mirror of
				https://github.com/ciphervance/supercell-wx.git
				synced 2025-10-31 13:00:05 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			426 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			426 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <scwx/qt/gl/draw/placefile_polygons.hpp>
 | |
| #include <scwx/qt/util/maplibre.hpp>
 | |
| #include <scwx/util/logger.hpp>
 | |
| 
 | |
| #include <mutex>
 | |
| 
 | |
| #include <GL/glu.h>
 | |
| #include <boost/container/stable_vector.hpp>
 | |
| 
 | |
| #if defined(_WIN32)
 | |
| typedef void (*_GLUfuncptr)(void);
 | |
| #endif
 | |
| 
 | |
| namespace scwx
 | |
| {
 | |
| namespace qt
 | |
| {
 | |
| namespace gl
 | |
| {
 | |
| namespace draw
 | |
| {
 | |
| 
 | |
| static const std::string logPrefix_ = "scwx::qt::gl::draw::placefile_polygons";
 | |
| static const auto        logger_    = scwx::util::Logger::Create(logPrefix_);
 | |
| 
 | |
| static constexpr std::size_t kVerticesPerTriangle = 3;
 | |
| static constexpr std::size_t kPointsPerVertex     = 8;
 | |
| 
 | |
| static constexpr std::size_t kTessVertexScreenX_ = 0;
 | |
| static constexpr std::size_t kTessVertexScreenY_ = 1;
 | |
| static constexpr std::size_t kTessVertexScreenZ_ = 2;
 | |
| static constexpr std::size_t kTessVertexXOffset_ = 3;
 | |
| static constexpr std::size_t kTessVertexYOffset_ = 4;
 | |
| static constexpr std::size_t kTessVertexR_       = 5;
 | |
| static constexpr std::size_t kTessVertexG_       = 6;
 | |
| static constexpr std::size_t kTessVertexB_       = 7;
 | |
| static constexpr std::size_t kTessVertexA_       = 8;
 | |
| static constexpr std::size_t kTessVertexSize_    = kTessVertexA_ + 1;
 | |
| 
 | |
| typedef std::array<GLdouble, kTessVertexSize_> TessVertexArray;
 | |
| 
 | |
| class PlacefilePolygons::Impl
 | |
| {
 | |
| public:
 | |
|    explicit Impl(std::shared_ptr<GlContext> context) :
 | |
|        context_ {context},
 | |
|        shaderProgram_ {nullptr},
 | |
|        uMVPMatrixLocation_(GL_INVALID_INDEX),
 | |
|        uMapMatrixLocation_(GL_INVALID_INDEX),
 | |
|        uMapScreenCoordLocation_(GL_INVALID_INDEX),
 | |
|        uMapDistanceLocation_(GL_INVALID_INDEX),
 | |
|        vao_ {GL_INVALID_INDEX},
 | |
|        vbo_ {GL_INVALID_INDEX},
 | |
|        numVertices_ {0}
 | |
|    {
 | |
|       tessellator_ = gluNewTess();
 | |
| 
 | |
|       gluTessCallback(tessellator_, //
 | |
|                       GLU_TESS_COMBINE_DATA,
 | |
|                       (_GLUfuncptr) &TessellateCombineCallback);
 | |
|       gluTessCallback(tessellator_, //
 | |
|                       GLU_TESS_VERTEX_DATA,
 | |
|                       (_GLUfuncptr) &TessellateVertexCallback);
 | |
| 
 | |
|       // Force GLU_TRIANGLES
 | |
|       gluTessCallback(tessellator_, //
 | |
|                       GLU_TESS_EDGE_FLAG,
 | |
|                       []() {});
 | |
| 
 | |
|       gluTessCallback(tessellator_, //
 | |
|                       GLU_TESS_ERROR,
 | |
|                       (_GLUfuncptr) &TessellateErrorCallback);
 | |
|    }
 | |
| 
 | |
|    ~Impl() { gluDeleteTess(tessellator_); }
 | |
| 
 | |
|    void Update();
 | |
| 
 | |
|    void Tessellate(const std::shared_ptr<gr::Placefile::PolygonDrawItem>& di);
 | |
| 
 | |
|    static void TessellateCombineCallback(GLdouble coords[3],
 | |
|                                          void*    vertexData[4],
 | |
|                                          GLfloat  weight[4],
 | |
|                                          void**   outData,
 | |
|                                          void*    polygonData);
 | |
|    static void TessellateVertexCallback(void* vertexData, void* polygonData);
 | |
|    static void TessellateErrorCallback(GLenum errorCode);
 | |
| 
 | |
|    std::shared_ptr<GlContext> context_;
 | |
| 
 | |
|    bool dirty_ {false};
 | |
|    bool thresholded_ {false};
 | |
| 
 | |
|    boost::container::stable_vector<TessVertexArray> tessCombineBuffer_ {};
 | |
| 
 | |
|    std::mutex           bufferMutex_ {};
 | |
|    std::vector<GLfloat> currentBuffer_ {};
 | |
|    std::vector<GLint>   currentThresholdBuffer_ {};
 | |
|    std::vector<GLfloat> newBuffer_ {};
 | |
|    std::vector<GLint>   newThresholdBuffer_ {};
 | |
| 
 | |
|    GLUtesselator* tessellator_;
 | |
| 
 | |
|    std::shared_ptr<ShaderProgram> shaderProgram_;
 | |
|    GLint                          uMVPMatrixLocation_;
 | |
|    GLint                          uMapMatrixLocation_;
 | |
|    GLint                          uMapScreenCoordLocation_;
 | |
|    GLint                          uMapDistanceLocation_;
 | |
| 
 | |
|    GLuint                vao_;
 | |
|    std::array<GLuint, 2> vbo_;
 | |
| 
 | |
|    GLsizei numVertices_;
 | |
| 
 | |
|    GLint currentThreshold_;
 | |
| };
 | |
| 
 | |
| PlacefilePolygons::PlacefilePolygons(std::shared_ptr<GlContext> context) :
 | |
|     DrawItem(context->gl()), p(std::make_unique<Impl>(context))
 | |
| {
 | |
| }
 | |
| PlacefilePolygons::~PlacefilePolygons() = default;
 | |
| 
 | |
| PlacefilePolygons::PlacefilePolygons(PlacefilePolygons&&) noexcept = default;
 | |
| PlacefilePolygons&
 | |
| PlacefilePolygons::operator=(PlacefilePolygons&&) noexcept = default;
 | |
| 
 | |
| void PlacefilePolygons::set_thresholded(bool thresholded)
 | |
| {
 | |
|    p->thresholded_ = thresholded;
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::Initialize()
 | |
| {
 | |
|    gl::OpenGLFunctions& gl = p->context_->gl();
 | |
| 
 | |
|    p->shaderProgram_ = p->context_->GetShaderProgram(
 | |
|       {{GL_VERTEX_SHADER, ":/gl/map_color.vert"},
 | |
|        {GL_GEOMETRY_SHADER, ":/gl/threshold.geom"},
 | |
|        {GL_FRAGMENT_SHADER, ":/gl/color.frag"}});
 | |
| 
 | |
|    p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix");
 | |
|    p->uMapMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMapMatrix");
 | |
|    p->uMapScreenCoordLocation_ =
 | |
|       p->shaderProgram_->GetUniformLocation("uMapScreenCoord");
 | |
|    p->uMapDistanceLocation_ =
 | |
|       p->shaderProgram_->GetUniformLocation("uMapDistance");
 | |
| 
 | |
|    gl.glGenVertexArrays(1, &p->vao_);
 | |
|    gl.glGenBuffers(2, p->vbo_.data());
 | |
| 
 | |
|    gl.glBindVertexArray(p->vao_);
 | |
|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
 | |
|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
 | |
| 
 | |
|    // aScreenCoord
 | |
|    gl.glVertexAttribPointer(0,
 | |
|                             2,
 | |
|                             GL_FLOAT,
 | |
|                             GL_FALSE,
 | |
|                             kPointsPerVertex * sizeof(float),
 | |
|                             static_cast<void*>(0));
 | |
|    gl.glEnableVertexAttribArray(0);
 | |
| 
 | |
|    // aXYOffset
 | |
|    gl.glVertexAttribPointer(1,
 | |
|                             2,
 | |
|                             GL_FLOAT,
 | |
|                             GL_FALSE,
 | |
|                             kPointsPerVertex * sizeof(float),
 | |
|                             reinterpret_cast<void*>(2 * sizeof(float)));
 | |
|    gl.glEnableVertexAttribArray(1);
 | |
| 
 | |
|    // aColor
 | |
|    gl.glVertexAttribPointer(2,
 | |
|                             4,
 | |
|                             GL_FLOAT,
 | |
|                             GL_FALSE,
 | |
|                             kPointsPerVertex * sizeof(float),
 | |
|                             reinterpret_cast<void*>(4 * sizeof(float)));
 | |
|    gl.glEnableVertexAttribArray(2);
 | |
| 
 | |
|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
 | |
|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
 | |
| 
 | |
|    // aThreshold
 | |
|    gl.glVertexAttribIPointer(3, //
 | |
|                              1,
 | |
|                              GL_INT,
 | |
|                              0,
 | |
|                              static_cast<void*>(0));
 | |
|    gl.glEnableVertexAttribArray(3);
 | |
| 
 | |
|    p->dirty_ = true;
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::Render(
 | |
|    const QMapLibreGL::CustomLayerRenderParameters& params)
 | |
| {
 | |
|    if (!p->currentBuffer_.empty())
 | |
|    {
 | |
|       gl::OpenGLFunctions& gl = p->context_->gl();
 | |
| 
 | |
|       gl.glBindVertexArray(p->vao_);
 | |
| 
 | |
|       p->Update();
 | |
|       p->shaderProgram_->Use();
 | |
|       UseRotationProjection(params, p->uMVPMatrixLocation_);
 | |
|       UseMapProjection(
 | |
|          params, p->uMapMatrixLocation_, p->uMapScreenCoordLocation_);
 | |
| 
 | |
|       if (p->thresholded_)
 | |
|       {
 | |
|          // If thresholding is enabled, set the map distance
 | |
|          units::length::nautical_miles<float> mapDistance =
 | |
|             util::maplibre::GetMapDistance(params);
 | |
|          gl.glUniform1f(p->uMapDistanceLocation_, mapDistance.value());
 | |
|       }
 | |
|       else
 | |
|       {
 | |
|          // If thresholding is disabled, set the map distance to 0
 | |
|          gl.glUniform1f(p->uMapDistanceLocation_, 0.0f);
 | |
|       }
 | |
| 
 | |
|       // Draw icons
 | |
|       gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::Deinitialize()
 | |
| {
 | |
|    gl::OpenGLFunctions& gl = p->context_->gl();
 | |
| 
 | |
|    gl.glDeleteVertexArrays(1, &p->vao_);
 | |
|    gl.glDeleteBuffers(2, p->vbo_.data());
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::StartPolygons()
 | |
| {
 | |
|    // Clear the new buffer
 | |
|    p->newBuffer_.clear();
 | |
|    p->newThresholdBuffer_.clear();
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::AddPolygon(
 | |
|    const std::shared_ptr<gr::Placefile::PolygonDrawItem>& di)
 | |
| {
 | |
|    if (di != nullptr)
 | |
|    {
 | |
|       p->Tessellate(di);
 | |
|    }
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::FinishPolygons()
 | |
| {
 | |
|    std::unique_lock lock {p->bufferMutex_};
 | |
| 
 | |
|    // Swap buffers
 | |
|    p->currentBuffer_.swap(p->newBuffer_);
 | |
|    p->currentThresholdBuffer_.swap(p->newThresholdBuffer_);
 | |
| 
 | |
|    // Mark the draw item dirty
 | |
|    p->dirty_ = true;
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::Impl::Update()
 | |
| {
 | |
|    if (dirty_)
 | |
|    {
 | |
|       gl::OpenGLFunctions& gl = context_->gl();
 | |
| 
 | |
|       std::unique_lock lock {bufferMutex_};
 | |
| 
 | |
|       // Buffer vertex data
 | |
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]);
 | |
|       gl.glBufferData(GL_ARRAY_BUFFER,
 | |
|                       sizeof(GLfloat) * currentBuffer_.size(),
 | |
|                       currentBuffer_.data(),
 | |
|                       GL_DYNAMIC_DRAW);
 | |
| 
 | |
|       // Buffer threshold data
 | |
|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]);
 | |
|       gl.glBufferData(GL_ARRAY_BUFFER,
 | |
|                       sizeof(GLint) * currentThresholdBuffer_.size(),
 | |
|                       currentThresholdBuffer_.data(),
 | |
|                       GL_DYNAMIC_DRAW);
 | |
| 
 | |
|       numVertices_ =
 | |
|          static_cast<GLsizei>(currentBuffer_.size() / kPointsPerVertex);
 | |
| 
 | |
|       dirty_ = false;
 | |
|    }
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::Impl::Tessellate(
 | |
|    const std::shared_ptr<gr::Placefile::PolygonDrawItem>& di)
 | |
| {
 | |
|    // Vertex storage
 | |
|    boost::container::stable_vector<TessVertexArray> vertices {};
 | |
| 
 | |
|    // Default color to "Color" statement
 | |
|    boost::gil::rgba8_pixel_t lastColor = di->color_;
 | |
| 
 | |
|    // Current threshold
 | |
|    units::length::nautical_miles<double> threshold = di->threshold_;
 | |
|    currentThreshold_ = static_cast<GLint>(std::round(threshold.value()));
 | |
| 
 | |
|    gluTessBeginPolygon(tessellator_, this);
 | |
| 
 | |
|    for (auto& contour : di->contours_)
 | |
|    {
 | |
|       gluTessBeginContour(tessellator_);
 | |
| 
 | |
|       for (auto& element : contour)
 | |
|       {
 | |
|          // Calculate screen coordinate
 | |
|          auto screenCoordinate = util::maplibre::LatLongToScreenCoordinate(
 | |
|             {element.latitude_, element.longitude_});
 | |
| 
 | |
|          // Update the most recent color if specified
 | |
|          if (element.color_.has_value())
 | |
|          {
 | |
|             lastColor = element.color_.value();
 | |
|          }
 | |
| 
 | |
|          // Add vertex to temporary storage
 | |
|          auto& vertex =
 | |
|             vertices.emplace_back(TessVertexArray {screenCoordinate.x,
 | |
|                                                    screenCoordinate.y,
 | |
|                                                    0.0, // z
 | |
|                                                    element.x_,
 | |
|                                                    element.y_,
 | |
|                                                    lastColor[0] / 255.0,
 | |
|                                                    lastColor[1] / 255.0,
 | |
|                                                    lastColor[2] / 255.0,
 | |
|                                                    lastColor[3] / 255.0});
 | |
| 
 | |
|          // Tessellate vertex
 | |
|          gluTessVertex(tessellator_, vertex.data(), vertex.data());
 | |
|       }
 | |
| 
 | |
|       gluTessEndContour(tessellator_);
 | |
|    }
 | |
| 
 | |
|    gluTessEndPolygon(tessellator_);
 | |
| 
 | |
|    // Clear temporary storage
 | |
|    tessCombineBuffer_.clear();
 | |
| 
 | |
|    // Remove extra vertices that don't correspond to a full triangle
 | |
|    while (newBuffer_.size() % kVerticesPerTriangle != 0)
 | |
|    {
 | |
|       newBuffer_.pop_back();
 | |
|       newThresholdBuffer_.pop_back();
 | |
|    }
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::Impl::TessellateCombineCallback(GLdouble coords[3],
 | |
|                                                         void*    vertexData[4],
 | |
|                                                         GLfloat  w[4],
 | |
|                                                         void**   outData,
 | |
|                                                         void*    polygonData)
 | |
| {
 | |
|    static constexpr std::size_t r = kTessVertexR_;
 | |
|    static constexpr std::size_t a = kTessVertexA_;
 | |
| 
 | |
|    Impl* self = static_cast<Impl*>(polygonData);
 | |
| 
 | |
|    // Create new vertex data with given coordinates and interpolated color
 | |
|    auto& newVertexData = self->tessCombineBuffer_.emplace_back( //
 | |
|       TessVertexArray {
 | |
|          coords[0],
 | |
|          coords[1],
 | |
|          coords[2],
 | |
|          0.0, // offsetX
 | |
|          0.0, // offsetY
 | |
|          0.0, // r
 | |
|          0.0, // g
 | |
|          0.0, // b
 | |
|          0.0  // a
 | |
|       });
 | |
| 
 | |
|    for (std::size_t i = 0; i < 4; ++i)
 | |
|    {
 | |
|       GLdouble* d = static_cast<GLdouble*>(vertexData[i]);
 | |
|       if (d != nullptr)
 | |
|       {
 | |
|          for (std::size_t color = r; color <= a; ++color)
 | |
|          {
 | |
|             newVertexData[color] += w[i] * d[color];
 | |
|          }
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    // Return new vertex data
 | |
|    *outData = &newVertexData;
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::Impl::TessellateVertexCallback(void* vertexData,
 | |
|                                                        void* polygonData)
 | |
| {
 | |
|    Impl*     self = static_cast<Impl*>(polygonData);
 | |
|    GLdouble* data = static_cast<GLdouble*>(vertexData);
 | |
| 
 | |
|    // Buffer vertex
 | |
|    self->newBuffer_.insert(self->newBuffer_.end(),
 | |
|                            {static_cast<float>(data[kTessVertexScreenX_]),
 | |
|                             static_cast<float>(data[kTessVertexScreenY_]),
 | |
|                             static_cast<float>(data[kTessVertexXOffset_]),
 | |
|                             static_cast<float>(data[kTessVertexYOffset_]),
 | |
|                             static_cast<float>(data[kTessVertexR_]),
 | |
|                             static_cast<float>(data[kTessVertexG_]),
 | |
|                             static_cast<float>(data[kTessVertexB_]),
 | |
|                             static_cast<float>(data[kTessVertexA_])});
 | |
|    self->newThresholdBuffer_.push_back(self->currentThreshold_);
 | |
| }
 | |
| 
 | |
| void PlacefilePolygons::Impl::TessellateErrorCallback(GLenum errorCode)
 | |
| {
 | |
|    logger_->error("GL Error: {}", errorCode);
 | |
| }
 | |
| 
 | |
| } // namespace draw
 | |
| } // namespace gl
 | |
| } // namespace qt
 | |
| } // namespace scwx
 | 
