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	Texture coordinate should be smooth, not flat
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					 2 changed files with 4 additions and 4 deletions
				
			
		|  | @ -5,8 +5,8 @@ precision mediump float; | |||
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 | ||||
| uniform sampler2D uTexture; | ||||
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 | ||||
| flat in vec2 texCoord; | ||||
| flat in vec4 modulate; | ||||
| smooth in vec2 texCoord; | ||||
| flat   in vec4 modulate; | ||||
| 
 | ||||
| layout (location = 0) out vec4 fragColor; | ||||
| 
 | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat