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			79 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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#include <scwx/qt/gl/gl.hpp>
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#include <scwx/qt/types/event_types.hpp>
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#include <scwx/common/geographic.hpp>
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#include <memory>
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#include <glm/gtc/type_ptr.hpp>
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#include <qmaplibre.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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class DrawItem
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{
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public:
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   explicit DrawItem();
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   virtual ~DrawItem();
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   DrawItem(const DrawItem&)            = delete;
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   DrawItem& operator=(const DrawItem&) = delete;
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   DrawItem(DrawItem&&) noexcept;
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   DrawItem& operator=(DrawItem&&) noexcept;
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   virtual void Initialize() = 0;
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   virtual void Render(const QMapLibre::CustomLayerRenderParameters& params);
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   virtual void Render(const QMapLibre::CustomLayerRenderParameters& params,
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                       bool textureAtlasChanged);
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   virtual void Deinitialize() = 0;
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   /**
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    * @brief Run mouse picking on the draw item.
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    *
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    * @param [in] params Custom layer render parameters
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    * @param [in] mouseLocalPos Mouse cursor widget position
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    * @param [in] mouseGlobalPos Mouse cursor screen position
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    * @param [in] mouseCoords Mouse cursor location in map screen coordinates
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    * @param [in] mouseGeoCoords Mouse cursor location in geographic coordinates
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    * @param [out] eventHandler Event handler associated with picked draw item
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    *
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    * @return true if the draw item was picked, otherwise false
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    */
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   virtual bool
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   RunMousePicking(const QMapLibre::CustomLayerRenderParameters& params,
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                   const QPointF&                                mouseLocalPos,
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                   const QPointF&                                mouseGlobalPos,
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                   const glm::vec2&                              mouseCoords,
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                   const common::Coordinate&                     mouseGeoCoords,
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                   std::shared_ptr<types::EventHandler>&         eventHandler);
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protected:
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   void
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   UseDefaultProjection(const QMapLibre::CustomLayerRenderParameters& params,
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                        GLint uMVPMatrixLocation);
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   void
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   UseRotationProjection(const QMapLibre::CustomLayerRenderParameters& params,
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                         GLint uMVPMatrixLocation);
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   void UseMapProjection(const QMapLibre::CustomLayerRenderParameters& params,
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                         GLint uMVPMatrixLocation,
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                         GLint uMapScreenCoordLocation);
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private:
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   class Impl;
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   std::unique_ptr<Impl> p;
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};
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} // namespace draw
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} // namespace gl
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} // namespace qt
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} // namespace scwx
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