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	Ensure animation thread pools stop instead of taking on new work on destruction
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		|  | @ -55,6 +55,9 @@ public: | |||
|       animationTimer_.cancel(); | ||||
|       animationTimerLock.unlock(); | ||||
| 
 | ||||
|       selectThreadPool_.stop(); | ||||
|       playThreadPool_.stop(); | ||||
| 
 | ||||
|       selectThreadPool_.join(); | ||||
|       playThreadPool_.join(); | ||||
|    } | ||||
|  |  | |||
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	 Dan Paulat
						Dan Paulat