supercell-wx/scwx-qt/source/scwx/qt/map/draw_layer.cpp
2025-03-19 14:15:17 -04:00

219 lines
5.8 KiB
C++

#include <scwx/qt/manager/font_manager.hpp>
#include <scwx/qt/map/draw_layer.hpp>
#include <scwx/qt/model/imgui_context_model.hpp>
#include <scwx/qt/gl/shader_program.hpp>
#include <scwx/util/logger.hpp>
#include <backends/imgui_impl_opengl3.h>
#include <backends/imgui_impl_qt.hpp>
#include <fmt/format.h>
#include <imgui.h>
namespace scwx
{
namespace qt
{
namespace map
{
static const std::string logPrefix_ = "scwx::qt::map::draw_layer";
static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
class DrawLayerImpl
{
public:
explicit DrawLayerImpl(std::shared_ptr<MapContext> context) :
context_ {context},
drawList_ {},
textureAtlas_ {GL_INVALID_INDEX},
imGuiRendererInitialized_ {false}
{
static size_t currentMapId_ {0u};
imGuiContextName_ = fmt::format("Layer {}", ++currentMapId_);
imGuiContext_ =
model::ImGuiContextModel::Instance().CreateContext(imGuiContextName_);
// Initialize ImGui Qt backend
ImGui_ImplQt_Init();
}
~DrawLayerImpl()
{
// Set ImGui Context
ImGui::SetCurrentContext(imGuiContext_);
// Shutdown ImGui Context
if (imGuiRendererInitialized_)
{
ImGui_ImplOpenGL3_Shutdown();
}
ImGui_ImplQt_Shutdown();
// Destroy ImGui Context
model::ImGuiContextModel::Instance().DestroyContext(imGuiContextName_);
}
void ImGuiCheckFonts();
std::shared_ptr<MapContext> context_;
std::vector<std::shared_ptr<gl::draw::DrawItem>> drawList_;
GLuint textureAtlas_;
std::uint64_t textureAtlasBuildCount_ {};
std::string imGuiContextName_;
ImGuiContext* imGuiContext_;
bool imGuiRendererInitialized_;
std::uint64_t imGuiFontsBuildCount_ {};
};
void DrawLayerImpl::ImGuiCheckFonts()
{
// Update ImGui Fonts if required
std::uint64_t currentImGuiFontsBuildCount =
manager::FontManager::Instance().imgui_fonts_build_count();
if (imGuiFontsBuildCount_ != currentImGuiFontsBuildCount ||
!model::ImGuiContextModel::Instance().font_atlas()->IsBuilt())
{
ImGui_ImplOpenGL3_DestroyFontsTexture();
ImGui_ImplOpenGL3_CreateFontsTexture();
}
imGuiFontsBuildCount_ = currentImGuiFontsBuildCount;
}
DrawLayer::DrawLayer(const std::shared_ptr<MapContext>& context) :
GenericLayer(context), p(std::make_unique<DrawLayerImpl>(context))
{
}
DrawLayer::~DrawLayer() = default;
void DrawLayer::Initialize()
{
p->textureAtlas_ = p->context_->GetTextureAtlas();
for (auto& item : p->drawList_)
{
item->Initialize();
}
ImGuiInitialize();
}
void DrawLayer::StartImGuiFrame()
{
auto defaultFont = manager::FontManager::Instance().GetImGuiFont(
types::FontCategory::Default);
// Setup ImGui Frame
ImGui::SetCurrentContext(p->imGuiContext_);
// Start ImGui Frame
ImGui_ImplQt_NewFrame(p->context_->widget());
ImGui_ImplOpenGL3_NewFrame();
p->ImGuiCheckFonts();
ImGui::NewFrame();
ImGui::PushFont(defaultFont->font());
}
void DrawLayer::EndImGuiFrame()
{
// Pop default font
ImGui::PopFont();
// Render ImGui Frame
ImGui::Render();
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
}
void DrawLayer::ImGuiInitialize()
{
ImGui::SetCurrentContext(p->imGuiContext_);
ImGui_ImplQt_RegisterWidget(p->context_->widget());
ImGui_ImplOpenGL3_Init();
p->imGuiFontsBuildCount_ =
manager::FontManager::Instance().imgui_fonts_build_count();
p->imGuiRendererInitialized_ = true;
}
void DrawLayer::RenderWithoutImGui(
const QMapLibre::CustomLayerRenderParameters& params)
{
gl::OpenGLFunctions& gl = p->context_->gl();
p->textureAtlas_ = p->context_->GetTextureAtlas();
// Determine if the texture atlas changed since last render
std::uint64_t newTextureAtlasBuildCount =
p->context_->texture_buffer_count();
bool textureAtlasChanged =
newTextureAtlasBuildCount != p->textureAtlasBuildCount_;
// Set OpenGL blend mode for transparency
gl.glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
gl.glActiveTexture(GL_TEXTURE0);
gl.glBindTexture(GL_TEXTURE_2D_ARRAY, p->textureAtlas_);
for (auto& item : p->drawList_)
{
item->Render(params, textureAtlasChanged);
}
p->textureAtlasBuildCount_ = newTextureAtlasBuildCount;
}
void DrawLayer::Render(const QMapLibre::CustomLayerRenderParameters& params)
{
StartImGuiFrame();
RenderWithoutImGui(params);
EndImGuiFrame();
}
void DrawLayer::Deinitialize()
{
p->textureAtlas_ = GL_INVALID_INDEX;
for (auto& item : p->drawList_)
{
item->Deinitialize();
}
}
bool DrawLayer::RunMousePicking(
const QMapLibre::CustomLayerRenderParameters& params,
const QPointF& mouseLocalPos,
const QPointF& mouseGlobalPos,
const glm::vec2& mouseCoords,
const common::Coordinate& mouseGeoCoords,
std::shared_ptr<types::EventHandler>& eventHandler)
{
bool itemPicked = false;
// For each draw item in the draw list in reverse
for (auto it = p->drawList_.rbegin(); it != p->drawList_.rend(); ++it)
{
// Run mouse picking on each draw item
if ((*it)->RunMousePicking(params,
mouseLocalPos,
mouseGlobalPos,
mouseCoords,
mouseGeoCoords,
eventHandler))
{
// If a draw item was picked, don't process additional items
itemPicked = true;
break;
}
}
return itemPicked;
}
void DrawLayer::AddDrawItem(const std::shared_ptr<gl::draw::DrawItem>& drawItem)
{
p->drawList_.push_back(drawItem);
}
} // namespace map
} // namespace qt
} // namespace scwx