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			90 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <scwx/qt/gl/gl_context.hpp>
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#include <scwx/qt/util/texture_atlas.hpp>
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#include <scwx/util/hash.hpp>
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#include <scwx/util/logger.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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static const std::string logPrefix_ = "scwx::qt::gl::gl_context";
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class GlContext::Impl
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{
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public:
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   explicit Impl() :
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       gl_ {},
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       shaderProgramMap_ {},
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       shaderProgramMutex_ {},
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       textureAtlas_ {GL_INVALID_INDEX},
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       textureMutex_ {}
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   {
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   }
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   ~Impl() {}
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   gl::OpenGLFunctions gl_;
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   std::unordered_map<std::pair<std::string, std::string>,
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                      std::shared_ptr<gl::ShaderProgram>,
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                      scwx::util::hash<std::pair<std::string, std::string>>>
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              shaderProgramMap_;
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   std::mutex shaderProgramMutex_;
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   GLuint     textureAtlas_;
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   std::mutex textureMutex_;
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};
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GlContext::GlContext() : p(std::make_unique<Impl>()) {}
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GlContext::~GlContext() = default;
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GlContext::GlContext(GlContext&&) noexcept            = default;
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GlContext& GlContext::operator=(GlContext&&) noexcept = default;
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gl::OpenGLFunctions& GlContext::gl()
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{
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   return p->gl_;
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}
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std::shared_ptr<gl::ShaderProgram>
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GlContext::GetShaderProgram(const std::string& vertexPath,
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                            const std::string& fragmentPath)
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{
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   const std::pair<std::string, std::string> key {vertexPath, fragmentPath};
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   std::shared_ptr<gl::ShaderProgram>        shaderProgram;
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   std::unique_lock lock(p->shaderProgramMutex_);
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   auto it = p->shaderProgramMap_.find(key);
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   if (it == p->shaderProgramMap_.end())
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   {
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      shaderProgram = std::make_shared<gl::ShaderProgram>(p->gl_);
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      shaderProgram->Load(vertexPath, fragmentPath);
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      p->shaderProgramMap_[key] = shaderProgram;
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   }
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   else
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   {
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      shaderProgram = it->second;
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   }
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   return shaderProgram;
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}
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GLuint GlContext::GetTextureAtlas()
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{
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   std::unique_lock lock(p->textureMutex_);
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   if (p->textureAtlas_ == GL_INVALID_INDEX)
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   {
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      p->textureAtlas_ = util::TextureAtlas::Instance().BufferAtlas(p->gl_);
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   }
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   return p->textureAtlas_;
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}
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} // namespace gl
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} // namespace qt
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} // namespace scwx
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