mirror of
https://github.com/ciphervance/supercell-wx.git
synced 2025-10-30 14:50:05 +00:00
219 lines
5.8 KiB
C++
219 lines
5.8 KiB
C++
#include <scwx/qt/manager/font_manager.hpp>
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#include <scwx/qt/map/draw_layer.hpp>
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#include <scwx/qt/model/imgui_context_model.hpp>
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#include <scwx/qt/gl/shader_program.hpp>
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#include <scwx/util/logger.hpp>
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#include <backends/imgui_impl_opengl3.h>
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#include <backends/imgui_impl_qt.hpp>
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#include <fmt/format.h>
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#include <imgui.h>
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namespace scwx
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{
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namespace qt
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{
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namespace map
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{
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static const std::string logPrefix_ = "scwx::qt::map::draw_layer";
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static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
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class DrawLayerImpl
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{
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public:
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explicit DrawLayerImpl(std::shared_ptr<MapContext> context) :
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context_ {context},
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drawList_ {},
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textureAtlas_ {GL_INVALID_INDEX},
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imGuiRendererInitialized_ {false}
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{
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static size_t currentMapId_ {0u};
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imGuiContextName_ = fmt::format("Layer {}", ++currentMapId_);
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imGuiContext_ =
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model::ImGuiContextModel::Instance().CreateContext(imGuiContextName_);
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// Initialize ImGui Qt backend
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ImGui_ImplQt_Init();
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}
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~DrawLayerImpl()
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{
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// Set ImGui Context
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ImGui::SetCurrentContext(imGuiContext_);
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// Shutdown ImGui Context
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if (imGuiRendererInitialized_)
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{
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ImGui_ImplOpenGL3_Shutdown();
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}
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ImGui_ImplQt_Shutdown();
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// Destroy ImGui Context
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model::ImGuiContextModel::Instance().DestroyContext(imGuiContextName_);
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}
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void ImGuiCheckFonts();
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std::shared_ptr<MapContext> context_;
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std::vector<std::shared_ptr<gl::draw::DrawItem>> drawList_;
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GLuint textureAtlas_;
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std::uint64_t textureAtlasBuildCount_ {};
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std::string imGuiContextName_;
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ImGuiContext* imGuiContext_;
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bool imGuiRendererInitialized_;
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std::uint64_t imGuiFontsBuildCount_ {};
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};
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void DrawLayerImpl::ImGuiCheckFonts()
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{
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// Update ImGui Fonts if required
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std::uint64_t currentImGuiFontsBuildCount =
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manager::FontManager::Instance().imgui_fonts_build_count();
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if (imGuiFontsBuildCount_ != currentImGuiFontsBuildCount ||
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!model::ImGuiContextModel::Instance().font_atlas()->IsBuilt())
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{
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ImGui_ImplOpenGL3_DestroyFontsTexture();
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ImGui_ImplOpenGL3_CreateFontsTexture();
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}
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imGuiFontsBuildCount_ = currentImGuiFontsBuildCount;
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}
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DrawLayer::DrawLayer(const std::shared_ptr<MapContext>& context) :
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GenericLayer(context), p(std::make_unique<DrawLayerImpl>(context))
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{
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}
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DrawLayer::~DrawLayer() = default;
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void DrawLayer::Initialize()
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{
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p->textureAtlas_ = p->context_->GetTextureAtlas();
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for (auto& item : p->drawList_)
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{
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item->Initialize();
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}
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ImGuiInitialize();
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}
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void DrawLayer::StartImGuiFrame()
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{
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auto defaultFont = manager::FontManager::Instance().GetImGuiFont(
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types::FontCategory::Default);
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// Setup ImGui Frame
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ImGui::SetCurrentContext(p->imGuiContext_);
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// Start ImGui Frame
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ImGui_ImplQt_NewFrame(p->context_->widget());
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ImGui_ImplOpenGL3_NewFrame();
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p->ImGuiCheckFonts();
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ImGui::NewFrame();
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ImGui::PushFont(defaultFont->font());
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}
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void DrawLayer::EndImGuiFrame()
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{
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// Pop default font
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ImGui::PopFont();
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// Render ImGui Frame
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ImGui::Render();
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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}
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void DrawLayer::ImGuiInitialize()
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{
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ImGui::SetCurrentContext(p->imGuiContext_);
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ImGui_ImplQt_RegisterWidget(p->context_->widget());
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ImGui_ImplOpenGL3_Init();
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p->imGuiFontsBuildCount_ =
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manager::FontManager::Instance().imgui_fonts_build_count();
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p->imGuiRendererInitialized_ = true;
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}
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void DrawLayer::RenderWithoutImGui(
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const QMapLibre::CustomLayerRenderParameters& params)
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{
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gl::OpenGLFunctions& gl = p->context_->gl();
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p->textureAtlas_ = p->context_->GetTextureAtlas();
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// Determine if the texture atlas changed since last render
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std::uint64_t newTextureAtlasBuildCount =
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p->context_->texture_buffer_count();
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bool textureAtlasChanged =
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newTextureAtlasBuildCount != p->textureAtlasBuildCount_;
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// Set OpenGL blend mode for transparency
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gl.glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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gl.glActiveTexture(GL_TEXTURE0);
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gl.glBindTexture(GL_TEXTURE_2D_ARRAY, p->textureAtlas_);
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for (auto& item : p->drawList_)
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{
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item->Render(params, textureAtlasChanged);
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}
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p->textureAtlasBuildCount_ = newTextureAtlasBuildCount;
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}
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void DrawLayer::Render(const QMapLibre::CustomLayerRenderParameters& params)
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{
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StartImGuiFrame();
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RenderWithoutImGui(params);
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EndImGuiFrame();
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}
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void DrawLayer::Deinitialize()
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{
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p->textureAtlas_ = GL_INVALID_INDEX;
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for (auto& item : p->drawList_)
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{
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item->Deinitialize();
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}
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}
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bool DrawLayer::RunMousePicking(
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const QMapLibre::CustomLayerRenderParameters& params,
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const QPointF& mouseLocalPos,
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const QPointF& mouseGlobalPos,
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const glm::vec2& mouseCoords,
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const common::Coordinate& mouseGeoCoords,
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std::shared_ptr<types::EventHandler>& eventHandler)
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{
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bool itemPicked = false;
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// For each draw item in the draw list in reverse
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for (auto it = p->drawList_.rbegin(); it != p->drawList_.rend(); ++it)
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{
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// Run mouse picking on each draw item
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if ((*it)->RunMousePicking(params,
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mouseLocalPos,
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mouseGlobalPos,
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mouseCoords,
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mouseGeoCoords,
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eventHandler))
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{
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// If a draw item was picked, don't process additional items
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itemPicked = true;
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break;
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}
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}
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return itemPicked;
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}
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void DrawLayer::AddDrawItem(const std::shared_ptr<gl::draw::DrawItem>& drawItem)
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{
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p->drawList_.push_back(drawItem);
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}
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} // namespace map
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} // namespace qt
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} // namespace scwx
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