mirror of
https://github.com/ciphervance/supercell-wx.git
synced 2025-10-30 14:50:05 +00:00
297 lines
8.2 KiB
C++
297 lines
8.2 KiB
C++
#include <scwx/qt/map/radar_layer.hpp>
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#include <scwx/qt/util/shader_program.hpp>
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#include <execution>
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#include <boost/log/trivial.hpp>
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#include <boost/timer/timer.hpp>
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#include <GeographicLib/Geodesic.hpp>
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <mbgl/util/constants.hpp>
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namespace scwx
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{
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namespace qt
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{
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static constexpr uint32_t MAX_RADIALS = 720;
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static constexpr uint32_t MAX_DATA_MOMENT_GATES = 1840;
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static const std::string logPrefix_ = "[scwx::qt::map::radar_layer] ";
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static glm::vec2
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LatLongToScreenCoordinate(const QMapbox::Coordinate& coordinate);
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class RadarLayerImpl
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{
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public:
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explicit RadarLayerImpl(std::shared_ptr<view::RadarView> radarView,
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OpenGLFunctions& gl) :
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radarView_(radarView),
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gl_(gl),
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shaderProgram_(gl),
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uMVPMatrixLocation_(GL_INVALID_INDEX),
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uMapScreenCoordLocation_(GL_INVALID_INDEX),
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vbo_ {GL_INVALID_INDEX},
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vao_ {GL_INVALID_INDEX},
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texture_ {GL_INVALID_INDEX},
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numVertices_ {0},
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colorTableUpdated_(false),
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plotUpdated_(false)
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{
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}
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~RadarLayerImpl() = default;
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std::shared_ptr<view::RadarView> radarView_;
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OpenGLFunctions& gl_;
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ShaderProgram shaderProgram_;
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GLint uMVPMatrixLocation_;
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GLint uMapScreenCoordLocation_;
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std::array<GLuint, 2> vbo_;
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GLuint vao_;
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GLuint texture_;
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GLsizeiptr numVertices_;
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bool colorTableUpdated_;
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bool plotUpdated_;
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};
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RadarLayer::RadarLayer(std::shared_ptr<view::RadarView> radarView,
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OpenGLFunctions& gl) :
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p(std::make_unique<RadarLayerImpl>(radarView, gl))
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{
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}
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RadarLayer::~RadarLayer() = default;
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void RadarLayer::initialize()
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{
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BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "initialize()";
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OpenGLFunctions& gl = p->gl_;
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// Load and configure radar shader
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p->shaderProgram_.Load(":/gl/radar.vert", ":/gl/radar.frag");
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p->uMVPMatrixLocation_ =
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gl.glGetUniformLocation(p->shaderProgram_.id(), "uMVPMatrix");
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if (p->uMVPMatrixLocation_ == -1)
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{
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BOOST_LOG_TRIVIAL(warning) << logPrefix_ << "Could not find uMVPMatrix";
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}
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p->uMapScreenCoordLocation_ =
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gl.glGetUniformLocation(p->shaderProgram_.id(), "uMapScreenCoord");
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if (p->uMapScreenCoordLocation_ == -1)
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{
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BOOST_LOG_TRIVIAL(warning)
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<< logPrefix_ << "Could not find uMapScreenCoord";
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}
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// Generate a vertex array object
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gl.glGenVertexArrays(1, &p->vao_);
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// Generate vertex buffer objects
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gl.glGenBuffers(2, p->vbo_.data());
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// Update radar plot
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UpdatePlot();
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// Create color table
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gl.glGenTextures(1, &p->texture_);
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UpdateColorTable();
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gl.glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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connect(p->radarView_.get(),
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&view::RadarView::ColorTableLoaded,
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this,
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&RadarLayer::ReceiveColorTableUpdate);
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connect(p->radarView_.get(),
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&view::RadarView::PlotUpdated,
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this,
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&RadarLayer::ReceivePlotUpdate);
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}
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void RadarLayer::UpdatePlot()
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{
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BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "UpdatePlot()";
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p->plotUpdated_ = false;
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OpenGLFunctions& gl = p->gl_;
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boost::timer::cpu_timer timer;
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const std::vector<float>& vertices = p->radarView_->vertices();
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const std::vector<uint8_t>& dataMoments8 = p->radarView_->data_moments8();
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const std::vector<uint16_t>& dataMoments16 = p->radarView_->data_moments16();
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// Bind a vertex array object
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gl.glBindVertexArray(p->vao_);
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// Generate vertex buffer objects
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gl.glGenBuffers(2, p->vbo_.data());
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// Buffer vertices
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gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
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timer.start();
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gl.glBufferData(GL_ARRAY_BUFFER,
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vertices.size() * sizeof(GLfloat),
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vertices.data(),
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GL_STATIC_DRAW);
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timer.stop();
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BOOST_LOG_TRIVIAL(debug)
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<< logPrefix_ << "Vertices buffered in " << timer.format(6, "%ws");
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gl.glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
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gl.glEnableVertexAttribArray(0);
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// Buffer data moments
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const GLvoid* data;
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GLsizeiptr dataSize;
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GLenum type;
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if (dataMoments8.size() > 0)
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{
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data = static_cast<const GLvoid*>(dataMoments8.data());
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dataSize = dataMoments8.size() * sizeof(GLubyte);
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type = GL_UNSIGNED_BYTE;
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}
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else
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{
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data = static_cast<const GLvoid*>(dataMoments16.data());
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dataSize = dataMoments16.size() * sizeof(GLushort);
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type = GL_UNSIGNED_SHORT;
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}
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gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
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timer.start();
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gl.glBufferData(GL_ARRAY_BUFFER, dataSize, data, GL_STATIC_DRAW);
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timer.stop();
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BOOST_LOG_TRIVIAL(debug)
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<< logPrefix_ << "Data moments buffered in " << timer.format(6, "%ws");
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gl.glVertexAttribIPointer(1, 1, type, 0, static_cast<void*>(0));
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gl.glEnableVertexAttribArray(1);
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p->numVertices_ = vertices.size() / 2;
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}
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void RadarLayer::render(const QMapbox::CustomLayerRenderParameters& params)
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{
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OpenGLFunctions& gl = p->gl_;
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if (p->colorTableUpdated_)
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{
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UpdateColorTable();
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}
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if (p->plotUpdated_)
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{
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UpdatePlot();
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}
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p->shaderProgram_.Use();
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const float scale = p->radarView_->scale() * 2.0f * mbgl::util::tileSize /
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mbgl::util::DEGREES_MAX;
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const float xScale = scale / params.width;
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const float yScale = scale / params.height;
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glm::mat4 uMVPMatrix(1.0f);
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uMVPMatrix = glm::scale(uMVPMatrix, glm::vec3(xScale, yScale, 1.0f));
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uMVPMatrix = glm::rotate(uMVPMatrix,
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glm::radians<float>(params.bearing),
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glm::vec3(0.0f, 0.0f, 1.0f));
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gl.glUniform2fv(p->uMapScreenCoordLocation_,
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1,
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glm::value_ptr(LatLongToScreenCoordinate(
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{params.latitude, params.longitude})));
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gl.glUniformMatrix4fv(
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p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(uMVPMatrix));
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gl.glActiveTexture(GL_TEXTURE0);
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gl.glBindTexture(GL_TEXTURE_1D, p->texture_);
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gl.glBindVertexArray(p->vao_);
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gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
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}
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void RadarLayer::deinitialize()
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{
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OpenGLFunctions& gl = p->gl_;
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BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "deinitialize()";
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gl.glDeleteVertexArrays(1, &p->vao_);
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gl.glDeleteBuffers(2, p->vbo_.data());
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p->uMVPMatrixLocation_ = GL_INVALID_INDEX;
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p->vao_ = GL_INVALID_INDEX;
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p->vbo_ = {GL_INVALID_INDEX};
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p->texture_ = GL_INVALID_INDEX;
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disconnect(p->radarView_.get(),
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&view::RadarView::ColorTableLoaded,
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this,
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&RadarLayer::ReceiveColorTableUpdate);
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disconnect(p->radarView_.get(),
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&view::RadarView::PlotUpdated,
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this,
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&RadarLayer::ReceivePlotUpdate);
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}
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void RadarLayer::UpdateColorTable()
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{
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BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "UpdateColorTable()";
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p->colorTableUpdated_ = false;
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OpenGLFunctions& gl = p->gl_;
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const std::vector<boost::gil::rgba8_pixel_t>& colorTable =
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p->radarView_->color_table();
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gl.glActiveTexture(GL_TEXTURE0);
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gl.glBindTexture(GL_TEXTURE_1D, p->texture_);
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gl.glTexImage1D(GL_TEXTURE_1D,
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0,
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GL_RGBA,
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(GLsizei) colorTable.size(),
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0,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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colorTable.data());
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gl.glGenerateMipmap(GL_TEXTURE_1D);
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}
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void RadarLayer::ReceiveColorTableUpdate()
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{
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p->colorTableUpdated_ = true;
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}
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void RadarLayer::ReceivePlotUpdate()
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{
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p->plotUpdated_ = true;
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}
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static glm::vec2
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LatLongToScreenCoordinate(const QMapbox::Coordinate& coordinate)
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{
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double latitude = std::clamp(
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coordinate.first, -mbgl::util::LATITUDE_MAX, mbgl::util::LATITUDE_MAX);
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glm::vec2 screen {
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mbgl::util::LONGITUDE_MAX + coordinate.second,
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-(mbgl::util::LONGITUDE_MAX -
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mbgl::util::RAD2DEG *
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std::log(std::tan(M_PI / 4.0 +
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latitude * M_PI / mbgl::util::DEGREES_MAX)))};
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return screen;
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}
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} // namespace qt
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} // namespace scwx
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