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			76 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <string>
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| 
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| namespace scwx
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| {
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| namespace awips
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| {
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| 
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| enum class Phenomenon
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| {
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|    AshfallLand,
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|    AirStagnation,
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|    BeachHazard,
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|    BriskWind,
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|    Blizzard,
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|    CoastalFlood,
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|    DebrisFlow,
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|    DustStorm,
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|    BlowingDust,
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|    ExtremeCold,
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|    ExcessiveHeat,
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|    ExtremeWind,
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|    Flood,
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|    FlashFlood,
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|    DenseFogLand,
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|    FloodForecastPoints,
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|    Frost,
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|    FireWeather,
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|    Freeze,
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|    Gale,
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|    HurricaneForceWind,
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|    Heat,
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|    Hurricane,
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|    HighWind,
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|    Hydrologic,
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|    HardFreeze,
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|    IceStorm,
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|    LakeEffectSnow,
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|    LowWater,
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|    LakeshoreFlood,
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|    LakeWind,
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|    Marine,
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|    DenseFogMarine,
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|    AshfallMarine,
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|    DenseSmokeMarine,
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|    RipCurrentRisk,
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|    SmallCraft,
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|    HazardousSeas,
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|    DenseSmokeLand,
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|    Storm,
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|    StormSurge,
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|    SnowSquall,
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|    HighSurf,
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|    SevereThunderstorm,
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|    Tornado,
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|    TropicalStorm,
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|    Tsunami,
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|    Typhoon,
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|    HeavyFreezingSpray,
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|    WindChill,
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|    Wind,
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|    WinterStorm,
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|    WinterWeather,
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|    FreezingFog,
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|    FreezingRain,
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|    FreezingSpray,
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|    Unknown
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| };
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| 
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| Phenomenon         GetPhenomenon(const std::string& code);
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| const std::string& GetPhenomenonCode(Phenomenon phenomenon);
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| const std::string& GetPhenomenonText(Phenomenon phenomenon);
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| 
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| } // namespace awips
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| } // namespace scwx
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