supercell-wx/scwx-qt/source/scwx/qt/gl/draw/placefile_polygons.cpp

493 lines
15 KiB
C++

#include <scwx/qt/gl/draw/placefile_polygons.hpp>
#include <scwx/qt/util/maplibre.hpp>
#include <scwx/util/logger.hpp>
#include <scwx/util/time.hpp>
#include <mutex>
#include <boost/container/stable_vector.hpp>
#if !defined(__APPLE__)
# include <GL/glu.h>
#else
# include <OpenGL/glu.h>
#endif
#if defined(_WIN32) || defined(__APPLE__)
typedef void (*_GLUfuncptr)(void);
#endif
namespace scwx
{
namespace qt
{
namespace gl
{
namespace draw
{
static const std::string logPrefix_ = "scwx::qt::gl::draw::placefile_polygons";
static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
static constexpr std::size_t kVerticesPerTriangle = 3;
static constexpr std::size_t kPointsPerVertex = 8;
// Threshold, start time, end time
static constexpr std::size_t kIntegersPerVertex_ = 3;
static constexpr std::size_t kTessVertexScreenX_ = 0;
static constexpr std::size_t kTessVertexScreenY_ = 1;
static constexpr std::size_t kTessVertexXOffset_ = 3;
static constexpr std::size_t kTessVertexYOffset_ = 4;
static constexpr std::size_t kTessVertexR_ = 5;
static constexpr std::size_t kTessVertexG_ = 6;
static constexpr std::size_t kTessVertexB_ = 7;
static constexpr std::size_t kTessVertexA_ = 8;
static constexpr std::size_t kTessVertexSize_ = kTessVertexA_ + 1;
typedef std::array<GLdouble, kTessVertexSize_> TessVertexArray;
class PlacefilePolygons::Impl
{
public:
explicit Impl(const std::shared_ptr<GlContext>& context) :
context_ {context},
shaderProgram_ {nullptr},
uMVPMatrixLocation_(GL_INVALID_INDEX),
uMapMatrixLocation_(GL_INVALID_INDEX),
uMapScreenCoordLocation_(GL_INVALID_INDEX),
uMapDistanceLocation_(GL_INVALID_INDEX),
uSelectedTimeLocation_(GL_INVALID_INDEX),
vao_ {GL_INVALID_INDEX},
vbo_ {GL_INVALID_INDEX},
numVertices_ {0}
{
tessellator_ = gluNewTess();
gluTessCallback(tessellator_, //
GLU_TESS_COMBINE_DATA,
(_GLUfuncptr) &TessellateCombineCallback);
gluTessCallback(tessellator_, //
GLU_TESS_VERTEX_DATA,
(_GLUfuncptr) &TessellateVertexCallback);
// Force GLU_TRIANGLES
gluTessCallback(tessellator_, //
GLU_TESS_EDGE_FLAG,
[]() {});
gluTessCallback(tessellator_, //
GLU_TESS_ERROR,
(_GLUfuncptr) &TessellateErrorCallback);
}
~Impl() { gluDeleteTess(tessellator_); }
void Update();
void Tessellate(const std::shared_ptr<gr::Placefile::PolygonDrawItem>& di);
static void TessellateCombineCallback(GLdouble coords[3],
void* vertexData[4],
GLfloat weight[4],
void** outData,
void* polygonData);
static void TessellateVertexCallback(void* vertexData, void* polygonData);
static void TessellateErrorCallback(GLenum errorCode);
std::shared_ptr<GlContext> context_;
bool dirty_ {false};
bool thresholded_ {false};
std::chrono::system_clock::time_point selectedTime_ {};
boost::container::stable_vector<TessVertexArray> tessCombineBuffer_ {};
std::mutex bufferMutex_ {};
std::vector<GLfloat> currentBuffer_ {};
std::vector<GLint> currentIntegerBuffer_ {};
std::vector<GLfloat> newBuffer_ {};
std::vector<GLint> newIntegerBuffer_ {};
GLUtesselator* tessellator_;
std::shared_ptr<ShaderProgram> shaderProgram_;
GLint uMVPMatrixLocation_;
GLint uMapMatrixLocation_;
GLint uMapScreenCoordLocation_;
GLint uMapDistanceLocation_;
GLint uSelectedTimeLocation_;
GLuint vao_;
std::array<GLuint, 2> vbo_;
GLsizei numVertices_;
GLint currentThreshold_ {};
GLint currentStartTime_ {};
GLint currentEndTime_ {};
};
PlacefilePolygons::PlacefilePolygons(
const std::shared_ptr<GlContext>& context) :
DrawItem(), p(std::make_unique<Impl>(context))
{
}
PlacefilePolygons::~PlacefilePolygons() = default;
PlacefilePolygons::PlacefilePolygons(PlacefilePolygons&&) noexcept = default;
PlacefilePolygons&
PlacefilePolygons::operator=(PlacefilePolygons&&) noexcept = default;
void PlacefilePolygons::set_selected_time(
std::chrono::system_clock::time_point selectedTime)
{
p->selectedTime_ = selectedTime;
}
void PlacefilePolygons::set_thresholded(bool thresholded)
{
p->thresholded_ = thresholded;
}
void PlacefilePolygons::Initialize()
{
p->shaderProgram_ = p->context_->GetShaderProgram(
{{GL_VERTEX_SHADER, ":/gl/map_color.vert"},
{GL_GEOMETRY_SHADER, ":/gl/threshold.geom"},
{GL_FRAGMENT_SHADER, ":/gl/color.frag"}});
p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix");
p->uMapMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMapMatrix");
p->uMapScreenCoordLocation_ =
p->shaderProgram_->GetUniformLocation("uMapScreenCoord");
p->uMapDistanceLocation_ =
p->shaderProgram_->GetUniformLocation("uMapDistance");
p->uSelectedTimeLocation_ =
p->shaderProgram_->GetUniformLocation("uSelectedTime");
glGenVertexArrays(1, &p->vao_);
glGenBuffers(2, p->vbo_.data());
glBindVertexArray(p->vao_);
glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
// NOLINTBEGIN(modernize-use-nullptr)
// NOLINTBEGIN(performance-no-int-to-ptr)
// NOLINTBEGIN(cppcoreguidelines-avoid-magic-numbers)
// aScreenCoord
glVertexAttribPointer(0,
2,
GL_FLOAT,
GL_FALSE,
kPointsPerVertex * sizeof(float),
static_cast<void*>(0));
glEnableVertexAttribArray(0);
// aXYOffset
glVertexAttribPointer(1,
2,
GL_FLOAT,
GL_FALSE,
kPointsPerVertex * sizeof(float),
reinterpret_cast<void*>(2 * sizeof(float)));
glEnableVertexAttribArray(1);
// aColor
glVertexAttribPointer(2,
4,
GL_FLOAT,
GL_FALSE,
kPointsPerVertex * sizeof(float),
reinterpret_cast<void*>(4 * sizeof(float)));
glEnableVertexAttribArray(2);
glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
// aThreshold
glVertexAttribIPointer(3, //
1,
GL_INT,
kIntegersPerVertex_ * sizeof(GLint),
static_cast<void*>(0));
glEnableVertexAttribArray(3);
// aTimeRange
glVertexAttribIPointer(4, //
2,
GL_INT,
kIntegersPerVertex_ * sizeof(GLint),
reinterpret_cast<void*>(1 * sizeof(GLint)));
glEnableVertexAttribArray(4);
// NOLINTEND(cppcoreguidelines-avoid-magic-numbers)
// NOLINTEND(performance-no-int-to-ptr)
// NOLINTEND(modernize-use-nullptr)
p->dirty_ = true;
}
void PlacefilePolygons::Render(
const QMapLibre::CustomLayerRenderParameters& params)
{
if (!p->currentBuffer_.empty())
{
glBindVertexArray(p->vao_);
p->Update();
p->shaderProgram_->Use();
UseRotationProjection(params, p->uMVPMatrixLocation_);
UseMapProjection(
params, p->uMapMatrixLocation_, p->uMapScreenCoordLocation_);
if (p->thresholded_)
{
// If thresholding is enabled, set the map distance
units::length::nautical_miles<float> mapDistance =
util::maplibre::GetMapDistance(params);
glUniform1f(p->uMapDistanceLocation_, mapDistance.value());
}
else
{
// If thresholding is disabled, set the map distance to 0
glUniform1f(p->uMapDistanceLocation_, 0.0f);
}
// Selected time
std::chrono::system_clock::time_point selectedTime =
(p->selectedTime_ == std::chrono::system_clock::time_point {}) ?
scwx::util::time::now() :
p->selectedTime_;
glUniform1i(
p->uSelectedTimeLocation_,
static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
selectedTime.time_since_epoch())
.count()));
// Draw icons
glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
}
}
void PlacefilePolygons::Deinitialize()
{
glDeleteVertexArrays(1, &p->vao_);
glDeleteBuffers(2, p->vbo_.data());
std::unique_lock lock {p->bufferMutex_};
// Clear the current buffers
p->currentBuffer_.clear();
p->currentIntegerBuffer_.clear();
}
void PlacefilePolygons::StartPolygons()
{
// Clear the new buffers
p->newBuffer_.clear();
p->newIntegerBuffer_.clear();
}
void PlacefilePolygons::AddPolygon(
const std::shared_ptr<gr::Placefile::PolygonDrawItem>& di)
{
if (di != nullptr)
{
p->Tessellate(di);
}
}
void PlacefilePolygons::FinishPolygons()
{
std::unique_lock lock {p->bufferMutex_};
// Swap buffers
p->currentBuffer_.swap(p->newBuffer_);
p->currentIntegerBuffer_.swap(p->newIntegerBuffer_);
// Clear the new buffers
p->newBuffer_.clear();
p->newIntegerBuffer_.clear();
// Mark the draw item dirty
p->dirty_ = true;
}
void PlacefilePolygons::Impl::Update()
{
if (dirty_)
{
std::unique_lock lock {bufferMutex_};
// Buffer vertex data
glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]);
glBufferData(
GL_ARRAY_BUFFER,
static_cast<GLsizeiptr>(sizeof(GLfloat) * currentBuffer_.size()),
currentBuffer_.data(),
GL_DYNAMIC_DRAW);
// Buffer threshold data
glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]);
glBufferData(
GL_ARRAY_BUFFER,
static_cast<GLsizeiptr>(sizeof(GLint) * currentIntegerBuffer_.size()),
currentIntegerBuffer_.data(),
GL_DYNAMIC_DRAW);
numVertices_ =
static_cast<GLsizei>(currentBuffer_.size() / kPointsPerVertex);
dirty_ = false;
}
}
void PlacefilePolygons::Impl::Tessellate(
const std::shared_ptr<gr::Placefile::PolygonDrawItem>& di)
{
// Vertex storage
boost::container::stable_vector<TessVertexArray> vertices {};
// Default color to "Color" statement
boost::gil::rgba8_pixel_t lastColor = di->color_;
// Current threshold
units::length::nautical_miles<double> threshold = di->threshold_;
currentThreshold_ = static_cast<GLint>(std::round(threshold.value()));
// Start and end time
currentStartTime_ =
static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
di->startTime_.time_since_epoch())
.count());
currentEndTime_ =
static_cast<GLint>(std::chrono::duration_cast<std::chrono::minutes>(
di->endTime_.time_since_epoch())
.count());
gluTessBeginPolygon(tessellator_, this);
for (auto& contour : di->contours_)
{
gluTessBeginContour(tessellator_);
for (auto& element : contour)
{
// Calculate screen coordinate
auto screenCoordinate = util::maplibre::LatLongToScreenCoordinate(
{element.latitude_, element.longitude_});
// Update the most recent color if specified
if (element.color_.has_value())
{
lastColor = element.color_.value();
}
// Add vertex to temporary storage
auto& vertex =
vertices.emplace_back(TessVertexArray {screenCoordinate.x,
screenCoordinate.y,
0.0, // z
element.x_,
element.y_,
lastColor[0] / 255.0,
lastColor[1] / 255.0,
lastColor[2] / 255.0,
lastColor[3] / 255.0});
// Tessellate vertex
gluTessVertex(tessellator_, vertex.data(), vertex.data());
}
gluTessEndContour(tessellator_);
}
gluTessEndPolygon(tessellator_);
// Clear temporary storage
tessCombineBuffer_.clear();
// Remove extra vertices that don't correspond to a full triangle
while (newBuffer_.size() % kVerticesPerTriangle != 0)
{
newBuffer_.pop_back();
newIntegerBuffer_.pop_back();
}
}
void PlacefilePolygons::Impl::TessellateCombineCallback(GLdouble coords[3],
void* vertexData[4],
GLfloat w[4],
void** outData,
void* polygonData)
{
static constexpr std::size_t r = kTessVertexR_;
static constexpr std::size_t a = kTessVertexA_;
Impl* self = static_cast<Impl*>(polygonData);
// Create new vertex data with given coordinates and interpolated color
auto& newVertexData = self->tessCombineBuffer_.emplace_back( //
TessVertexArray {
coords[0],
coords[1],
coords[2],
0.0, // offsetX
0.0, // offsetY
0.0, // r
0.0, // g
0.0, // b
0.0 // a
});
for (std::size_t i = 0; i < 4; ++i)
{
GLdouble* d = static_cast<GLdouble*>(vertexData[i]);
if (d != nullptr)
{
for (std::size_t color = r; color <= a; ++color)
{
newVertexData[color] += w[i] * d[color];
}
}
}
// Return new vertex data
*outData = &newVertexData;
}
void PlacefilePolygons::Impl::TessellateVertexCallback(void* vertexData,
void* polygonData)
{
Impl* self = static_cast<Impl*>(polygonData);
GLdouble* data = static_cast<GLdouble*>(vertexData);
// Buffer vertex
self->newBuffer_.insert(self->newBuffer_.end(),
{static_cast<float>(data[kTessVertexScreenX_]),
static_cast<float>(data[kTessVertexScreenY_]),
static_cast<float>(data[kTessVertexXOffset_]),
static_cast<float>(data[kTessVertexYOffset_]),
static_cast<float>(data[kTessVertexR_]),
static_cast<float>(data[kTessVertexG_]),
static_cast<float>(data[kTessVertexB_]),
static_cast<float>(data[kTessVertexA_])});
self->newIntegerBuffer_.insert(self->newIntegerBuffer_.end(),
{self->currentThreshold_,
self->currentStartTime_,
self->currentEndTime_});
}
void PlacefilePolygons::Impl::TessellateErrorCallback(GLenum errorCode)
{
logger_->error("GL Error: {}", errorCode);
}
} // namespace draw
} // namespace gl
} // namespace qt
} // namespace scwx