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			476 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			476 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <scwx/qt/gl/draw/placefile_icons.hpp>
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| #include <scwx/qt/util/maplibre.hpp>
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| #include <scwx/qt/util/texture_atlas.hpp>
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| #include <scwx/util/logger.hpp>
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| 
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| #include <QUrl>
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| #include <boost/unordered/unordered_flat_map.hpp>
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| 
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| namespace scwx
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| {
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| namespace qt
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| {
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| namespace gl
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| {
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| namespace draw
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| {
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| 
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| static const std::string logPrefix_ = "scwx::qt::gl::draw::placefile_icons";
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| static const auto        logger_    = scwx::util::Logger::Create(logPrefix_);
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| 
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| static constexpr std::size_t kNumRectangles        = 1;
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| static constexpr std::size_t kNumTriangles         = kNumRectangles * 2;
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| static constexpr std::size_t kVerticesPerTriangle  = 3;
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| static constexpr std::size_t kVerticesPerRectangle = kVerticesPerTriangle * 2;
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| static constexpr std::size_t kPointsPerVertex      = 11;
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| static constexpr std::size_t kBufferLength =
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|    kNumTriangles * kVerticesPerTriangle * kPointsPerVertex;
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| 
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| struct PlacefileIconInfo
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| {
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|    PlacefileIconInfo(
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|       const std::shared_ptr<const gr::Placefile::IconFile>& iconFile,
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|       const std::string&                                    baseUrlString) :
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|        iconFile_ {iconFile}
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|    {
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|       // Resolve using base URL
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|       auto baseUrl = QUrl::fromUserInput(QString::fromStdString(baseUrlString));
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|       auto relativeUrl = QUrl(QString::fromStdString(iconFile->filename_));
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|       resolvedUrl_     = baseUrl.resolved(relativeUrl).toString().toStdString();
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|    }
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| 
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|    void UpdateTextureInfo();
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| 
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|    std::string                                    resolvedUrl_;
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|    std::shared_ptr<const gr::Placefile::IconFile> iconFile_;
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|    util::TextureAttributes                        texture_ {};
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|    std::size_t                                    rows_ {};
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|    std::size_t                                    columns_ {};
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|    std::size_t                                    numIcons_ {};
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|    float                                          scaledWidth_ {};
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|    float                                          scaledHeight_ {};
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| };
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| 
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| class PlacefileIcons::Impl
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| {
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| public:
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|    explicit Impl(std::shared_ptr<GlContext> context) :
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|        context_ {context},
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|        shaderProgram_ {nullptr},
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|        uMVPMatrixLocation_(GL_INVALID_INDEX),
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|        uMapMatrixLocation_(GL_INVALID_INDEX),
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|        uMapScreenCoordLocation_(GL_INVALID_INDEX),
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|        uMapDistanceLocation_(GL_INVALID_INDEX),
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|        vao_ {GL_INVALID_INDEX},
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|        vbo_ {GL_INVALID_INDEX},
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|        numVertices_ {0}
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|    {
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|    }
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| 
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|    ~Impl() {}
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| 
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|    std::shared_ptr<GlContext> context_;
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| 
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|    bool dirty_ {false};
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|    bool thresholded_ {false};
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| 
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|    std::mutex iconMutex_;
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| 
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|    boost::unordered_flat_map<std::size_t, PlacefileIconInfo>
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|       currentIconFiles_ {};
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|    boost::unordered_flat_map<std::size_t, PlacefileIconInfo> newIconFiles_ {};
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| 
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|    std::vector<std::shared_ptr<const gr::Placefile::IconDrawItem>>
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|       currentIconList_ {};
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|    std::vector<std::shared_ptr<const gr::Placefile::IconDrawItem>>
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|       newIconList_ {};
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| 
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|    std::vector<float> iconBuffer_ {};
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|    std::vector<GLint> thresholdBuffer_ {};
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| 
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|    std::shared_ptr<ShaderProgram> shaderProgram_;
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|    GLint                          uMVPMatrixLocation_;
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|    GLint                          uMapMatrixLocation_;
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|    GLint                          uMapScreenCoordLocation_;
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|    GLint                          uMapDistanceLocation_;
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| 
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|    GLuint                vao_;
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|    std::array<GLuint, 2> vbo_;
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| 
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|    GLsizei numVertices_;
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| 
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|    void UpdateBuffers();
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|    void Update(bool textureAtlasChanged);
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| };
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| 
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| PlacefileIcons::PlacefileIcons(std::shared_ptr<GlContext> context) :
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|     DrawItem(context->gl()), p(std::make_unique<Impl>(context))
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| {
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| }
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| PlacefileIcons::~PlacefileIcons() = default;
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| 
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| PlacefileIcons::PlacefileIcons(PlacefileIcons&&) noexcept            = default;
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| PlacefileIcons& PlacefileIcons::operator=(PlacefileIcons&&) noexcept = default;
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| 
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| void PlacefileIcons::set_thresholded(bool thresholded)
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| {
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|    p->thresholded_ = thresholded;
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| }
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| 
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| void PlacefileIcons::Initialize()
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| {
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|    gl::OpenGLFunctions& gl = p->context_->gl();
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| 
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|    p->shaderProgram_ = p->context_->GetShaderProgram(
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|       {{GL_VERTEX_SHADER, ":/gl/geo_texture2d.vert"},
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|        {GL_GEOMETRY_SHADER, ":/gl/threshold.geom"},
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|        {GL_FRAGMENT_SHADER, ":/gl/texture2d.frag"}});
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| 
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|    p->uMVPMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMVPMatrix");
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|    p->uMapMatrixLocation_ = p->shaderProgram_->GetUniformLocation("uMapMatrix");
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|    p->uMapScreenCoordLocation_ =
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|       p->shaderProgram_->GetUniformLocation("uMapScreenCoord");
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|    p->uMapDistanceLocation_ =
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|       p->shaderProgram_->GetUniformLocation("uMapDistance");
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| 
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|    gl.glGenVertexArrays(1, &p->vao_);
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|    gl.glGenBuffers(2, p->vbo_.data());
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| 
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|    gl.glBindVertexArray(p->vao_);
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|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
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|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
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| 
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|    // aLatLong
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|    gl.glVertexAttribPointer(0,
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|                             2,
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|                             GL_FLOAT,
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|                             GL_FALSE,
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|                             kPointsPerVertex * sizeof(float),
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|                             static_cast<void*>(0));
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|    gl.glEnableVertexAttribArray(0);
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| 
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|    // aXYOffset
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|    gl.glVertexAttribPointer(1,
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|                             2,
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|                             GL_FLOAT,
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|                             GL_FALSE,
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|                             kPointsPerVertex * sizeof(float),
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|                             reinterpret_cast<void*>(2 * sizeof(float)));
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|    gl.glEnableVertexAttribArray(1);
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| 
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|    // aTexCoord
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|    gl.glVertexAttribPointer(2,
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|                             2,
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|                             GL_FLOAT,
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|                             GL_FALSE,
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|                             kPointsPerVertex * sizeof(float),
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|                             reinterpret_cast<void*>(4 * sizeof(float)));
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|    gl.glEnableVertexAttribArray(2);
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| 
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|    // aModulate
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|    gl.glVertexAttribPointer(3,
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|                             4,
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|                             GL_FLOAT,
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|                             GL_FALSE,
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|                             kPointsPerVertex * sizeof(float),
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|                             reinterpret_cast<void*>(6 * sizeof(float)));
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|    gl.glEnableVertexAttribArray(3);
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| 
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|    // aAngle
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|    gl.glVertexAttribPointer(4,
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|                             1,
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|                             GL_FLOAT,
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|                             GL_FALSE,
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|                             kPointsPerVertex * sizeof(float),
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|                             reinterpret_cast<void*>(10 * sizeof(float)));
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|    gl.glEnableVertexAttribArray(4);
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| 
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|    gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
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|    gl.glBufferData(GL_ARRAY_BUFFER, 0u, nullptr, GL_DYNAMIC_DRAW);
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| 
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|    // aThreshold
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|    gl.glVertexAttribIPointer(5, //
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|                              1,
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|                              GL_INT,
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|                              0,
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|                              static_cast<void*>(0));
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|    gl.glEnableVertexAttribArray(5);
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| 
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|    p->dirty_ = true;
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| }
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| 
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| void PlacefileIcons::Render(
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|    const QMapLibreGL::CustomLayerRenderParameters& params,
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|    bool                                            textureAtlasChanged)
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| {
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|    std::unique_lock lock {p->iconMutex_};
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| 
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|    if (!p->currentIconList_.empty())
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|    {
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|       gl::OpenGLFunctions& gl = p->context_->gl();
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| 
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|       gl.glBindVertexArray(p->vao_);
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| 
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|       p->Update(textureAtlasChanged);
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|       p->shaderProgram_->Use();
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|       UseRotationProjection(params, p->uMVPMatrixLocation_);
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|       UseMapProjection(
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|          params, p->uMapMatrixLocation_, p->uMapScreenCoordLocation_);
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| 
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|       if (p->thresholded_)
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|       {
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|          // If thresholding is enabled, set the map distance
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|          units::length::nautical_miles<float> mapDistance =
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|             util::maplibre::GetMapDistance(params);
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|          gl.glUniform1f(p->uMapDistanceLocation_, mapDistance.value());
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|       }
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|       else
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|       {
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|          // If thresholding is disabled, set the map distance to 0
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|          gl.glUniform1f(p->uMapDistanceLocation_, 0.0f);
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|       }
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| 
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|       // Don't interpolate texture coordinates
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|       gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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|       gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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| 
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|       // Draw icons
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|       gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
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|    }
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| }
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| 
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| void PlacefileIcons::Deinitialize()
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| {
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|    gl::OpenGLFunctions& gl = p->context_->gl();
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| 
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|    gl.glDeleteVertexArrays(1, &p->vao_);
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|    gl.glDeleteBuffers(2, p->vbo_.data());
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| 
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|    std::unique_lock lock {p->iconMutex_};
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| 
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|    p->currentIconList_.clear();
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|    p->currentIconFiles_.clear();
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|    p->iconBuffer_.clear();
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|    p->thresholdBuffer_.clear();
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| }
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| 
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| void PlacefileIconInfo::UpdateTextureInfo()
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| {
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|    texture_ = util::TextureAtlas::Instance().GetTextureAttributes(resolvedUrl_);
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| 
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|    if (iconFile_->iconWidth_ > 0 && iconFile_->iconHeight_ > 0)
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|    {
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|       columns_ = texture_.size_.x / iconFile_->iconWidth_;
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|       rows_    = texture_.size_.y / iconFile_->iconHeight_;
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|    }
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|    else
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|    {
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|       columns_ = 0u;
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|       rows_    = 0u;
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|    }
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| 
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|    numIcons_ = columns_ * rows_;
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| 
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|    // Pixel size
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|    float xFactor = 0.0f;
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|    float yFactor = 0.0f;
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| 
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|    if (texture_.size_.x > 0 && texture_.size_.y > 0)
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|    {
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|       xFactor = (texture_.sRight_ - texture_.sLeft_) / texture_.size_.x;
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|       yFactor = (texture_.tBottom_ - texture_.tTop_) / texture_.size_.y;
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|    }
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| 
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|    scaledWidth_  = iconFile_->iconWidth_ * xFactor;
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|    scaledHeight_ = iconFile_->iconHeight_ * yFactor;
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| }
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| 
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| void PlacefileIcons::StartIcons()
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| {
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|    // Clear the new buffer
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|    p->newIconList_.clear();
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|    p->newIconFiles_.clear();
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| }
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| 
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| void PlacefileIcons::SetIconFiles(
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|    const std::vector<std::shared_ptr<const gr::Placefile::IconFile>>& iconFiles,
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|    const std::string&                                                 baseUrl)
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| {
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|    // Populate icon file map
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|    for (auto& file : iconFiles)
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|    {
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|       p->newIconFiles_.emplace(
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|          std::piecewise_construct,
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|          std::tuple {file->fileNumber_},
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|          std::forward_as_tuple(PlacefileIconInfo {file, baseUrl}));
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|    }
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| }
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| 
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| void PlacefileIcons::AddIcon(
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|    const std::shared_ptr<gr::Placefile::IconDrawItem>& di)
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| {
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|    if (di != nullptr)
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|    {
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|       p->newIconList_.emplace_back(di);
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|    }
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| }
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| 
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| void PlacefileIcons::FinishIcons()
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| {
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|    std::unique_lock lock {p->iconMutex_};
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| 
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|    // Swap buffers
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|    p->currentIconList_.swap(p->newIconList_);
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|    p->currentIconFiles_.swap(p->newIconFiles_);
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| 
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|    // Clear the new buffers
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|    p->newIconList_.clear();
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|    p->newIconFiles_.clear();
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| 
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|    // Mark the draw item dirty
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|    p->dirty_ = true;
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| }
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| 
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| void PlacefileIcons::Impl::UpdateBuffers()
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| {
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|    iconBuffer_.clear();
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|    iconBuffer_.reserve(currentIconList_.size() * kBufferLength);
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|    thresholdBuffer_.clear();
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|    thresholdBuffer_.reserve(currentIconList_.size() * kVerticesPerRectangle);
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|    numVertices_ = 0;
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| 
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|    for (auto& di : currentIconList_)
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|    {
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|       auto it = currentIconFiles_.find(di->fileNumber_);
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|       if (it == currentIconFiles_.cend())
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|       {
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|          // No file found
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|          logger_->trace("Could not find file number: {}", di->fileNumber_);
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|          continue;
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|       }
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| 
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|       auto& icon = it->second;
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| 
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|       // Validate icon
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|       if (di->iconNumber_ == 0 || di->iconNumber_ > icon.numIcons_)
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|       {
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|          // No icon found
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|          logger_->trace("Invalid icon number: {}", di->iconNumber_);
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|          continue;
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|       }
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| 
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|       // Threshold value
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|       units::length::nautical_miles<double> threshold = di->threshold_;
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|       GLint thresholdValue = static_cast<GLint>(std::round(threshold.value()));
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| 
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|       // Latitude and longitude coordinates in degrees
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|       const float lat = static_cast<float>(di->latitude_);
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|       const float lon = static_cast<float>(di->longitude_);
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| 
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|       // Base X/Y offsets in pixels
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|       const float x = static_cast<float>(di->x_);
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|       const float y = static_cast<float>(di->y_);
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| 
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|       // Icon size
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|       const float iw = static_cast<float>(icon.iconFile_->iconWidth_);
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|       const float ih = static_cast<float>(icon.iconFile_->iconHeight_);
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| 
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|       // Hot X/Y (zero-based icon center)
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|       const float hx = static_cast<float>(icon.iconFile_->hotX_);
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|       const float hy = static_cast<float>(icon.iconFile_->hotY_);
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| 
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|       // Final X/Y offsets in pixels
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|       const float lx = std::roundf(x - hx);
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|       const float rx = std::roundf(lx + iw);
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|       const float ty = std::roundf(y + hy);
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|       const float by = std::roundf(ty - ih);
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| 
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|       // Angle in degrees
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|       units::angle::degrees<float> angle = di->angle_;
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|       const float                  a     = angle.value();
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| 
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|       // Texture coordinates
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|       const std::size_t iconRow    = (di->iconNumber_ - 1) / icon.columns_;
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|       const std::size_t iconColumn = (di->iconNumber_ - 1) % icon.columns_;
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| 
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|       const float iconX = iconColumn * icon.scaledWidth_;
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|       const float iconY = iconRow * icon.scaledHeight_;
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| 
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|       const float ls = icon.texture_.sLeft_ + iconX;
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|       const float rs = ls + icon.scaledWidth_;
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|       const float tt = icon.texture_.tTop_ + iconY;
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|       const float bt = tt + icon.scaledHeight_;
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| 
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|       // Fixed modulate color
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|       const float mc0 = 1.0f;
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|       const float mc1 = 1.0f;
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|       const float mc2 = 1.0f;
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|       const float mc3 = 1.0f;
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| 
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|       iconBuffer_.insert(
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|          iconBuffer_.end(),
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|          {
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|             // Icon
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|             lat, lon, lx, by, ls, bt, mc0, mc1, mc2, mc3, a, // BL
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|             lat, lon, lx, ty, ls, tt, mc0, mc1, mc2, mc3, a, // TL
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|             lat, lon, rx, by, rs, bt, mc0, mc1, mc2, mc3, a, // BR
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|             lat, lon, rx, by, rs, bt, mc0, mc1, mc2, mc3, a, // BR
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|             lat, lon, rx, ty, rs, tt, mc0, mc1, mc2, mc3, a, // TR
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|             lat, lon, lx, ty, ls, tt, mc0, mc1, mc2, mc3, a  // TL
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|          });
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|       thresholdBuffer_.insert(thresholdBuffer_.end(),
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|                               {thresholdValue, //
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|                                thresholdValue,
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|                                thresholdValue,
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|                                thresholdValue,
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|                                thresholdValue,
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|                                thresholdValue});
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|    }
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| 
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|    dirty_ = true;
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| }
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| 
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| void PlacefileIcons::Impl::Update(bool textureAtlasChanged)
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| {
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|    // If the texture atlas has changed
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|    if (textureAtlasChanged)
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|    {
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|       // Update texture coordinates
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|       for (auto& iconFile : currentIconFiles_)
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|       {
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|          iconFile.second.UpdateTextureInfo();
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|       }
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| 
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|       // Update OpenGL buffer data
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|       UpdateBuffers();
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|    }
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| 
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|    if (dirty_)
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|    {
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|       gl::OpenGLFunctions& gl = context_->gl();
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| 
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|       // Buffer vertex data
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|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[0]);
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|       gl.glBufferData(GL_ARRAY_BUFFER,
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|                       sizeof(float) * iconBuffer_.size(),
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|                       iconBuffer_.data(),
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|                       GL_DYNAMIC_DRAW);
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| 
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|       // Buffer threshold data
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|       gl.glBindBuffer(GL_ARRAY_BUFFER, vbo_[1]);
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|       gl.glBufferData(GL_ARRAY_BUFFER,
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|                       sizeof(GLint) * thresholdBuffer_.size(),
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|                       thresholdBuffer_.data(),
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|                       GL_DYNAMIC_DRAW);
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| 
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|       numVertices_ =
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|          static_cast<GLsizei>(iconBuffer_.size() / kVerticesPerRectangle);
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|    }
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| 
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|    dirty_ = false;
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| }
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| 
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| } // namespace draw
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| } // namespace gl
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| } // namespace qt
 | |
| } // namespace scwx
 | 
