supercell-wx/scwx-qt/gl
2024-01-13 00:37:26 -06:00
..
color.frag Add threshold geometry shader, refactor vertex and fragment shaders 2023-08-18 00:30:27 -05:00
color.vert Add threshold geometry shader, refactor vertex and fragment shaders 2023-08-18 00:30:27 -05:00
geo_line.vert Generate multiple texture atlases when first atlas is full 2023-09-02 23:37:45 -05:00
geo_texture2d.vert Placefile polygon looping 2023-09-05 23:38:56 -05:00
map_color.vert Placefile polygon looping 2023-09-05 23:38:56 -05:00
radar.frag Adding reflectivity declutter capability 2021-11-14 00:25:17 -06:00
radar.vert Adding reflectivity declutter capability 2021-11-14 00:25:17 -06:00
texture1d.frag Adding color table layer 2021-11-16 22:43:52 -06:00
texture1d.vert Adding color table layer 2021-11-16 22:43:52 -06:00
texture2d.frag Add threshold geometry shader, refactor vertex and fragment shaders 2023-08-18 00:30:27 -05:00
texture2d_array.frag Generate multiple texture atlases when first atlas is full 2023-09-02 23:37:45 -05:00
texture2d_array.vert Add icons for (x, y) placement on the map 2024-01-13 00:37:26 -06:00
threshold.geom Placefile polygon looping 2023-09-05 23:38:56 -05:00