Implement active box using new draw item on draw layers

This commit is contained in:
Dan Paulat 2021-12-18 21:43:15 -06:00
parent 999d322985
commit d30b6d4011
13 changed files with 610 additions and 37 deletions

View file

@ -0,0 +1,98 @@
#include <scwx/qt/map/draw_layer.hpp>
#include <scwx/qt/gl/shader_program.hpp>
#include <boost/log/trivial.hpp>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
namespace scwx
{
namespace qt
{
namespace map
{
static const std::string logPrefix_ = "[scwx::qt::map::draw_layer] ";
class DrawLayerImpl
{
public:
explicit DrawLayerImpl(std::shared_ptr<MapContext> context) :
shaderProgram_ {context->gl_}, uMVPMatrixLocation_(GL_INVALID_INDEX)
{
}
~DrawLayerImpl() {}
gl::ShaderProgram shaderProgram_;
GLint uMVPMatrixLocation_;
std::vector<std::shared_ptr<gl::draw::DrawItem>> drawList_;
};
DrawLayer::DrawLayer(std::shared_ptr<MapContext> context) :
GenericLayer(context), p(std::make_unique<DrawLayerImpl>(context))
{
}
DrawLayer::~DrawLayer() = default;
void DrawLayer::Initialize()
{
gl::OpenGLFunctions& gl = context()->gl_;
p->shaderProgram_.Load(":/gl/color.vert", ":/gl/color.frag");
p->uMVPMatrixLocation_ =
gl.glGetUniformLocation(p->shaderProgram_.id(), "uMVPMatrix");
if (p->uMVPMatrixLocation_ == -1)
{
BOOST_LOG_TRIVIAL(warning) << logPrefix_ << "Could not find uMVPMatrix";
}
p->shaderProgram_.Use();
for (auto item : p->drawList_)
{
item->Initialize();
}
}
void DrawLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
{
gl::OpenGLFunctions& gl = context()->gl_;
p->shaderProgram_.Use();
glm::mat4 projection = glm::ortho(0.0f,
static_cast<float>(params.width),
0.0f,
static_cast<float>(params.height),
-10.0f,
10.0f);
gl.glUniformMatrix4fv(
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));
for (auto item : p->drawList_)
{
item->Render();
}
}
void DrawLayer::Deinitialize()
{
for (auto item : p->drawList_)
{
item->Deinitialize();
}
}
void DrawLayer::AddDrawItem(std::shared_ptr<gl::draw::DrawItem> drawItem)
{
p->drawList_.push_back(drawItem);
}
} // namespace map
} // namespace qt
} // namespace scwx

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@ -0,0 +1,34 @@
#pragma once
#include <scwx/qt/gl/draw/draw_item.hpp>
#include <scwx/qt/map/generic_layer.hpp>
namespace scwx
{
namespace qt
{
namespace map
{
class DrawLayerImpl;
class DrawLayer : public GenericLayer
{
public:
explicit DrawLayer(std::shared_ptr<MapContext> context);
virtual ~DrawLayer();
virtual void Initialize();
virtual void Render(const QMapbox::CustomLayerRenderParameters&);
virtual void Deinitialize();
protected:
void AddDrawItem(std::shared_ptr<gl::draw::DrawItem> drawItem);
private:
std::unique_ptr<DrawLayerImpl> p;
};
} // namespace map
} // namespace qt
} // namespace scwx

View file

@ -304,8 +304,8 @@ void MapWidget::AddLayers()
p->map_->addCustomLayer("radar", std::move(pHost), before);
RadarRangeLayer::Add(
p->map_, p->context_->radarProductView_->range(), before);
p->map_->addCustomLayer("overlay", std::move(pOverlayHost));
p->map_->addCustomLayer("colorTable", std::move(pColorTableHost));
p->map_->addCustomLayer("overlay", std::move(pOverlayHost));
}
void MapWidget::keyPressEvent(QKeyEvent* ev)

View file

@ -1,9 +1,10 @@
// Enable chrono formatters
#ifndef __cpp_lib_format
#define __cpp_lib_format 202110L
# define __cpp_lib_format 202110L
#endif
#include <scwx/qt/map/overlay_layer.hpp>
#include <scwx/qt/gl/draw/rectangle.hpp>
#include <scwx/qt/gl/shader_program.hpp>
#include <scwx/qt/gl/text_shader.hpp>
#include <scwx/qt/util/font.hpp>
@ -42,6 +43,8 @@ public:
vbo_ {GL_INVALID_INDEX},
vao_ {GL_INVALID_INDEX},
texture_ {GL_INVALID_INDEX},
activeBoxOuter_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
activeBoxInner_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
sweepTimeString_ {},
sweepTimeNeedsUpdate_ {true}
{
@ -54,24 +57,34 @@ public:
gl::ShaderProgram shaderProgram_;
GLint uMVPMatrixLocation_;
GLint uColorLocation_;
std::array<GLuint, 2> vbo_;
GLuint vbo_;
GLuint vao_;
GLuint texture_;
std::shared_ptr<gl::draw::Rectangle> activeBoxOuter_;
std::shared_ptr<gl::draw::Rectangle> activeBoxInner_;
std::string sweepTimeString_;
bool sweepTimeNeedsUpdate_;
};
OverlayLayer::OverlayLayer(std::shared_ptr<MapContext> context) :
GenericLayer(context), p(std::make_unique<OverlayLayerImpl>(context))
DrawLayer(context), p(std::make_unique<OverlayLayerImpl>(context))
{
AddDrawItem(p->activeBoxOuter_);
AddDrawItem(p->activeBoxInner_);
p->activeBoxInner_->SetPosition(1.0f, 1.0f);
}
OverlayLayer::~OverlayLayer() = default;
void OverlayLayer::Initialize()
{
BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "Initialize()";
DrawLayer::Initialize();
gl::OpenGLFunctions& gl = context()->gl_;
p->textShader_.Initialize();
@ -104,20 +117,12 @@ void OverlayLayer::Initialize()
gl.glGenVertexArrays(1, &p->vao_);
// Generate vertex buffer objects
gl.glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
gl.glGenBuffers(1, &p->vbo_);
gl.glBindVertexArray(p->vao_);
// Active box (dynamic sized)
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
gl.glBufferData(
GL_ARRAY_BUFFER, sizeof(float) * 5 * 2, nullptr, GL_DYNAMIC_DRAW);
gl.glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
gl.glEnableVertexAttribArray(0);
// Upper right panel (dynamic sized)
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
gl.glBufferData(
GL_ARRAY_BUFFER, sizeof(float) * 6 * 2, nullptr, GL_DYNAMIC_DRAW);
@ -164,25 +169,15 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
gl.glUniformMatrix4fv(
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));
// Active Box
p->activeBoxOuter_->SetVisible(context()->settings_.isActive_);
p->activeBoxInner_->SetVisible(context()->settings_.isActive_);
if (context()->settings_.isActive_)
{
const float vertexLX = 1.0f;
const float vertexRX = static_cast<float>(params.width) - 1.0f;
const float vertexTY = static_cast<float>(params.height) - 1.0f;
const float vertexBY = 1.0f;
const float vertices[5][2] = {{vertexLX, vertexTY}, // TL
{vertexLX, vertexBY}, // BL
{vertexRX, vertexBY}, // BR
{vertexRX, vertexTY}, // TR
{vertexLX, vertexTY}}; // TL
// Draw vertices
gl.glBindVertexArray(p->vao_);
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
gl.glVertexAttribPointer(
0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
gl.glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices);
gl.glDrawArrays(GL_LINE_STRIP, 0, 5);
p->activeBoxOuter_->SetSize(params.width, params.height);
p->activeBoxOuter_->SetBorder(1.0f, {0, 0, 0, 255});
p->activeBoxInner_->SetSize(params.width - 2.0f, params.height - 2.0f);
p->activeBoxInner_->SetBorder(1.0f, {255, 255, 255, 255});
}
if (p->sweepTimeString_.length() > 0)
@ -207,7 +202,7 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
// Draw vertices
gl.glBindVertexArray(p->vao_);
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
gl.glVertexAttribPointer(
0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
gl.glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices);
@ -225,6 +220,8 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
gl::TextAlign::Right);
}
DrawLayer::Render(params);
SCWX_GL_CHECK_ERROR();
}
@ -232,16 +229,18 @@ void OverlayLayer::Deinitialize()
{
BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "Deinitialize()";
DrawLayer::Deinitialize();
gl::OpenGLFunctions& gl = context()->gl_;
gl.glDeleteVertexArrays(1, &p->vao_);
gl.glDeleteBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
gl.glDeleteBuffers(1, &p->vbo_);
gl.glDeleteTextures(1, &p->texture_);
p->uMVPMatrixLocation_ = GL_INVALID_INDEX;
p->uColorLocation_ = GL_INVALID_INDEX;
p->vao_ = GL_INVALID_INDEX;
p->vbo_ = {GL_INVALID_INDEX};
p->vbo_ = GL_INVALID_INDEX;
p->texture_ = GL_INVALID_INDEX;
disconnect(context()->radarProductView_.get(),

View file

@ -1,6 +1,6 @@
#pragma once
#include <scwx/qt/map/generic_layer.hpp>
#include <scwx/qt/map/draw_layer.hpp>
namespace scwx
{
@ -11,7 +11,7 @@ namespace map
class OverlayLayerImpl;
class OverlayLayer : public GenericLayer
class OverlayLayer : public DrawLayer
{
public:
explicit OverlayLayer(std::shared_ptr<MapContext> context);