.sRight_ - texture_.sLeft_) / texture_.size_.x;
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yFactor = (texture_.tBottom_ - texture_.tTop_) / texture_.size_.y;
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}
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scaledWidth_ = iconFile_->iconWidth_ * xFactor;
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scaledHeight_ = iconFile_->iconHeight_ * yFactor;
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}
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void PlacefileIcons::StartIcons()
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{
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// Clear the new buffer
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p->newIconList_.clear();
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p->newValidIconList_.clear();
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p->newIconFiles_.clear();
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p->newIconBuffer_.clear();
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p->newIntegerBuffer_.clear();
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p->newHoverIcons_.clear();
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}
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void PlacefileIcons::SetIconFiles(
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const std::vector<std::shared_ptr<const gr::Placefile::IconFile>>& iconFiles,
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const std::string& baseUrl)
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{
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// Populate icon file map
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for (auto& file : iconFiles)
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{
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p->newIconFiles_.emplace(
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std::piecewise_construct,
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std::tuple {file->fileNumber_},
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std::forward_as_tuple(PlacefileIconInfo {file, baseUrl}));
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}
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}
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void PlacefileIcons::AddIcon(
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const std::shared_ptr<gr::Placefile::IconDrawItem>& di)
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{
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if (di != nullptr)
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{
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p->newIconList_.emplace_back(di);
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}
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}
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void PlacefileIcons::FinishIcons()
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{
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// Update icon files
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for (auto& iconFile : p->newIconFiles_)
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{
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iconFile.second.UpdateTextureInfo();
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}
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// Update buffers
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p->UpdateBuffers();
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std::unique_lock lock {p->iconMutex_};
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// Swap buffers
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p->currentIconList_.swap(p->newValidIconList_);
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p->currentIconFiles_.swap(p->newIconFiles_);
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p->currentIconBuffer_.swap(p->newIconBuffer_);
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p->currentIntegerBuffer_.swap(p->newIntegerBuffer_);
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p->currentHoverIcons_.swap(p->newHoverIcons_);
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// Clear the new buffers
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p->newIconList_.clear();
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p->newValidIconList_.clear();
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p->newIconFiles_.clear();
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p->newIconBuffer_.clear();
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p->newIntegerBuffer_.clear();
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p->newHoverIcons_.clear();
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// Mark the draw item dirty
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p->dirty_ = true;
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}
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void PlacefileIcons::Impl::UpdateBuffers()
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{
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newIconBuffer_.clear();
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newIconBuffer_.reserve(newIconList_.size() * kIconBufferLength);
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newIntegerBuffer_.clear();
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newIntegerBuffer_.reserve(newIconList_.size() * kVerticesPerRectangle *
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kIntegersPerVertex_);
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for (auto& di : newIconList_)
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{
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auto it = newIconFiles_.find(di->fileNumber_);
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if (it == newIconFiles_.cend())
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{
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// No file found
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logger_->trace("Could not find file number: {}", di->fileNumber_);
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continue;
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}
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auto& icon = it->second;
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// Validate icon
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if (di->iconNumber_ == 0 || di->iconNumber_ > icon.numIcons_)
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{
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// No icon found
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logger_->trace("Invalid icon number: {}", di->iconNumber_);
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continue;
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}
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// Icon is valid, add to valid icon list
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newValidIconList_.push_back(di);
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// Threshold value
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units::length::nautical_miles<double> threshold = di->threshold_;
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GLint thresholdValue = static_cast<GLint>(std::round(threshold.value()));
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// Start and end time
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GLint startTime =
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static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
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di->startTime_.time_since_epoch())
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.count());
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GLint endTime =
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static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
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di->endTime_.time_since_epoch())
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.count());
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// Latitude and longitude coordinates in degrees
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const float lat = static_cast<float>(di->latitude_);
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const float lon = static_cast<float>(di->longitude_);
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// Base X/Y offsets in pixels
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const float x = static_cast<float>(di->x_);
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const float y = static_cast<float>(di->y_);
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// Icon size
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const float iw = static_cast<float>(icon.iconFile_->iconWidth_);
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const float ih = static_cast<float>(icon.iconFile_->iconHeight_);
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// Hot X/Y (zero-based icon center)
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const float hx = static_cast<float>(icon.iconFile_->hotX_);
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const float hy = static_cast<float>(icon.iconFile_->hotY_);
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// Final X/Y offsets in pixels
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const float lx = std::roundf(x - hx);
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const float rx = std::roundf(lx + iw);
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const float ty = std::roundf(y + hy);
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const float by = std::roundf(ty - ih);
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// Angle in degrees
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units::angle::degrees<float> angle = di->angle_;
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const float a = angle.value();
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// Modulate color
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const float mc0 = di->modulate_[0] / 255.0f;
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const float mc1 = di->modulate_[1] / 255.0f;
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const float mc2 = di->modulate_[2] / 255.0f;
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const float mc3 = di->modulate_[3] / 255.0f;
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newIconBuffer_.insert(newIconBuffer_.end(),
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{
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// Icon
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lat, lon, lx, by, mc0, mc1, mc2, mc3, a, // BL
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lat, lon, lx, ty, mc0, mc1, mc2, mc3, a, // TL
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lat, lon, rx, by, mc0, mc1, mc2, mc3, a, // BR
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lat, lon, rx, by, mc0, mc1, mc2, mc3, a, // BR
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lat, lon, rx, ty, mc0, mc1, mc2, mc3, a, // TR
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lat, lon, lx, ty, mc0, mc1, mc2, mc3, a // TL
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});
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newIntegerBuffer_.insert(newIntegerBuffer_.end(),
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{thresholdValue,
|
|
startTime,
|
|
endTime,
|
|
thresholdValue,
|
|
startTime,
|
|
endTime,
|
|
thresholdValue,
|
|
startTime,
|
|
endTime,
|
|
thresholdValue,
|
|
startTime,
|
|
endTime,
|
|
thresholdValue,
|
|
startTime,
|
|
endTime,
|
|
thresholdValue,
|
|
startTime,
|
|
endTime});
|
|
|
|
if (!di->hoverText_.empty())
|
|
{
|
|
const units::angle::radians<double> radians = angle;
|
|
|
|
const auto sc = util::maplibre::LatLongToScreenCoordinate({lat, lon});
|
|
|
|
const float cosAngle = cosf(static_cast<float>(radians.value()));
|
|
const float sinAngle = sinf(static_cast<float>(radians.value()));
|
|
|
|
const glm::mat2 rotate {cosAngle, -sinAngle, sinAngle, cosAngle};
|
|
|
|
const glm::vec2 otl = rotate * glm::vec2 {lx, ty};
|
|
const glm::vec2 otr = rotate * glm::vec2 {rx, ty};
|
|
const glm::vec2 obl = rotate * glm::vec2 {lx, by};
|
|
const glm::vec2 obr = rotate * glm::vec2 {rx, by};
|
|
|
|
newHoverIcons_.emplace_back(
|
|
IconHoverEntry {di, sc, otl, otr, obl, obr});
|
|
}
|
|
}
|
|
}
|
|
|
|
void PlacefileIcons::Impl::UpdateTextureBuffer()
|
|
{
|
|
textureBuffer_.clear();
|
|
textureBuffer_.reserve(currentIconList_.size() * kTextureBufferLength);
|
|
|
|
for (auto& di : currentIconList_)
|
|
{
|
|
auto it = currentIconFiles_.find(di->fileNumber_);
|
|
if (it == currentIconFiles_.cend())
|
|
{
|
|
// No file found. Should not get here, but insert empty data to match
|
|
// up with data already buffered
|
|
logger_->error("Could not find file number: {}", di->fileNumber_);
|
|
|
|
// clang-format off
|
|
textureBuffer_.insert(
|
|
textureBuffer_.end(),
|
|
{
|
|
// Icon
|
|
0.0f, 0.0f, 0.0f, // BL
|
|
0.0f, 0.0f, 0.0f, // TL
|
|
0.0f, 0.0f, 0.0f, // BR
|
|
0.0f, 0.0f, 0.0f, // BR
|
|
0.0f, 0.0f, 0.0f, // TR
|
|
0.0f, 0.0f, 0.0f // TL
|
|
});
|
|
// clang-format on
|
|
|
|
continue;
|
|
}
|
|
|
|
auto& icon = it->second;
|
|
|
|
// Validate icon
|
|
if (di->iconNumber_ == 0 || di->iconNumber_ > icon.numIcons_)
|
|
{
|
|
// No icon found
|
|
logger_->trace("Invalid icon number: {}", di->iconNumber_);
|
|
|
|
// Will get here if a texture changes, and the texture shrunk such that
|
|
// the icon is no longer found
|
|
|
|
// clang-format off
|
|
textureBuffer_.insert(
|
|
textureBuffer_.end(),
|
|
{
|
|
// Icon
|
|
0.0f, 0.0f, 0.0f, // BL
|
|
0.0f, 0.0f, 0.0f, // TL
|
|
0.0f, 0.0f, 0.0f, // BR
|
|
0.0f, 0.0f, 0.0f, // BR
|
|
0.0f, 0.0f, 0.0f, // TR
|
|
0.0f, 0.0f, 0.0f // TL
|
|
});
|
|
// clang-format on
|
|
|
|
continue;
|
|
}
|
|
|
|
// Texture coordinates
|
|
const std::size_t iconRow = (di->iconNumber_ - 1) / icon.columns_;
|
|
const std::size_t iconColumn = (di->iconNumber_ - 1) % icon.columns_;
|
|
|
|
const float iconX = iconColumn * icon.scaledWidth_;
|
|
const float iconY = iconRow * icon.scaledHeight_;
|
|
|
|
const float ls = icon.texture_.sLeft_ + iconX;
|
|
const float rs = ls + icon.scaledWidth_;
|
|
const float tt = icon.texture_.tTop_ + iconY;
|
|
const float bt = tt + icon.scaledHeight_;
|
|
const float r = static_cast<float>(icon.texture_.layerId_);
|
|
|
|
// clang-format off
|
|
textureBuffer_.insert(
|
|
textureBuffer_.end(),
|
|
{
|
|
// Icon
|
|
ls, bt, r, // BL
|
|
ls, tt, r, // TL
|
|
rs, bt, r, // BR
|
|
rs, bt, r, // BR
|
|
rs, tt, r, // TR
|
|
ls, tt, r // TL
|
|
});
|
|
// clang-format on
|
|
}
|
|
}
|
|
|
|
void PlacefileIcons::Impl::Update(bool textureAtlasChanged)
|
|
{
|
|
// If the texture atlas has changed
|
|
if (dirty_ || textureAtlasChanged)
|
|
{
|
|
// Update texture coordinates
|
|
for (auto& iconFile : currentIconFiles_)
|
|
{
|
|
iconFile.second.UpdateTextureInfo();
|
|
}
|
|
|
|
// Update OpenGL texture buffer data
|
|
UpdateTextureBuffer();
|
|
|
|
// Buffer texture data
|
|
glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
static_cast<GLsizeiptr>(sizeof(float) * textureBuffer_.size()),
|
|
textureBuffer_.data(),
|
|
GL_DYNAMIC_DRAW);
|
|
}
|
|
|
|
// If buffers need updating
|
|
if (dirty_)
|
|
{
|
|
// Buffer vertex data
|
|
glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
static_cast<GLsizeiptr>(sizeof(float) * currentIconBuffer_.size()),
|
|
currentIconBuffer_.data(),
|
|
GL_DYNAMIC_DRAW);
|
|
|
|
// Buffer threshold data
|
|
glBindBuffer(GL_ARRAY_BUFFER, vbo_[2]);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
static_cast<GLsizeiptr>(sizeof(GLint) * currentIntegerBuffer_.size()),
|
|
currentIntegerBuffer_.data(),
|
|
GL_DYNAMIC_DRAW);
|
|
|
|
numVertices_ =
|
|
static_cast<GLsizei>(currentIconBuffer_.size() / kPointsPerVertex);
|
|
}
|
|
|
|
dirty_ = false;
|
|
}
|
|
|
|
bool PlacefileIcons::RunMousePicking(
|
|
const QMapLibre::CustomLayerRenderParameters& params,
|
|
const QPointF& /* mouseLocalPos */,
|
|
const QPointF& mouseGlobalPos,
|
|
const glm::vec2& mouseCoords,
|
|
const common::Coordinate& /* mouseGeoCoords */,
|
|
std::shared_ptr<types::EventHandler>& /* eventHandler */)
|
|
{
|
|
std::unique_lock lock {p->iconMutex_};
|
|
|
|
bool itemPicked = false;
|
|
|
|
// Calculate map scale, remove width and height from original calculation
|
|
glm::vec2 scale = util::maplibre::GetMapScale(params);
|
|
scale = 2.0f / glm::vec2 {scale.x * params.width, scale.y * params.height};
|
|
|
|
// Scale and rotate the identity matrix to create the map matrix
|
|
glm::mat4 mapMatrix {1.0f};
|
|
mapMatrix = glm::scale(mapMatrix, glm::vec3 {scale, 1.0f});
|
|
mapMatrix = glm::rotate(mapMatrix,
|
|
glm::radians<float>(params.bearing),
|
|
glm::vec3(0.0f, 0.0f, 1.0f));
|
|
|
|
units::length::meters<double> mapDistance =
|
|
(p->thresholded_) ? util::maplibre::GetMapDistance(params) :
|
|
units::length::meters<double> {0.0};
|
|
|
|
// If no time has been selected, use the current time
|
|
std::chrono::system_clock::time_point selectedTime =
|
|
(p->selectedTime_ == std::chrono::system_clock::time_point {}) ?
|
|
scwx::util::time::now() :
|
|
p->selectedTime_;
|
|
|
|
// For each pickable icon
|
|
auto it = std::find_if(
|
|
std::execution::par_unseq,
|
|
p->currentHoverIcons_.crbegin(),
|
|
p->currentHoverIcons_.crend(),
|
|
[&mapDistance, &selectedTime, &mapMatrix, &mouseCoords](const auto& icon)
|
|
{
|
|
if ((
|
|
// Placefile is thresholded
|
|
mapDistance > units::length::meters<double> {0.0} &&
|
|
|
|
// Placefile threshold is < 999 nmi
|
|
static_cast<int>(std::round(
|
|
units::length::nautical_miles<double> {icon.di_->threshold_}
|
|
.value())) < 999 &&
|
|
|
|
// Map distance is beyond/within the threshold
|
|
icon.di_->threshold_ < mapDistance &&
|
|
(icon.di_->threshold_.value() >= 0.0 ||
|
|
-(icon.di_->threshold_) > mapDistance)) ||
|
|
|
|
(
|
|
// Line has a start time
|
|
icon.di_->startTime_ !=
|
|
std::chrono::system_clock::time_point {} &&
|
|
|
|
// The time range has not yet started
|
|
(selectedTime < icon.di_->startTime_ ||
|
|
|
|
// The time range has ended
|
|
icon.di_->endTime_ <= selectedTime)))
|
|
{
|
|
// Icon is not pickable
|
|
return false;
|
|
}
|
|
|
|
// Initialize vertices
|
|
glm::vec2 bl = icon.p_;
|
|
glm::vec2 br = bl;
|
|
glm::vec2 tl = br;
|
|
glm::vec2 tr = tl;
|
|
|
|
// Calculate offsets
|
|
// - Rotated offset is based on final X/Y offsets (pixels)
|
|
// - Multiply the offset by the scaled and rotated map matrix
|
|
const glm::vec2 otl = mapMatrix * glm::vec4 {icon.otl_, 0.0f, 1.0f};
|
|
const glm::vec2 obl = mapMatrix * glm::vec4 {icon.obl_, 0.0f, 1.0f};
|
|
const glm::vec2 obr = mapMatrix * glm::vec4 {icon.obr_, 0.0f, 1.0f};
|
|
const glm::vec2 otr = mapMatrix * glm::vec4 {icon.otr_, 0.0f, 1.0f};
|
|
|
|
// Offset vertices
|
|
tl += otl;
|
|
bl += obl;
|
|
br += obr;
|
|
tr += otr;
|
|
|
|
// Test point against polygon bounds
|
|
return util::maplibre::IsPointInPolygon({tl, bl, br, tr}, mouseCoords);
|
|
});
|
|
|
|
if (it != p->currentHoverIcons_.crend())
|
|
{
|
|
itemPicked = true;
|
|
util::tooltip::Show(it->di_->hoverText_, mouseGlobalPos);
|
|
}
|
|
|
|
return itemPicked;
|
|
}
|
|
|
|
} // namespace draw
|
|
} // namespace gl
|
|
} // namespace qt
|
|
} // namespace scwx
|