mirror of
https://github.com/ciphervance/supercell-wx.git
synced 2025-10-29 21:00:06 +00:00
740 lines
20 KiB
C++
740 lines
20 KiB
C++
#include <scwx/qt/manager/timeline_manager.hpp>
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#include <scwx/qt/manager/radar_product_manager.hpp>
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#include <scwx/qt/settings/general_settings.hpp>
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#include <scwx/qt/util/queue_counter.hpp>
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#include <scwx/util/logger.hpp>
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#include <scwx/util/map.hpp>
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#include <scwx/util/time.hpp>
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#include <condition_variable>
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#include <mutex>
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#include <boost/asio/post.hpp>
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#include <boost/asio/steady_timer.hpp>
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#include <boost/asio/thread_pool.hpp>
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#include <fmt/chrono.h>
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namespace scwx
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{
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namespace qt
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{
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namespace manager
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{
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static const std::string logPrefix_ = "scwx::qt::manager::timeline_manager";
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static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
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enum class Direction
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{
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Back,
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Next
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};
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// Wait up to 5 seconds for radar sweeps to update
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static constexpr std::chrono::seconds kRadarSweepMonitorTimeout_ {5};
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// Only allow for 3 steps to be queued at any time
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static constexpr size_t kMaxQueuedSteps_ {3};
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class TimelineManager::Impl
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{
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public:
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explicit Impl(TimelineManager* self) : self_ {self}
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{
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auto& generalSettings = settings::GeneralSettings::Instance();
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loopDelay_ =
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std::chrono::milliseconds(generalSettings.loop_delay().GetValue());
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loopSpeed_ = generalSettings.loop_speed().GetValue();
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loopTime_ = std::chrono::minutes(generalSettings.loop_time().GetValue());
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}
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~Impl()
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{
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// Lock mutexes before destroying
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std::unique_lock animationTimerLock {animationTimerMutex_};
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animationTimer_.cancel();
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animationTimerLock.unlock();
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selectThreadPool_.stop();
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playThreadPool_.stop();
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selectThreadPool_.join();
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playThreadPool_.join();
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}
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TimelineManager* self_;
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std::pair<std::chrono::system_clock::time_point,
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std::chrono::system_clock::time_point>
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GetLoopStartAndEndTimes();
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void UpdateCacheLimit(
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std::shared_ptr<manager::RadarProductManager> radarProductManager,
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const std::set<std::chrono::system_clock::time_point>& volumeTimes);
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void RadarSweepMonitorDisable();
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void RadarSweepMonitorReset();
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void RadarSweepMonitorWait(std::unique_lock<std::mutex>& lock);
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void Pause();
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void Play();
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void PlaySync();
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void
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SelectTimeAsync(std::chrono::system_clock::time_point selectedTime = {});
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std::pair<bool, bool>
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SelectTime(std::chrono::system_clock::time_point selectedTime = {});
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void StepAsync(Direction direction);
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void Step(Direction direction);
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boost::asio::thread_pool playThreadPool_ {1};
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boost::asio::thread_pool selectThreadPool_ {1};
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util::QueueCounter stepCounter_ {kMaxQueuedSteps_};
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std::size_t mapCount_ {0};
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std::string radarSite_ {"?"};
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std::string previousRadarSite_ {"?"};
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std::chrono::system_clock::time_point pinnedTime_ {};
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std::chrono::system_clock::time_point adjustedTime_ {};
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std::chrono::system_clock::time_point selectedTime_ {};
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types::MapTime viewType_ {types::MapTime::Live};
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std::chrono::minutes loopTime_;
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double loopSpeed_;
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std::chrono::milliseconds loopDelay_;
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bool radarSweepMonitorActive_ {false};
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std::mutex radarSweepMonitorMutex_ {};
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std::condition_variable radarSweepMonitorCondition_ {};
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std::set<std::size_t> radarSweepsUpdated_ {};
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std::set<std::size_t> radarSweepsComplete_ {};
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types::AnimationState animationState_ {types::AnimationState::Pause};
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boost::asio::steady_timer animationTimer_ {playThreadPool_};
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std::mutex animationTimerMutex_ {};
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std::mutex selectTimeMutex_ {};
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};
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TimelineManager::TimelineManager() : p(std::make_unique<Impl>(this)) {}
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TimelineManager::~TimelineManager() = default;
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std::chrono::system_clock::time_point TimelineManager::GetSelectedTime() const
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{
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return p->selectedTime_;
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}
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void TimelineManager::SetMapCount(std::size_t mapCount)
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{
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p->mapCount_ = mapCount;
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}
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void TimelineManager::SetRadarSite(const std::string& radarSite)
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{
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if (p->radarSite_ == radarSite)
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{
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// No action needed
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return;
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}
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logger_->debug("SetRadarSite: {}", radarSite);
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p->radarSite_ = radarSite;
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if (p->viewType_ == types::MapTime::Live)
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{
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// If the selected view type is live, select the current products
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p->SelectTime();
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}
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else
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{
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// If the selected view type is archive, select using the selected time
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p->SelectTimeAsync(p->selectedTime_);
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}
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}
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void TimelineManager::SetDateTime(
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std::chrono::system_clock::time_point dateTime)
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{
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logger_->debug("SetDateTime: {}", scwx::util::TimeString(dateTime));
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p->pinnedTime_ = dateTime;
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if (p->viewType_ == types::MapTime::Archive)
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{
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// Only select if the view type is archive
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p->SelectTimeAsync(dateTime);
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}
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// Ignore a date/time selection if the view type is live
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}
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void TimelineManager::SetViewType(types::MapTime viewType)
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{
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logger_->debug("SetViewType: {}", types::GetMapTimeName(viewType));
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p->viewType_ = viewType;
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if (p->viewType_ == types::MapTime::Live)
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{
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// If the selected view type is live, select the current products
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p->SelectTime();
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}
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else
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{
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// If the selected view type is archive, select using the pinned time
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p->SelectTimeAsync(p->pinnedTime_);
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}
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Q_EMIT ViewTypeUpdated(viewType);
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}
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void TimelineManager::SetLoopTime(std::chrono::minutes loopTime)
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{
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logger_->debug("SetLoopTime: {}", loopTime);
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p->loopTime_ = loopTime;
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}
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void TimelineManager::SetLoopSpeed(double loopSpeed)
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{
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logger_->debug("SetLoopSpeed: {}", loopSpeed);
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if (loopSpeed < 1.0)
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{
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loopSpeed = 1.0;
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}
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p->loopSpeed_ = loopSpeed;
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}
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void TimelineManager::SetLoopDelay(std::chrono::milliseconds loopDelay)
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{
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logger_->debug("SetLoopDelay: {}", loopDelay);
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p->loopDelay_ = loopDelay;
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}
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void TimelineManager::AnimationStepBegin()
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{
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logger_->debug("AnimationStepBegin");
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p->Pause();
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if (p->viewType_ == types::MapTime::Live ||
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p->pinnedTime_ == std::chrono::system_clock::time_point {})
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{
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// If the selected view type is live, select the current products
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p->SelectTimeAsync(scwx::util::time::now() - p->loopTime_);
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}
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else
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{
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// If the selected view type is archive, select using the pinned time
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p->SelectTimeAsync(p->pinnedTime_ - p->loopTime_);
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}
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}
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void TimelineManager::AnimationStepBack()
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{
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logger_->debug("AnimationStepBack");
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p->Pause();
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p->StepAsync(Direction::Back);
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}
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void TimelineManager::AnimationPlayPause()
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{
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if (p->animationState_ == types::AnimationState::Pause)
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{
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logger_->debug("AnimationPlay");
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p->Play();
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}
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else
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{
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logger_->debug("AnimationPause");
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p->Pause();
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}
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}
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void TimelineManager::AnimationStepNext()
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{
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logger_->debug("AnimationStepNext");
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p->Pause();
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p->StepAsync(Direction::Next);
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}
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void TimelineManager::AnimationStepEnd()
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{
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logger_->debug("AnimationStepEnd");
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p->Pause();
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if (p->viewType_ == types::MapTime::Live)
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{
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// If the selected view type is live, select the current products
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p->SelectTimeAsync();
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}
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else
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{
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// If the selected view type is archive, select using the pinned time
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p->SelectTimeAsync(p->pinnedTime_);
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}
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}
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void TimelineManager::Impl::RadarSweepMonitorDisable()
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{
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radarSweepMonitorActive_ = false;
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}
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void TimelineManager::Impl::RadarSweepMonitorReset()
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{
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radarSweepsUpdated_.clear();
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radarSweepsComplete_.clear();
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radarSweepMonitorActive_ = true;
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}
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void TimelineManager::Impl::RadarSweepMonitorWait(
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std::unique_lock<std::mutex>& lock)
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{
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std::cv_status status =
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radarSweepMonitorCondition_.wait_for(lock, kRadarSweepMonitorTimeout_);
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if (status == std::cv_status::timeout)
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{
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logger_->debug("Radar sweep monitor timed out");
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}
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radarSweepMonitorActive_ = false;
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}
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void TimelineManager::ReceiveRadarSweepUpdated(std::size_t mapIndex)
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{
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if (!p->radarSweepMonitorActive_)
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{
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return;
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}
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std::unique_lock lock {p->radarSweepMonitorMutex_};
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// Radar sweep is updated, but still needs painted
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p->radarSweepsUpdated_.insert(mapIndex);
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}
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void TimelineManager::ReceiveRadarSweepNotUpdated(std::size_t mapIndex,
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types::NoUpdateReason reason)
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{
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if (!p->radarSweepMonitorActive_ ||
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reason == types::NoUpdateReason::NotLoaded)
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{
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return;
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}
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std::unique_lock lock {p->radarSweepMonitorMutex_};
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// Radar sweep is complete, no painting will occur
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p->radarSweepsComplete_.insert(mapIndex);
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// If all sweeps have completed rendering
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if (p->radarSweepsComplete_.size() == p->mapCount_)
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{
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// Notify monitors
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p->radarSweepMonitorActive_ = false;
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p->radarSweepMonitorCondition_.notify_all();
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}
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}
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void TimelineManager::ReceiveMapWidgetPainted(std::size_t mapIndex)
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{
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if (!p->radarSweepMonitorActive_)
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{
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return;
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}
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std::unique_lock lock {p->radarSweepMonitorMutex_};
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// If the radar sweep has been updated
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if (p->radarSweepsUpdated_.contains(mapIndex) &&
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!p->radarSweepsComplete_.contains(mapIndex))
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{
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// Mark the radar sweep complete
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p->radarSweepsComplete_.insert(mapIndex);
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// If all sweeps have completed rendering
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if (p->radarSweepsComplete_.size() == p->mapCount_)
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{
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// Notify monitors
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p->radarSweepMonitorActive_ = false;
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p->radarSweepMonitorCondition_.notify_all();
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}
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}
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}
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void TimelineManager::Impl::Pause()
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{
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// Cancel animation
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std::unique_lock animationTimerLock {animationTimerMutex_};
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animationTimer_.cancel();
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if (animationState_ != types::AnimationState::Pause)
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{
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animationState_ = types::AnimationState::Pause;
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Q_EMIT self_->AnimationStateUpdated(animationState_);
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}
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}
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std::pair<std::chrono::system_clock::time_point,
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std::chrono::system_clock::time_point>
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TimelineManager::Impl::GetLoopStartAndEndTimes()
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{
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// Determine loop end time
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std::chrono::system_clock::time_point endTime;
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if (viewType_ == types::MapTime::Live ||
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pinnedTime_ == std::chrono::system_clock::time_point {})
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{
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endTime =
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std::chrono::floor<std::chrono::minutes>(scwx::util::time::now());
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}
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else
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{
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endTime = pinnedTime_;
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}
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// Determine loop start time and current position in the loop
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std::chrono::system_clock::time_point startTime = endTime - loopTime_;
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return {startTime, endTime};
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}
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void TimelineManager::Impl::UpdateCacheLimit(
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std::shared_ptr<manager::RadarProductManager> radarProductManager,
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const std::set<std::chrono::system_clock::time_point>& volumeTimes)
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{
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// Calculate the number of volume scans in the loop
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auto [startTime, endTime] = GetLoopStartAndEndTimes();
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auto startIter =
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scwx::util::GetBoundedElementIterator(volumeTimes, startTime);
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auto endIter = scwx::util::GetBoundedElementIterator(volumeTimes, endTime);
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std::size_t numVolumeScans = std::distance(startIter, endIter) + 1;
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// Dynamically update maximum cached volume scans to the lesser of
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// either 1.5x the loop length or 5 greater than the loop length
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radarProductManager->SetCacheLimit(std::min(
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static_cast<std::size_t>(numVolumeScans * 1.5), numVolumeScans + 5u));
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}
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void TimelineManager::Impl::Play()
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{
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if (animationState_ != types::AnimationState::Play)
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{
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animationState_ = types::AnimationState::Play;
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Q_EMIT self_->AnimationStateUpdated(animationState_);
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}
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{
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std::unique_lock animationTimerLock {animationTimerMutex_};
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animationTimer_.cancel();
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}
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boost::asio::post(playThreadPool_,
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[this]()
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{
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try
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{
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PlaySync();
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}
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catch (const std::exception& ex)
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{
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logger_->error(ex.what());
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}
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});
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}
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void TimelineManager::Impl::PlaySync()
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{
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using namespace std::chrono_literals;
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// Take a lock for time selection
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std::unique_lock lock {selectTimeMutex_};
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auto [startTime, endTime] = GetLoopStartAndEndTimes();
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std::chrono::system_clock::time_point currentTime = selectedTime_;
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std::chrono::system_clock::time_point newTime;
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if (currentTime < startTime || currentTime >= endTime)
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{
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// If the currently selected time is out of the loop, select the
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// start time
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newTime = startTime;
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}
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else
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{
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// If the currently selected time is in the loop, increment
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newTime = currentTime + 1min;
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}
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// Unlock prior to selecting time
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lock.unlock();
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// Lock radar sweep monitor
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std::unique_lock radarSweepMonitorLock {radarSweepMonitorMutex_};
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// Reset radar sweep monitor in preparation for update
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RadarSweepMonitorReset();
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// Select the time
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auto selectTimeStart = std::chrono::steady_clock::now();
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SelectTime(newTime);
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auto selectTimeEnd = std::chrono::steady_clock::now();
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auto elapsedTime = selectTimeEnd - selectTimeStart;
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// Wait for radar sweeps to update
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RadarSweepMonitorWait(radarSweepMonitorLock);
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// Calculate the interval until the next update, prior to selecting
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std::chrono::milliseconds interval;
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if (newTime != endTime)
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{
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// Determine repeat interval (speed of 1.0 is 1 minute per second)
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interval = std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::milliseconds(std::lroundl(1000.0 / loopSpeed_)) -
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elapsedTime);
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}
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else
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{
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// Pause at the end of the loop
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interval = std::chrono::duration_cast<std::chrono::milliseconds>(
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loopDelay_ - elapsedTime);
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}
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std::unique_lock animationTimerLock {animationTimerMutex_};
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animationTimer_.expires_after(interval);
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animationTimer_.async_wait(
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[this](const boost::system::error_code& e)
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{
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if (e == boost::system::errc::success)
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{
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if (animationState_ == types::AnimationState::Play)
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{
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Play();
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}
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}
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else if (e == boost::asio::error::operation_aborted)
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{
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logger_->debug("Play timer cancelled");
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}
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else
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{
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logger_->warn("Play timer error: {}", e.message());
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}
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});
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}
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void TimelineManager::Impl::SelectTimeAsync(
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std::chrono::system_clock::time_point selectedTime)
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{
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boost::asio::post(selectThreadPool_,
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[=, this]()
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{
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try
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{
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SelectTime(selectedTime);
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}
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catch (const std::exception& ex)
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{
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logger_->error(ex.what());
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}
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});
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}
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std::pair<bool, bool> TimelineManager::Impl::SelectTime(
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std::chrono::system_clock::time_point selectedTime)
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{
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bool volumeTimeUpdated = false;
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bool selectedTimeUpdated = false;
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if (selectedTime_ == selectedTime && radarSite_ == previousRadarSite_)
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{
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// Nothing to do
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return {volumeTimeUpdated, selectedTimeUpdated};
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}
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else if (selectedTime == std::chrono::system_clock::time_point {})
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{
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// If a default time point is given, reset to a live view
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selectedTime_ = selectedTime;
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adjustedTime_ = selectedTime;
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previousRadarSite_ = radarSite_;
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logger_->debug("Time updated: Live");
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|
|
Q_EMIT self_->LiveStateUpdated(true);
|
|
Q_EMIT self_->VolumeTimeUpdated(selectedTime);
|
|
Q_EMIT self_->SelectedTimeUpdated(selectedTime);
|
|
|
|
volumeTimeUpdated = true;
|
|
selectedTimeUpdated = true;
|
|
|
|
return {volumeTimeUpdated, selectedTimeUpdated};
|
|
}
|
|
|
|
// Take a lock for time selection
|
|
std::unique_lock lock {selectTimeMutex_};
|
|
|
|
// Request active volume times
|
|
auto radarProductManager =
|
|
manager::RadarProductManager::Instance(radarSite_);
|
|
auto volumeTimes = radarProductManager->GetActiveVolumeTimes(selectedTime);
|
|
|
|
// Dynamically update maximum cached volume scans
|
|
UpdateCacheLimit(radarProductManager, volumeTimes);
|
|
|
|
// Find the best match bounded time
|
|
auto elementPtr =
|
|
scwx::util::GetBoundedElementPointer(volumeTimes, selectedTime);
|
|
|
|
// The timeline is no longer live
|
|
Q_EMIT self_->LiveStateUpdated(false);
|
|
|
|
if (elementPtr != nullptr)
|
|
{
|
|
// If the adjusted time changed, or if a new radar site has been selected
|
|
if (adjustedTime_ != *elementPtr || radarSite_ != previousRadarSite_)
|
|
{
|
|
// If the time was found, select it
|
|
adjustedTime_ = *elementPtr;
|
|
|
|
logger_->debug("Volume time updated: {}",
|
|
scwx::util::TimeString(adjustedTime_));
|
|
|
|
volumeTimeUpdated = true;
|
|
Q_EMIT self_->VolumeTimeUpdated(adjustedTime_);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// No volume time was found
|
|
logger_->info("No volume scan found for {}",
|
|
scwx::util::TimeString(selectedTime));
|
|
}
|
|
|
|
logger_->trace("Selected time updated: {}",
|
|
scwx::util::TimeString(selectedTime));
|
|
|
|
selectedTime_ = selectedTime;
|
|
selectedTimeUpdated = true;
|
|
Q_EMIT self_->SelectedTimeUpdated(selectedTime);
|
|
|
|
previousRadarSite_ = radarSite_;
|
|
|
|
return {volumeTimeUpdated, selectedTimeUpdated};
|
|
}
|
|
|
|
void TimelineManager::Impl::StepAsync(Direction direction)
|
|
{
|
|
// Prevent too many steps from being added to the queue
|
|
if (!stepCounter_.add())
|
|
{
|
|
return;
|
|
}
|
|
|
|
boost::asio::post(selectThreadPool_,
|
|
[=, this]()
|
|
{
|
|
try
|
|
{
|
|
Step(direction);
|
|
}
|
|
catch (const std::exception& ex)
|
|
{
|
|
logger_->error(ex.what());
|
|
}
|
|
stepCounter_.remove();
|
|
});
|
|
}
|
|
|
|
void TimelineManager::Impl::Step(Direction direction)
|
|
{
|
|
// Take a lock for time selection
|
|
std::unique_lock lock {selectTimeMutex_};
|
|
|
|
std::chrono::system_clock::time_point newTime = selectedTime_;
|
|
|
|
if (newTime == std::chrono::system_clock::time_point {})
|
|
{
|
|
if (direction == Direction::Back)
|
|
{
|
|
newTime =
|
|
std::chrono::floor<std::chrono::minutes>(scwx::util::time::now());
|
|
}
|
|
else
|
|
{
|
|
// Cannot step forward any further
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Unlock prior to selecting time
|
|
lock.unlock();
|
|
|
|
// Lock radar sweep monitor
|
|
std::unique_lock radarSweepMonitorLock {radarSweepMonitorMutex_};
|
|
|
|
// Attempt to step forward or backward up to 30 minutes until an update is
|
|
// received on at least one map
|
|
for (std::size_t i = 0; i < 30; ++i)
|
|
{
|
|
using namespace std::chrono_literals;
|
|
|
|
// Increment/decrement selected time by one minute
|
|
if (direction == Direction::Back)
|
|
{
|
|
newTime -= 1min;
|
|
}
|
|
else
|
|
{
|
|
newTime += 1min;
|
|
|
|
// If the new time is more than 2 minutes in the future, stop stepping
|
|
if (newTime > scwx::util::time::now() + 2min)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Reset radar sweep monitor in preparation for update
|
|
RadarSweepMonitorReset();
|
|
|
|
// Select the time
|
|
SelectTime(newTime);
|
|
|
|
// Wait for radar sweeps to update
|
|
RadarSweepMonitorWait(radarSweepMonitorLock);
|
|
|
|
// Check for updates
|
|
if (!radarSweepsUpdated_.empty())
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
std::shared_ptr<TimelineManager> TimelineManager::Instance()
|
|
{
|
|
static std::weak_ptr<TimelineManager> timelineManagerReference_ {};
|
|
static std::mutex instanceMutex_ {};
|
|
|
|
std::unique_lock lock(instanceMutex_);
|
|
|
|
std::shared_ptr<TimelineManager> timelineManager =
|
|
timelineManagerReference_.lock();
|
|
|
|
if (timelineManager == nullptr)
|
|
{
|
|
timelineManager = std::make_shared<TimelineManager>();
|
|
timelineManagerReference_ = timelineManager;
|
|
}
|
|
|
|
return timelineManager;
|
|
}
|
|
|
|
} // namespace manager
|
|
} // namespace qt
|
|
} // namespace scwx
|