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	Use ImGui Manager to create contexts
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					 3 changed files with 37 additions and 80 deletions
				
			
		|  | @ -1,4 +1,5 @@ | |||
| #include <scwx/qt/ui/imgui_debug_widget.hpp> | ||||
| #include <scwx/qt/manager/imgui_manager.hpp> | ||||
| 
 | ||||
| #include <imgui.h> | ||||
| #include <backends/imgui_impl_opengl3.h> | ||||
|  | @ -16,17 +17,12 @@ static const std::string logPrefix_ = "scwx::qt::ui::imgui_debug_widget"; | |||
| class ImGuiDebugWidgetImpl | ||||
| { | ||||
| public: | ||||
|    explicit ImGuiDebugWidgetImpl(ImGuiDebugWidget* self) : | ||||
|        self_ {self}, context_ {ImGui::CreateContext()} | ||||
|    explicit ImGuiDebugWidgetImpl(ImGuiDebugWidget* self) : self_ {self} | ||||
|    { | ||||
|       // Set ImGui Context
 | ||||
|       ImGui::SetCurrentContext(context_); | ||||
| 
 | ||||
|       // ImGui Configuration
 | ||||
|       auto& io = ImGui::GetIO(); | ||||
| 
 | ||||
|       // Disable automatic configuration loading/saving
 | ||||
|       io.IniFilename = nullptr; | ||||
|       // Create ImGui Context
 | ||||
|       static size_t currentIndex_ {0u}; | ||||
|       contextName_ = std::format("ImGui Debug {}", ++currentIndex_); | ||||
|       context_ = manager::ImGuiManager::Instance().CreateContext(contextName_); | ||||
| 
 | ||||
|       // Initialize ImGui Qt backend
 | ||||
|       ImGui_ImplQt_Init(); | ||||
|  | @ -39,15 +35,22 @@ public: | |||
|       ImGui::SetCurrentContext(context_); | ||||
| 
 | ||||
|       // Shutdown ImGui Context
 | ||||
|       ImGui_ImplOpenGL3_Shutdown(); | ||||
|       if (imGuiRendererInitialized_) | ||||
|       { | ||||
|          ImGui_ImplOpenGL3_Shutdown(); | ||||
|       } | ||||
|       ImGui_ImplQt_Shutdown(); | ||||
|       ImGui::DestroyContext(context_); | ||||
| 
 | ||||
|       // Destroy ImGui Context
 | ||||
|       manager::ImGuiManager::Instance().DestroyContext(contextName_); | ||||
|    } | ||||
| 
 | ||||
|    ImGuiDebugWidget* self_; | ||||
|    ImGuiContext*     context_; | ||||
|    std::string       contextName_; | ||||
| 
 | ||||
|    bool firstRender_ {true}; | ||||
|    bool imGuiRendererInitialized_ {false}; | ||||
| }; | ||||
| 
 | ||||
| ImGuiDebugWidget::ImGuiDebugWidget(QWidget* parent) : | ||||
|  | @ -57,6 +60,8 @@ ImGuiDebugWidget::ImGuiDebugWidget(QWidget* parent) : | |||
|    setFocusPolicy(Qt::StrongFocus); | ||||
| } | ||||
| 
 | ||||
| ImGuiDebugWidget::~ImGuiDebugWidget() {} | ||||
| 
 | ||||
| void ImGuiDebugWidget::initializeGL() | ||||
| { | ||||
|    makeCurrent(); | ||||
|  | @ -64,6 +69,7 @@ void ImGuiDebugWidget::initializeGL() | |||
|    // Initialize ImGui OpenGL3 backend
 | ||||
|    ImGui::SetCurrentContext(p->context_); | ||||
|    ImGui_ImplOpenGL3_Init(); | ||||
|    p->imGuiRendererInitialized_ = true; | ||||
| } | ||||
| 
 | ||||
| void ImGuiDebugWidget::paintGL() | ||||
|  | @ -93,8 +99,6 @@ void ImGuiDebugWidget::paintGL() | |||
|    ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); | ||||
| } | ||||
| 
 | ||||
| ImGuiDebugWidget::~ImGuiDebugWidget() {} | ||||
| 
 | ||||
| } // namespace ui
 | ||||
| } // namespace qt
 | ||||
| } // namespace scwx
 | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat