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			73 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <scwx/qt/gl/gl.hpp>
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| 
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| #include <memory>
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| 
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| #include <QMapLibreGL/QMapLibreGL>
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| #include <glm/gtc/type_ptr.hpp>
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| 
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| namespace scwx
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| {
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| namespace qt
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| {
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| namespace gl
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| {
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| namespace draw
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| {
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| 
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| class DrawItem
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| {
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| public:
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|    explicit DrawItem(OpenGLFunctions& gl);
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|    ~DrawItem();
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| 
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|    DrawItem(const DrawItem&)            = delete;
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|    DrawItem& operator=(const DrawItem&) = delete;
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| 
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|    DrawItem(DrawItem&&) noexcept;
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|    DrawItem& operator=(DrawItem&&) noexcept;
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| 
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|    virtual void Initialize() = 0;
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|    virtual void Render(const QMapLibreGL::CustomLayerRenderParameters& params);
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|    virtual void Render(const QMapLibreGL::CustomLayerRenderParameters& params,
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|                        bool textureAtlasChanged);
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|    virtual void Deinitialize() = 0;
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| 
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|    /**
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|     * @brief Run mouse picking on the draw item.
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|     *
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|     * @param [in] params Custom layer render parameters
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|     * @param [in] mouseLocalPos Mouse cursor widget position
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|     * @param [in] mouseGlobalPos Mouse cursor screen position
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|     * @param [in] mouseCoords Mouse cursor location in map screen coordinates
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|     *
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|     * @return true if the draw item was picked, otherwise false
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|     */
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|    virtual bool
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|    RunMousePicking(const QMapLibreGL::CustomLayerRenderParameters& params,
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|                    const QPointF&   mouseLocalPos,
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|                    const QPointF&   mouseGlobalPos,
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|                    const glm::vec2& mouseCoords);
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| 
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| protected:
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|    void
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|    UseDefaultProjection(const QMapLibreGL::CustomLayerRenderParameters& params,
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|                         GLint uMVPMatrixLocation);
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|    void
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|    UseRotationProjection(const QMapLibreGL::CustomLayerRenderParameters& params,
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|                          GLint uMVPMatrixLocation);
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|    void UseMapProjection(const QMapLibreGL::CustomLayerRenderParameters& params,
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|                          GLint uMVPMatrixLocation,
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|                          GLint uMapScreenCoordLocation);
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| 
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| private:
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|    class Impl;
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| 
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|    std::unique_ptr<Impl> p;
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| };
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| 
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| } // namespace draw
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| } // namespace gl
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| } // namespace qt
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| } // namespace scwx
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