mirror of
https://github.com/ciphervance/supercell-wx.git
synced 2025-10-30 07:50:04 +00:00
Implement active box using new draw item on draw layers
This commit is contained in:
parent
999d322985
commit
d30b6d4011
13 changed files with 610 additions and 37 deletions
9
scwx-qt/gl/color.frag
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9
scwx-qt/gl/color.frag
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@ -0,0 +1,9 @@
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#version 330 core
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in vec4 color;
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layout (location = 0) out vec4 fragColor;
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void main()
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{
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fragColor = color;
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}
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13
scwx-qt/gl/color.vert
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13
scwx-qt/gl/color.vert
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@ -0,0 +1,13 @@
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#version 330 core
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layout (location = 0) in vec3 aVertex;
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layout (location = 1) in vec4 aColor;
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uniform mat4 uMVPMatrix;
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out vec4 color;
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void main()
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{
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gl_Position = uMVPMatrix * vec4(aVertex, 1.0f);
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color = aColor;
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}
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@ -58,6 +58,10 @@ set(HDR_GL source/scwx/qt/gl/gl.hpp
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source/scwx/qt/gl/text_shader.hpp)
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source/scwx/qt/gl/text_shader.hpp)
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set(SRC_GL source/scwx/qt/gl/shader_program.cpp
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set(SRC_GL source/scwx/qt/gl/shader_program.cpp
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source/scwx/qt/gl/text_shader.cpp)
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source/scwx/qt/gl/text_shader.cpp)
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set(HDR_GL_DRAW source/scwx/qt/gl/draw/draw_item.hpp
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source/scwx/qt/gl/draw/rectangle.hpp)
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set(SRC_GL_DRAW source/scwx/qt/gl/draw/draw_item.cpp
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source/scwx/qt/gl/draw/rectangle.cpp)
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set(HDR_MANAGER source/scwx/qt/manager/radar_product_manager.hpp
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set(HDR_MANAGER source/scwx/qt/manager/radar_product_manager.hpp
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source/scwx/qt/manager/resource_manager.hpp
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source/scwx/qt/manager/resource_manager.hpp
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source/scwx/qt/manager/settings_manager.hpp)
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source/scwx/qt/manager/settings_manager.hpp)
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@ -65,6 +69,7 @@ set(SRC_MANAGER source/scwx/qt/manager/radar_product_manager.cpp
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source/scwx/qt/manager/resource_manager.cpp
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source/scwx/qt/manager/resource_manager.cpp
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source/scwx/qt/manager/settings_manager.cpp)
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source/scwx/qt/manager/settings_manager.cpp)
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set(HDR_MAP source/scwx/qt/map/color_table_layer.hpp
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set(HDR_MAP source/scwx/qt/map/color_table_layer.hpp
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source/scwx/qt/map/draw_layer.hpp
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source/scwx/qt/map/generic_layer.hpp
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source/scwx/qt/map/generic_layer.hpp
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source/scwx/qt/map/layer_wrapper.hpp
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source/scwx/qt/map/layer_wrapper.hpp
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source/scwx/qt/map/map_context.hpp
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source/scwx/qt/map/map_context.hpp
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@ -74,6 +79,7 @@ set(HDR_MAP source/scwx/qt/map/color_table_layer.hpp
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source/scwx/qt/map/radar_product_layer.hpp
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source/scwx/qt/map/radar_product_layer.hpp
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source/scwx/qt/map/radar_range_layer.hpp)
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source/scwx/qt/map/radar_range_layer.hpp)
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set(SRC_MAP source/scwx/qt/map/color_table_layer.cpp
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set(SRC_MAP source/scwx/qt/map/color_table_layer.cpp
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source/scwx/qt/map/draw_layer.cpp
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source/scwx/qt/map/generic_layer.cpp
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source/scwx/qt/map/generic_layer.cpp
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source/scwx/qt/map/layer_wrapper.cpp
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source/scwx/qt/map/layer_wrapper.cpp
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source/scwx/qt/map/map_widget.cpp
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source/scwx/qt/map/map_widget.cpp
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@ -101,7 +107,9 @@ set(SRC_VIEW source/scwx/qt/view/level2_product_view.cpp
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set(RESOURCE_FILES scwx-qt.qrc)
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set(RESOURCE_FILES scwx-qt.qrc)
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set(SHADER_FILES gl/overlay.frag
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set(SHADER_FILES gl/color.frag
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gl/color.vert
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gl/overlay.frag
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gl/overlay.vert
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gl/overlay.vert
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gl/radar.frag
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gl/radar.frag
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gl/radar.vert
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gl/radar.vert
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@ -116,6 +124,8 @@ set(PROJECT_SOURCES ${HDR_MAIN}
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${SRC_MAIN}
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${SRC_MAIN}
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${HDR_GL}
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${HDR_GL}
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${SRC_GL}
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${SRC_GL}
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${HDR_GL_DRAW}
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${SRC_GL_DRAW}
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${HDR_MANAGER}
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${HDR_MANAGER}
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${SRC_MANAGER}
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${SRC_MANAGER}
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${UI_MAIN}
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${UI_MAIN}
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@ -138,6 +148,8 @@ source_group("Header Files\\main" FILES ${HDR_MAIN})
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source_group("Source Files\\main" FILES ${SRC_MAIN})
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source_group("Source Files\\main" FILES ${SRC_MAIN})
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source_group("Header Files\\gl" FILES ${HDR_GL})
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source_group("Header Files\\gl" FILES ${HDR_GL})
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source_group("Source Files\\gl" FILES ${SRC_GL})
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source_group("Source Files\\gl" FILES ${SRC_GL})
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source_group("Header Files\\gl\\draw" FILES ${HDR_GL_DRAW})
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source_group("Source Files\\gl\\draw" FILES ${SRC_GL_DRAW})
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source_group("Header Files\\manager" FILES ${HDR_MANAGER})
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source_group("Header Files\\manager" FILES ${HDR_MANAGER})
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source_group("Source Files\\manager" FILES ${SRC_MANAGER})
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source_group("Source Files\\manager" FILES ${SRC_MANAGER})
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source_group("UI Files\\main" FILES ${UI_MAIN})
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source_group("UI Files\\main" FILES ${UI_MAIN})
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@ -1,5 +1,7 @@
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<RCC>
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<RCC>
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<qresource prefix="/">
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<qresource prefix="/">
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<file>gl/color.frag</file>
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<file>gl/color.vert</file>
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<file>gl/overlay.frag</file>
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<file>gl/overlay.frag</file>
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<file>gl/overlay.vert</file>
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<file>gl/overlay.vert</file>
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<file>gl/radar.frag</file>
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<file>gl/radar.frag</file>
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33
scwx-qt/source/scwx/qt/gl/draw/draw_item.cpp
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33
scwx-qt/source/scwx/qt/gl/draw/draw_item.cpp
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#include <scwx/qt/gl/draw/draw_item.hpp>
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#include <boost/log/trivial.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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static const std::string logPrefix_ = "[scwx::qt::gl::draw::draw_item] ";
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class DrawItemImpl
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{
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public:
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explicit DrawItemImpl() {}
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~DrawItemImpl() {}
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};
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DrawItem::DrawItem() : p(std::make_unique<DrawItemImpl>()) {}
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DrawItem::~DrawItem() = default;
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DrawItem::DrawItem(DrawItem&&) noexcept = default;
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DrawItem& DrawItem::operator=(DrawItem&&) noexcept = default;
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} // namespace draw
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} // namespace gl
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} // namespace qt
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} // namespace scwx
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39
scwx-qt/source/scwx/qt/gl/draw/draw_item.hpp
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39
scwx-qt/source/scwx/qt/gl/draw/draw_item.hpp
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#pragma once
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#include <memory>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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class DrawItemImpl;
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class DrawItem
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{
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public:
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explicit DrawItem();
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~DrawItem();
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DrawItem(const DrawItem&) = delete;
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DrawItem& operator=(const DrawItem&) = delete;
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DrawItem(DrawItem&&) noexcept;
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DrawItem& operator=(DrawItem&&) noexcept;
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virtual void Initialize() = 0;
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virtual void Render() = 0;
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virtual void Deinitialize() = 0;
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private:
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std::unique_ptr<DrawItemImpl> p;
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};
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} // namespace draw
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} // namespace gl
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} // namespace qt
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} // namespace scwx
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286
scwx-qt/source/scwx/qt/gl/draw/rectangle.cpp
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286
scwx-qt/source/scwx/qt/gl/draw/rectangle.cpp
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#include <scwx/qt/gl/draw/rectangle.hpp>
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#include <optional>
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#include <boost/log/trivial.hpp>
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namespace scwx
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{
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namespace qt
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{
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namespace gl
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{
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namespace draw
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{
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static const std::string logPrefix_ = "[scwx::qt::gl::draw::rectangle] ";
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static constexpr size_t NUM_RECTANGLES = 5;
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static constexpr size_t NUM_TRIANGLES = NUM_RECTANGLES * 2;
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static constexpr size_t VERTICES_PER_TRIANGLE = 3;
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static constexpr size_t VERTICES_PER_RECTANGLE = VERTICES_PER_TRIANGLE * 2;
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static constexpr size_t POINTS_PER_VERTEX = 7;
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static constexpr size_t BUFFER_LENGTH =
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NUM_TRIANGLES * VERTICES_PER_TRIANGLE * POINTS_PER_VERTEX;
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class RectangleImpl
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{
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public:
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explicit RectangleImpl(OpenGLFunctions& gl) :
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gl_ {gl},
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dirty_ {false},
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visible_ {true},
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x_ {0.0f},
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y_ {0.0f},
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z_ {0.0f},
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width_ {0.0f},
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height_ {0.0f},
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borderColor_ {0, 0, 0, 0},
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borderWidth_ {0.0f},
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fillColor_ {std::nullopt},
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vao_ {GL_INVALID_INDEX},
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vbo_ {GL_INVALID_INDEX}
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{
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}
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~RectangleImpl() {}
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OpenGLFunctions& gl_;
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bool dirty_;
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bool visible_;
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float x_;
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float y_;
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float z_;
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float width_;
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float height_;
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float borderWidth_;
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boost::gil::rgba8_pixel_t borderColor_;
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std::optional<boost::gil::rgba8_pixel_t> fillColor_;
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GLuint vao_;
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GLuint vbo_;
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void Update();
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};
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Rectangle::Rectangle(OpenGLFunctions& gl) :
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DrawItem(), p(std::make_unique<RectangleImpl>(gl))
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{
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}
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Rectangle::~Rectangle() = default;
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Rectangle::Rectangle(Rectangle&&) noexcept = default;
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Rectangle& Rectangle::operator=(Rectangle&&) noexcept = default;
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void Rectangle::Initialize()
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{
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gl::OpenGLFunctions& gl = p->gl_;
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gl.glGenVertexArrays(1, &p->vao_);
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gl.glGenBuffers(1, &p->vbo_);
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gl.glBindVertexArray(p->vao_);
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gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
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gl.glBufferData(
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GL_ARRAY_BUFFER, sizeof(float) * BUFFER_LENGTH, nullptr, GL_DYNAMIC_DRAW);
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gl.glVertexAttribPointer(0,
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3,
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GL_FLOAT,
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GL_FALSE,
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POINTS_PER_VERTEX * sizeof(float),
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static_cast<void*>(0));
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gl.glEnableVertexAttribArray(0);
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gl.glVertexAttribPointer(1,
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4,
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GL_FLOAT,
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GL_FALSE,
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POINTS_PER_VERTEX * sizeof(float),
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reinterpret_cast<void*>(3 * sizeof(float)));
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gl.glEnableVertexAttribArray(1);
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p->dirty_ = true;
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}
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void Rectangle::Render()
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{
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if (p->visible_)
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{
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gl::OpenGLFunctions& gl = p->gl_;
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gl.glBindVertexArray(p->vao_);
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gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
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p->Update();
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if (p->fillColor_.has_value())
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{
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// Draw fill
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gl.glDrawArrays(GL_TRIANGLES, 24, 6);
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}
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if (p->borderWidth_ > 0.0f)
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{
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// Draw border
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gl.glDrawArrays(GL_TRIANGLES, 0, 24);
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}
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}
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}
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void Rectangle::Deinitialize()
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{
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gl::OpenGLFunctions& gl = p->gl_;
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gl.glDeleteVertexArrays(1, &p->vao_);
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gl.glDeleteBuffers(1, &p->vbo_);
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}
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void Rectangle::SetBorder(float width, boost::gil::rgba8_pixel_t color)
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{
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if (p->borderWidth_ != width || p->borderColor_ != color)
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{
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p->borderWidth_ = width;
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p->borderColor_ = color;
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p->dirty_ = true;
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}
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}
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void Rectangle::SetFill(boost::gil::rgba8_pixel_t color)
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{
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if (p->fillColor_ != color)
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{
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p->fillColor_ = color;
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p->dirty_ = true;
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}
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}
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void Rectangle::SetPosition(float x, float y)
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{
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if (p->x_ != x || p->y_ != y)
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{
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p->x_ = x;
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p->y_ = y;
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p->dirty_ = true;
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}
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}
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void Rectangle::SetSize(float width, float height)
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{
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if (p->width_ != width || p->height_ != height)
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{
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p->width_ = width;
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p->height_ = height;
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p->dirty_ = true;
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}
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}
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void Rectangle::SetVisible(bool visible)
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{
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p->visible_ = visible;
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}
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void RectangleImpl::Update()
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{
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if (dirty_)
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{
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gl::OpenGLFunctions& gl = gl_;
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const float lox = x_;
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const float rox = x_ + width_;
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const float boy = y_;
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const float toy = y_ + height_;
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const float lix = lox + borderWidth_;
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const float rix = rox - borderWidth_;
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|
|
||||||
|
const float biy = boy + borderWidth_;
|
||||||
|
const float tiy = toy - borderWidth_;
|
||||||
|
|
||||||
|
const float bc0 = borderColor_[0] / 255.0f;
|
||||||
|
const float bc1 = borderColor_[1] / 255.0f;
|
||||||
|
const float bc2 = borderColor_[2] / 255.0f;
|
||||||
|
const float bc3 = borderColor_[3] / 255.0f;
|
||||||
|
|
||||||
|
float fc0 = 0.0f;
|
||||||
|
float fc1 = 0.0f;
|
||||||
|
float fc2 = 0.0f;
|
||||||
|
float fc3 = 0.0f;
|
||||||
|
|
||||||
|
if (fillColor_.has_value())
|
||||||
|
{
|
||||||
|
boost::gil::rgba8_pixel_t& fc = fillColor_.value();
|
||||||
|
|
||||||
|
fc0 = fc[0] / 255.0f;
|
||||||
|
fc1 = fc[1] / 255.0f;
|
||||||
|
fc2 = fc[2] / 255.0f;
|
||||||
|
fc3 = fc[3] / 255.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
const float buffer[NUM_RECTANGLES][VERTICES_PER_RECTANGLE]
|
||||||
|
[POINTS_PER_VERTEX] = //
|
||||||
|
{ //
|
||||||
|
|
||||||
|
// Left Border
|
||||||
|
{
|
||||||
|
{lox, boy, z_, bc0, bc1, bc2, bc3}, // BL
|
||||||
|
{lox, toy, z_, bc0, bc1, bc2, bc3}, // TL
|
||||||
|
{lix, boy, z_, bc0, bc1, bc2, bc3}, // BR
|
||||||
|
{lix, boy, z_, bc0, bc1, bc2, bc3}, // BR
|
||||||
|
{lix, toy, z_, bc0, bc1, bc2, bc3}, // TR
|
||||||
|
{lox, toy, z_, bc0, bc1, bc2, bc3} // TL
|
||||||
|
},
|
||||||
|
// Right Border
|
||||||
|
{
|
||||||
|
{rox, boy, z_, bc0, bc1, bc2, bc3}, // BR
|
||||||
|
{rox, toy, z_, bc0, bc1, bc2, bc3}, // TR
|
||||||
|
{rix, boy, z_, bc0, bc1, bc2, bc3}, // BL
|
||||||
|
{rix, boy, z_, bc0, bc1, bc2, bc3}, // BL
|
||||||
|
{rix, toy, z_, bc0, bc1, bc2, bc3}, // TL
|
||||||
|
{rox, toy, z_, bc0, bc1, bc2, bc3} // TR
|
||||||
|
},
|
||||||
|
// Top Border
|
||||||
|
{
|
||||||
|
{lox, toy, z_, bc0, bc1, bc2, bc3}, // TL
|
||||||
|
{rox, toy, z_, bc0, bc1, bc2, bc3}, // TR
|
||||||
|
{rox, tiy, z_, bc0, bc1, bc2, bc3}, // BR
|
||||||
|
{rox, tiy, z_, bc0, bc1, bc2, bc3}, // BR
|
||||||
|
{lox, tiy, z_, bc0, bc1, bc2, bc3}, // BL
|
||||||
|
{lox, toy, z_, bc0, bc1, bc2, bc3} // TL
|
||||||
|
},
|
||||||
|
// Bottom Border
|
||||||
|
{
|
||||||
|
{lox, boy, z_, bc0, bc1, bc2, bc3}, // BL
|
||||||
|
{rox, boy, z_, bc0, bc1, bc2, bc3}, // BR
|
||||||
|
{rox, biy, z_, bc0, bc1, bc2, bc3}, // TR
|
||||||
|
{rox, biy, z_, bc0, bc1, bc2, bc3}, // TR
|
||||||
|
{lox, biy, z_, bc0, bc1, bc2, bc3}, // TL
|
||||||
|
{lox, boy, z_, bc0, bc1, bc2, bc3} // BL
|
||||||
|
},
|
||||||
|
// Fill
|
||||||
|
{
|
||||||
|
{lox, toy, z_, fc0, fc1, fc2, fc3}, // TL
|
||||||
|
{rox, toy, z_, fc0, fc1, fc2, fc3}, // TR
|
||||||
|
{rox, boy, z_, fc0, fc1, fc2, fc3}, // BR
|
||||||
|
{rox, boy, z_, fc0, fc1, fc2, fc3}, // BR
|
||||||
|
{lox, boy, z_, fc0, fc1, fc2, fc3}, // BL
|
||||||
|
{lox, toy, z_, fc0, fc1, fc2, fc3} // TL
|
||||||
|
}};
|
||||||
|
|
||||||
|
gl.glBufferData(GL_ARRAY_BUFFER,
|
||||||
|
sizeof(float) * BUFFER_LENGTH,
|
||||||
|
buffer,
|
||||||
|
GL_DYNAMIC_DRAW);
|
||||||
|
|
||||||
|
dirty_ = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace draw
|
||||||
|
} // namespace gl
|
||||||
|
} // namespace qt
|
||||||
|
} // namespace scwx
|
||||||
48
scwx-qt/source/scwx/qt/gl/draw/rectangle.hpp
Normal file
48
scwx-qt/source/scwx/qt/gl/draw/rectangle.hpp
Normal file
|
|
@ -0,0 +1,48 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <scwx/qt/gl/gl.hpp>
|
||||||
|
#include <scwx/qt/gl/draw/draw_item.hpp>
|
||||||
|
|
||||||
|
#include <boost/gil.hpp>
|
||||||
|
|
||||||
|
namespace scwx
|
||||||
|
{
|
||||||
|
namespace qt
|
||||||
|
{
|
||||||
|
namespace gl
|
||||||
|
{
|
||||||
|
namespace draw
|
||||||
|
{
|
||||||
|
|
||||||
|
class RectangleImpl;
|
||||||
|
|
||||||
|
class Rectangle : public DrawItem
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
explicit Rectangle(OpenGLFunctions& gl);
|
||||||
|
~Rectangle();
|
||||||
|
|
||||||
|
Rectangle(const Rectangle&) = delete;
|
||||||
|
Rectangle& operator=(const Rectangle&) = delete;
|
||||||
|
|
||||||
|
Rectangle(Rectangle&&) noexcept;
|
||||||
|
Rectangle& operator=(Rectangle&&) noexcept;
|
||||||
|
|
||||||
|
void Initialize() override;
|
||||||
|
void Render() override;
|
||||||
|
void Deinitialize() override;
|
||||||
|
|
||||||
|
void SetBorder(float width, boost::gil::rgba8_pixel_t color);
|
||||||
|
void SetFill(boost::gil::rgba8_pixel_t color);
|
||||||
|
void SetPosition(float x, float y);
|
||||||
|
void SetSize(float width, float height);
|
||||||
|
void SetVisible(bool visible);
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::unique_ptr<RectangleImpl> p;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace draw
|
||||||
|
} // namespace gl
|
||||||
|
} // namespace qt
|
||||||
|
} // namespace scwx
|
||||||
98
scwx-qt/source/scwx/qt/map/draw_layer.cpp
Normal file
98
scwx-qt/source/scwx/qt/map/draw_layer.cpp
Normal file
|
|
@ -0,0 +1,98 @@
|
||||||
|
#include <scwx/qt/map/draw_layer.hpp>
|
||||||
|
#include <scwx/qt/gl/shader_program.hpp>
|
||||||
|
|
||||||
|
#include <boost/log/trivial.hpp>
|
||||||
|
#include <glm/glm.hpp>
|
||||||
|
#include <glm/gtc/matrix_transform.hpp>
|
||||||
|
#include <glm/gtc/type_ptr.hpp>
|
||||||
|
|
||||||
|
namespace scwx
|
||||||
|
{
|
||||||
|
namespace qt
|
||||||
|
{
|
||||||
|
namespace map
|
||||||
|
{
|
||||||
|
|
||||||
|
static const std::string logPrefix_ = "[scwx::qt::map::draw_layer] ";
|
||||||
|
|
||||||
|
class DrawLayerImpl
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
explicit DrawLayerImpl(std::shared_ptr<MapContext> context) :
|
||||||
|
shaderProgram_ {context->gl_}, uMVPMatrixLocation_(GL_INVALID_INDEX)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
~DrawLayerImpl() {}
|
||||||
|
|
||||||
|
gl::ShaderProgram shaderProgram_;
|
||||||
|
GLint uMVPMatrixLocation_;
|
||||||
|
|
||||||
|
std::vector<std::shared_ptr<gl::draw::DrawItem>> drawList_;
|
||||||
|
};
|
||||||
|
|
||||||
|
DrawLayer::DrawLayer(std::shared_ptr<MapContext> context) :
|
||||||
|
GenericLayer(context), p(std::make_unique<DrawLayerImpl>(context))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
DrawLayer::~DrawLayer() = default;
|
||||||
|
|
||||||
|
void DrawLayer::Initialize()
|
||||||
|
{
|
||||||
|
gl::OpenGLFunctions& gl = context()->gl_;
|
||||||
|
|
||||||
|
p->shaderProgram_.Load(":/gl/color.vert", ":/gl/color.frag");
|
||||||
|
|
||||||
|
p->uMVPMatrixLocation_ =
|
||||||
|
gl.glGetUniformLocation(p->shaderProgram_.id(), "uMVPMatrix");
|
||||||
|
if (p->uMVPMatrixLocation_ == -1)
|
||||||
|
{
|
||||||
|
BOOST_LOG_TRIVIAL(warning) << logPrefix_ << "Could not find uMVPMatrix";
|
||||||
|
}
|
||||||
|
|
||||||
|
p->shaderProgram_.Use();
|
||||||
|
|
||||||
|
for (auto item : p->drawList_)
|
||||||
|
{
|
||||||
|
item->Initialize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
|
||||||
|
{
|
||||||
|
gl::OpenGLFunctions& gl = context()->gl_;
|
||||||
|
|
||||||
|
p->shaderProgram_.Use();
|
||||||
|
|
||||||
|
glm::mat4 projection = glm::ortho(0.0f,
|
||||||
|
static_cast<float>(params.width),
|
||||||
|
0.0f,
|
||||||
|
static_cast<float>(params.height),
|
||||||
|
-10.0f,
|
||||||
|
10.0f);
|
||||||
|
|
||||||
|
gl.glUniformMatrix4fv(
|
||||||
|
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));
|
||||||
|
|
||||||
|
for (auto item : p->drawList_)
|
||||||
|
{
|
||||||
|
item->Render();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawLayer::Deinitialize()
|
||||||
|
{
|
||||||
|
for (auto item : p->drawList_)
|
||||||
|
{
|
||||||
|
item->Deinitialize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawLayer::AddDrawItem(std::shared_ptr<gl::draw::DrawItem> drawItem)
|
||||||
|
{
|
||||||
|
p->drawList_.push_back(drawItem);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace map
|
||||||
|
} // namespace qt
|
||||||
|
} // namespace scwx
|
||||||
34
scwx-qt/source/scwx/qt/map/draw_layer.hpp
Normal file
34
scwx-qt/source/scwx/qt/map/draw_layer.hpp
Normal file
|
|
@ -0,0 +1,34 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <scwx/qt/gl/draw/draw_item.hpp>
|
||||||
|
#include <scwx/qt/map/generic_layer.hpp>
|
||||||
|
|
||||||
|
namespace scwx
|
||||||
|
{
|
||||||
|
namespace qt
|
||||||
|
{
|
||||||
|
namespace map
|
||||||
|
{
|
||||||
|
|
||||||
|
class DrawLayerImpl;
|
||||||
|
|
||||||
|
class DrawLayer : public GenericLayer
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
explicit DrawLayer(std::shared_ptr<MapContext> context);
|
||||||
|
virtual ~DrawLayer();
|
||||||
|
|
||||||
|
virtual void Initialize();
|
||||||
|
virtual void Render(const QMapbox::CustomLayerRenderParameters&);
|
||||||
|
virtual void Deinitialize();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void AddDrawItem(std::shared_ptr<gl::draw::DrawItem> drawItem);
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::unique_ptr<DrawLayerImpl> p;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace map
|
||||||
|
} // namespace qt
|
||||||
|
} // namespace scwx
|
||||||
|
|
@ -304,8 +304,8 @@ void MapWidget::AddLayers()
|
||||||
p->map_->addCustomLayer("radar", std::move(pHost), before);
|
p->map_->addCustomLayer("radar", std::move(pHost), before);
|
||||||
RadarRangeLayer::Add(
|
RadarRangeLayer::Add(
|
||||||
p->map_, p->context_->radarProductView_->range(), before);
|
p->map_, p->context_->radarProductView_->range(), before);
|
||||||
p->map_->addCustomLayer("overlay", std::move(pOverlayHost));
|
|
||||||
p->map_->addCustomLayer("colorTable", std::move(pColorTableHost));
|
p->map_->addCustomLayer("colorTable", std::move(pColorTableHost));
|
||||||
|
p->map_->addCustomLayer("overlay", std::move(pOverlayHost));
|
||||||
}
|
}
|
||||||
|
|
||||||
void MapWidget::keyPressEvent(QKeyEvent* ev)
|
void MapWidget::keyPressEvent(QKeyEvent* ev)
|
||||||
|
|
|
||||||
|
|
@ -1,9 +1,10 @@
|
||||||
// Enable chrono formatters
|
// Enable chrono formatters
|
||||||
#ifndef __cpp_lib_format
|
#ifndef __cpp_lib_format
|
||||||
#define __cpp_lib_format 202110L
|
# define __cpp_lib_format 202110L
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include <scwx/qt/map/overlay_layer.hpp>
|
#include <scwx/qt/map/overlay_layer.hpp>
|
||||||
|
#include <scwx/qt/gl/draw/rectangle.hpp>
|
||||||
#include <scwx/qt/gl/shader_program.hpp>
|
#include <scwx/qt/gl/shader_program.hpp>
|
||||||
#include <scwx/qt/gl/text_shader.hpp>
|
#include <scwx/qt/gl/text_shader.hpp>
|
||||||
#include <scwx/qt/util/font.hpp>
|
#include <scwx/qt/util/font.hpp>
|
||||||
|
|
@ -42,6 +43,8 @@ public:
|
||||||
vbo_ {GL_INVALID_INDEX},
|
vbo_ {GL_INVALID_INDEX},
|
||||||
vao_ {GL_INVALID_INDEX},
|
vao_ {GL_INVALID_INDEX},
|
||||||
texture_ {GL_INVALID_INDEX},
|
texture_ {GL_INVALID_INDEX},
|
||||||
|
activeBoxOuter_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
|
||||||
|
activeBoxInner_ {std::make_shared<gl::draw::Rectangle>(context->gl_)},
|
||||||
sweepTimeString_ {},
|
sweepTimeString_ {},
|
||||||
sweepTimeNeedsUpdate_ {true}
|
sweepTimeNeedsUpdate_ {true}
|
||||||
{
|
{
|
||||||
|
|
@ -54,24 +57,34 @@ public:
|
||||||
gl::ShaderProgram shaderProgram_;
|
gl::ShaderProgram shaderProgram_;
|
||||||
GLint uMVPMatrixLocation_;
|
GLint uMVPMatrixLocation_;
|
||||||
GLint uColorLocation_;
|
GLint uColorLocation_;
|
||||||
std::array<GLuint, 2> vbo_;
|
GLuint vbo_;
|
||||||
GLuint vao_;
|
GLuint vao_;
|
||||||
GLuint texture_;
|
GLuint texture_;
|
||||||
|
|
||||||
|
std::shared_ptr<gl::draw::Rectangle> activeBoxOuter_;
|
||||||
|
std::shared_ptr<gl::draw::Rectangle> activeBoxInner_;
|
||||||
|
|
||||||
std::string sweepTimeString_;
|
std::string sweepTimeString_;
|
||||||
bool sweepTimeNeedsUpdate_;
|
bool sweepTimeNeedsUpdate_;
|
||||||
};
|
};
|
||||||
|
|
||||||
OverlayLayer::OverlayLayer(std::shared_ptr<MapContext> context) :
|
OverlayLayer::OverlayLayer(std::shared_ptr<MapContext> context) :
|
||||||
GenericLayer(context), p(std::make_unique<OverlayLayerImpl>(context))
|
DrawLayer(context), p(std::make_unique<OverlayLayerImpl>(context))
|
||||||
{
|
{
|
||||||
|
AddDrawItem(p->activeBoxOuter_);
|
||||||
|
AddDrawItem(p->activeBoxInner_);
|
||||||
|
|
||||||
|
p->activeBoxInner_->SetPosition(1.0f, 1.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
OverlayLayer::~OverlayLayer() = default;
|
OverlayLayer::~OverlayLayer() = default;
|
||||||
|
|
||||||
void OverlayLayer::Initialize()
|
void OverlayLayer::Initialize()
|
||||||
{
|
{
|
||||||
BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "Initialize()";
|
BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "Initialize()";
|
||||||
|
|
||||||
|
DrawLayer::Initialize();
|
||||||
|
|
||||||
gl::OpenGLFunctions& gl = context()->gl_;
|
gl::OpenGLFunctions& gl = context()->gl_;
|
||||||
|
|
||||||
p->textShader_.Initialize();
|
p->textShader_.Initialize();
|
||||||
|
|
@ -104,20 +117,12 @@ void OverlayLayer::Initialize()
|
||||||
gl.glGenVertexArrays(1, &p->vao_);
|
gl.glGenVertexArrays(1, &p->vao_);
|
||||||
|
|
||||||
// Generate vertex buffer objects
|
// Generate vertex buffer objects
|
||||||
gl.glGenBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
|
gl.glGenBuffers(1, &p->vbo_);
|
||||||
|
|
||||||
gl.glBindVertexArray(p->vao_);
|
gl.glBindVertexArray(p->vao_);
|
||||||
|
|
||||||
// Active box (dynamic sized)
|
|
||||||
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
|
|
||||||
gl.glBufferData(
|
|
||||||
GL_ARRAY_BUFFER, sizeof(float) * 5 * 2, nullptr, GL_DYNAMIC_DRAW);
|
|
||||||
|
|
||||||
gl.glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
|
|
||||||
gl.glEnableVertexAttribArray(0);
|
|
||||||
|
|
||||||
// Upper right panel (dynamic sized)
|
// Upper right panel (dynamic sized)
|
||||||
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
|
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
|
||||||
gl.glBufferData(
|
gl.glBufferData(
|
||||||
GL_ARRAY_BUFFER, sizeof(float) * 6 * 2, nullptr, GL_DYNAMIC_DRAW);
|
GL_ARRAY_BUFFER, sizeof(float) * 6 * 2, nullptr, GL_DYNAMIC_DRAW);
|
||||||
|
|
||||||
|
|
@ -164,25 +169,15 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
|
||||||
gl.glUniformMatrix4fv(
|
gl.glUniformMatrix4fv(
|
||||||
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));
|
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(projection));
|
||||||
|
|
||||||
|
// Active Box
|
||||||
|
p->activeBoxOuter_->SetVisible(context()->settings_.isActive_);
|
||||||
|
p->activeBoxInner_->SetVisible(context()->settings_.isActive_);
|
||||||
if (context()->settings_.isActive_)
|
if (context()->settings_.isActive_)
|
||||||
{
|
{
|
||||||
const float vertexLX = 1.0f;
|
p->activeBoxOuter_->SetSize(params.width, params.height);
|
||||||
const float vertexRX = static_cast<float>(params.width) - 1.0f;
|
p->activeBoxOuter_->SetBorder(1.0f, {0, 0, 0, 255});
|
||||||
const float vertexTY = static_cast<float>(params.height) - 1.0f;
|
p->activeBoxInner_->SetSize(params.width - 2.0f, params.height - 2.0f);
|
||||||
const float vertexBY = 1.0f;
|
p->activeBoxInner_->SetBorder(1.0f, {255, 255, 255, 255});
|
||||||
const float vertices[5][2] = {{vertexLX, vertexTY}, // TL
|
|
||||||
{vertexLX, vertexBY}, // BL
|
|
||||||
{vertexRX, vertexBY}, // BR
|
|
||||||
{vertexRX, vertexTY}, // TR
|
|
||||||
{vertexLX, vertexTY}}; // TL
|
|
||||||
|
|
||||||
// Draw vertices
|
|
||||||
gl.glBindVertexArray(p->vao_);
|
|
||||||
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
|
|
||||||
gl.glVertexAttribPointer(
|
|
||||||
0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
|
|
||||||
gl.glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices);
|
|
||||||
gl.glDrawArrays(GL_LINE_STRIP, 0, 5);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (p->sweepTimeString_.length() > 0)
|
if (p->sweepTimeString_.length() > 0)
|
||||||
|
|
@ -207,7 +202,7 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
|
||||||
|
|
||||||
// Draw vertices
|
// Draw vertices
|
||||||
gl.glBindVertexArray(p->vao_);
|
gl.glBindVertexArray(p->vao_);
|
||||||
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
|
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
|
||||||
gl.glVertexAttribPointer(
|
gl.glVertexAttribPointer(
|
||||||
0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
|
0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
|
||||||
gl.glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices);
|
gl.glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices);
|
||||||
|
|
@ -225,6 +220,8 @@ void OverlayLayer::Render(const QMapbox::CustomLayerRenderParameters& params)
|
||||||
gl::TextAlign::Right);
|
gl::TextAlign::Right);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DrawLayer::Render(params);
|
||||||
|
|
||||||
SCWX_GL_CHECK_ERROR();
|
SCWX_GL_CHECK_ERROR();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -232,16 +229,18 @@ void OverlayLayer::Deinitialize()
|
||||||
{
|
{
|
||||||
BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "Deinitialize()";
|
BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "Deinitialize()";
|
||||||
|
|
||||||
|
DrawLayer::Deinitialize();
|
||||||
|
|
||||||
gl::OpenGLFunctions& gl = context()->gl_;
|
gl::OpenGLFunctions& gl = context()->gl_;
|
||||||
|
|
||||||
gl.glDeleteVertexArrays(1, &p->vao_);
|
gl.glDeleteVertexArrays(1, &p->vao_);
|
||||||
gl.glDeleteBuffers(static_cast<GLsizei>(p->vbo_.size()), p->vbo_.data());
|
gl.glDeleteBuffers(1, &p->vbo_);
|
||||||
gl.glDeleteTextures(1, &p->texture_);
|
gl.glDeleteTextures(1, &p->texture_);
|
||||||
|
|
||||||
p->uMVPMatrixLocation_ = GL_INVALID_INDEX;
|
p->uMVPMatrixLocation_ = GL_INVALID_INDEX;
|
||||||
p->uColorLocation_ = GL_INVALID_INDEX;
|
p->uColorLocation_ = GL_INVALID_INDEX;
|
||||||
p->vao_ = GL_INVALID_INDEX;
|
p->vao_ = GL_INVALID_INDEX;
|
||||||
p->vbo_ = {GL_INVALID_INDEX};
|
p->vbo_ = GL_INVALID_INDEX;
|
||||||
p->texture_ = GL_INVALID_INDEX;
|
p->texture_ = GL_INVALID_INDEX;
|
||||||
|
|
||||||
disconnect(context()->radarProductView_.get(),
|
disconnect(context()->radarProductView_.get(),
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <scwx/qt/map/generic_layer.hpp>
|
#include <scwx/qt/map/draw_layer.hpp>
|
||||||
|
|
||||||
namespace scwx
|
namespace scwx
|
||||||
{
|
{
|
||||||
|
|
@ -11,7 +11,7 @@ namespace map
|
||||||
|
|
||||||
class OverlayLayerImpl;
|
class OverlayLayerImpl;
|
||||||
|
|
||||||
class OverlayLayer : public GenericLayer
|
class OverlayLayer : public DrawLayer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
explicit OverlayLayer(std::shared_ptr<MapContext> context);
|
explicit OverlayLayer(std::shared_ptr<MapContext> context);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue