mirror of
https://github.com/ciphervance/supercell-wx.git
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370 lines
11 KiB
C++
370 lines
11 KiB
C++
#include <scwx/qt/gl/draw/placefile_icons.hpp>
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#include <scwx/qt/util/texture_atlas.hpp>
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#include <scwx/util/logger.hpp>
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#include <QUrl>
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#include <boost/unordered/unordered_flat_map.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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static const std::string logPrefix_ = "scwx::qt::gl::draw::placefile_icons";
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static const auto logger_ = scwx::util::Logger::Create(logPrefix_);
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static constexpr std::size_t kNumRectangles = 1;
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static constexpr std::size_t kNumTriangles = kNumRectangles * 2;
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static constexpr std::size_t kVerticesPerTriangle = 3;
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static constexpr std::size_t kVerticesPerRectangle = kVerticesPerTriangle * 2;
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static constexpr std::size_t kPointsPerVertex = 11;
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static constexpr std::size_t kBufferLength =
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kNumTriangles * kVerticesPerTriangle * kPointsPerVertex;
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struct PlacefileIconInfo
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{
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PlacefileIconInfo(
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const std::shared_ptr<const gr::Placefile::IconFile>& iconFile,
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const std::string& baseUrlString) :
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iconFile_ {iconFile}
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{
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// Resolve using base URL
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auto baseUrl = QUrl::fromUserInput(QString::fromStdString(baseUrlString));
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auto relativeUrl = QUrl(QString::fromStdString(iconFile->filename_));
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texture_ = util::TextureAtlas::Instance().GetTextureAttributes(
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baseUrl.resolved(relativeUrl).toString().toStdString());
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if (iconFile->iconWidth_ > 0 && iconFile->iconHeight_ > 0)
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{
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columns_ = texture_.size_.x / iconFile->iconWidth_;
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rows_ = texture_.size_.y / iconFile->iconHeight_;
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}
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else
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{
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columns_ = 0u;
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rows_ = 0u;
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}
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numIcons_ = columns_ * rows_;
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float xFactor = 0.0f;
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float yFactor = 0.0f;
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if (texture_.size_.x > 0 && texture_.size_.y > 0)
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{
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xFactor = (texture_.sRight_ - texture_.sLeft_) / texture_.size_.x;
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yFactor = (texture_.tBottom_ - texture_.tTop_) / texture_.size_.y;
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}
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scaledWidth_ = iconFile_->iconWidth_ * xFactor;
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scaledHeight_ = iconFile_->iconHeight_ * yFactor;
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}
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std::shared_ptr<const gr::Placefile::IconFile> iconFile_;
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util::TextureAttributes texture_;
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std::size_t rows_ {};
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std::size_t columns_ {};
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std::size_t numIcons_ {};
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float scaledWidth_ {};
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float scaledHeight_ {};
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};
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class PlacefileIcons::Impl
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{
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public:
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explicit Impl(std::shared_ptr<GlContext> context) :
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context_ {context},
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shaderProgram_ {nullptr},
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uMVPMatrixLocation_(GL_INVALID_INDEX),
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uMapMatrixLocation_(GL_INVALID_INDEX),
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uMapScreenCoordLocation_(GL_INVALID_INDEX),
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vao_ {GL_INVALID_INDEX},
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vbo_ {GL_INVALID_INDEX},
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numVertices_ {0}
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{
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}
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~Impl() {}
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std::shared_ptr<GlContext> context_;
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bool dirty_ {false};
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boost::unordered_flat_map<std::size_t, const PlacefileIconInfo>
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iconFiles_ {};
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std::vector<std::shared_ptr<const gr::Placefile::IconDrawItem>> iconList_ {};
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std::shared_ptr<ShaderProgram> shaderProgram_;
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GLint uMVPMatrixLocation_;
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GLint uMapMatrixLocation_;
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GLint uMapScreenCoordLocation_;
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GLuint vao_;
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GLuint vbo_;
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GLsizei numVertices_;
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void Update();
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};
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PlacefileIcons::PlacefileIcons(std::shared_ptr<GlContext> context) :
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DrawItem(context->gl()), p(std::make_unique<Impl>(context))
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{
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}
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PlacefileIcons::~PlacefileIcons() = default;
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PlacefileIcons::PlacefileIcons(PlacefileIcons&&) noexcept = default;
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PlacefileIcons& PlacefileIcons::operator=(PlacefileIcons&&) noexcept = default;
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void PlacefileIcons::Initialize()
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{
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gl::OpenGLFunctions& gl = p->context_->gl();
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p->shaderProgram_ = p->context_->GetShaderProgram(":/gl/geo_texture2d.vert",
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":/gl/texture2d.frag");
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p->uMVPMatrixLocation_ =
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gl.glGetUniformLocation(p->shaderProgram_->id(), "uMVPMatrix");
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if (p->uMVPMatrixLocation_ == -1)
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{
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logger_->warn("Could not find uMVPMatrix");
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}
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p->uMapMatrixLocation_ =
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gl.glGetUniformLocation(p->shaderProgram_->id(), "uMapMatrix");
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if (p->uMapMatrixLocation_ == -1)
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{
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logger_->warn("Could not find uMapMatrix");
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}
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p->uMapScreenCoordLocation_ =
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gl.glGetUniformLocation(p->shaderProgram_->id(), "uMapScreenCoord");
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if (p->uMapScreenCoordLocation_ == -1)
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{
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logger_->warn("Could not find uMapScreenCoord");
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}
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gl.glGenVertexArrays(1, &p->vao_);
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gl.glGenBuffers(1, &p->vbo_);
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gl.glBindVertexArray(p->vao_);
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gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
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gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
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// aLatLong
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gl.glVertexAttribPointer(0,
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2,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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static_cast<void*>(0));
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gl.glEnableVertexAttribArray(0);
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// aXYOffset
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gl.glVertexAttribPointer(1,
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2,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(2 * sizeof(float)));
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gl.glEnableVertexAttribArray(1);
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// aTexCoord
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gl.glVertexAttribPointer(2,
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2,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(4 * sizeof(float)));
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gl.glEnableVertexAttribArray(2);
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// aModulate
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gl.glVertexAttribPointer(3,
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4,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(6 * sizeof(float)));
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gl.glEnableVertexAttribArray(3);
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// aAngle
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gl.glVertexAttribPointer(4,
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1,
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GL_FLOAT,
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GL_FALSE,
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kPointsPerVertex * sizeof(float),
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reinterpret_cast<void*>(10 * sizeof(float)));
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gl.glEnableVertexAttribArray(4);
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p->dirty_ = true;
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}
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void PlacefileIcons::Render(
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const QMapLibreGL::CustomLayerRenderParameters& params)
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{
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if (!p->iconList_.empty())
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{
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gl::OpenGLFunctions& gl = p->context_->gl();
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gl.glBindVertexArray(p->vao_);
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gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
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p->Update();
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p->shaderProgram_->Use();
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UseDefaultProjection(params, p->uMVPMatrixLocation_);
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UseMapProjection(
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params, p->uMapMatrixLocation_, p->uMapScreenCoordLocation_);
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// Draw icons
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gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
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}
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}
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void PlacefileIcons::Deinitialize()
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{
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gl::OpenGLFunctions& gl = p->context_->gl();
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gl.glDeleteVertexArrays(1, &p->vao_);
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gl.glDeleteBuffers(1, &p->vbo_);
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}
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void PlacefileIcons::SetIconFiles(
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const std::vector<std::shared_ptr<const gr::Placefile::IconFile>>& iconFiles,
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const std::string& baseUrl)
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{
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p->dirty_ = true;
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// Populate icon file map
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p->iconFiles_.clear();
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for (auto& file : iconFiles)
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{
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p->iconFiles_.emplace(
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std::piecewise_construct,
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std::tuple {file->fileNumber_},
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std::forward_as_tuple(PlacefileIconInfo {file, baseUrl}));
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}
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}
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void PlacefileIcons::AddIcon(
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const std::shared_ptr<gr::Placefile::IconDrawItem>& di)
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{
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if (di != nullptr)
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{
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p->iconList_.emplace_back(di);
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p->dirty_ = true;
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}
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}
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void PlacefileIcons::Reset()
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{
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// Clear the icon list, and mark the draw item dirty
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p->iconList_.clear();
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p->dirty_ = true;
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}
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void PlacefileIcons::Impl::Update()
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{
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if (dirty_)
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{
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static std::vector<float> buffer {};
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buffer.clear();
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buffer.reserve(iconList_.size() * kBufferLength);
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numVertices_ = 0;
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for (auto& di : iconList_)
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{
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auto it = iconFiles_.find(di->fileNumber_);
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if (it == iconFiles_.cend())
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{
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// No file found
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logger_->trace("Could not find file number: {}", di->fileNumber_);
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continue;
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}
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auto& icon = it->second;
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// Validate icon
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if (di->iconNumber_ == 0 || di->iconNumber_ > icon.numIcons_)
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{
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// No icon found
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logger_->trace("Invalid icon number: {}", di->iconNumber_);
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continue;
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}
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// Latitude and longitude coordinates in degrees
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const float lat = static_cast<float>(di->latitude_);
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const float lon = static_cast<float>(di->longitude_);
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// Base X/Y offsets in pixels
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const float x = static_cast<float>(di->x_);
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const float y = static_cast<float>(di->y_);
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// Half icon size
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const float hw = static_cast<float>(icon.iconFile_->iconWidth_) * 0.5f;
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const float hh =
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static_cast<float>(icon.iconFile_->iconHeight_) * 0.5f;
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// Final X/Y offsets in pixels
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const float lx = x - hw;
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const float rx = x + hw;
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const float by = y - hh;
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const float ty = y + hh;
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// Angle in degrees
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// TODO: Properly convert
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const float a = static_cast<float>(di->angle_.value());
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// Texture coordinates
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const std::size_t iconRow = (di->iconNumber_ - 1) / icon.columns_;
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const std::size_t iconColumn = (di->iconNumber_ - 1) % icon.columns_;
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const float iconX = iconColumn * icon.scaledWidth_;
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const float iconY = iconRow * icon.scaledHeight_;
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const float ls = icon.texture_.sLeft_ + iconX;
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const float rs = ls + icon.scaledWidth_;
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const float tt = icon.texture_.tTop_ + iconY;
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const float bt = tt + icon.scaledHeight_;
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// Fixed modulate color
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const float mc0 = 1.0f;
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const float mc1 = 1.0f;
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const float mc2 = 1.0f;
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const float mc3 = 1.0f;
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buffer.insert(buffer.end(),
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{
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// Icon
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lat, lon, lx, by, ls, bt, mc0, mc1, mc2, mc3, a, // BL
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lat, lon, lx, ty, ls, tt, mc0, mc1, mc2, mc3, a, // TL
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lat, lon, rx, by, rs, bt, mc0, mc1, mc2, mc3, a, // BR
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lat, lon, rx, by, rs, bt, mc0, mc1, mc2, mc3, a, // BR
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lat, lon, rx, ty, rs, tt, mc0, mc1, mc2, mc3, a, // TR
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lat, lon, lx, ty, ls, tt, mc0, mc1, mc2, mc3, a // TL
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});
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numVertices_ += 6;
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}
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gl::OpenGLFunctions& gl = context_->gl();
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gl.glBufferData(GL_ARRAY_BUFFER,
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sizeof(float) * buffer.size(),
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buffer.data(),
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GL_DYNAMIC_DRAW);
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dirty_ = false;
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}
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}
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} // namespace draw
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} // namespace gl
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} // namespace qt
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} // namespace scwx
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