Color output based on moment data

This commit is contained in:
Dan Paulat 2021-07-27 00:24:12 -05:00
parent 421c600ed0
commit f004c7aee0
5 changed files with 176 additions and 60 deletions

View file

@ -5,9 +5,22 @@ precision mediump float;
uniform sampler2D uTexture;
in vec2 texCoord;
flat in uint dataMoment;
layout (location = 0) out vec4 fragColor;
void main()
{
gl_FragColor = vec4(1.0f, 0.0f, 0.0f, 1.0f);
if (dataMoment < 126u)
{
fragColor = vec4(0.0f, 0.5f, 0.0f, 0.9f);
}
else if (dataMoment < 156u)
{
fragColor = vec4(1.0f, 0.75f, 0.0f, 0.9f);
}
else
{
fragColor = vec4(1.0f, 0.0f, 0.0f, 0.9f);
}
}

View file

@ -7,12 +7,12 @@
#define RAD2DEG 57.295779513082320876798156332941f
layout (location = 0) in vec2 aLatLong;
layout (location = 1) in vec2 aTexCoord;
layout (location = 1) in uint aDataMoment;
uniform mat4 uMVPMatrix;
uniform vec2 uMapScreenCoord;
out vec2 texCoord;
flat out uint dataMoment;
vec2 latLngToScreenCoordinate(in vec2 latLng)
{
@ -25,8 +25,8 @@ vec2 latLngToScreenCoordinate(in vec2 latLng)
void main()
{
// Pass the texture coordinate to the fragment shader
texCoord = aTexCoord;
// Pass the coded data moment to the fragment shader
dataMoment = aDataMoment;
vec2 p = latLngToScreenCoordinate(aLatLong) - uMapScreenCoord;

View file

@ -47,7 +47,7 @@ public:
ShaderProgram shaderProgram_;
GLint uMVPMatrixLocation_;
GLint uMapScreenCoordLocation_;
GLuint vbo_;
std::array<GLuint, 2> vbo_;
GLuint vao_;
GLsizeiptr numVertices_;
@ -90,18 +90,18 @@ void RadarLayer::initialize()
}
const std::vector<float>& vertices = p->radarView_->vertices();
const std::vector<uint8_t>& dataMoments8 = p->radarView_->data_moments8();
const std::vector<uint16_t>& dataMoments16 = p->radarView_->data_moments16();
// Generate a vertex buffer object
gl.glGenBuffers(1, &p->vbo_);
// Generate a vertex array object
// Generate and bind a vertex array object
gl.glGenVertexArrays(1, &p->vao_);
// Bind vertex array object
gl.glBindVertexArray(p->vao_);
// Copy vertices array in a buffer for OpenGL to use
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_);
// Generate vertex buffer objects
gl.glGenBuffers(2, p->vbo_.data());
// Buffer vertices
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[0]);
timer.start();
gl.glBufferData(GL_ARRAY_BUFFER,
vertices.size() * sizeof(GLfloat),
@ -111,12 +111,38 @@ void RadarLayer::initialize()
BOOST_LOG_TRIVIAL(debug)
<< logPrefix_ << "Vertices buffered in " << timer.format(6, "%ws");
// Set the vertex attributes pointers
gl.glVertexAttribPointer(
0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), static_cast<void*>(0));
gl.glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, static_cast<void*>(0));
gl.glEnableVertexAttribArray(0);
p->numVertices_ = vertices.size();
// Buffer data moments
const GLvoid* data;
GLsizeiptr dataSize;
GLenum type;
if (dataMoments8.size() > 0)
{
data = static_cast<const GLvoid*>(dataMoments8.data());
dataSize = dataMoments8.size() * sizeof(GLubyte);
type = GL_UNSIGNED_BYTE;
}
else
{
data = static_cast<const GLvoid*>(dataMoments16.data());
dataSize = dataMoments16.size() * sizeof(GLushort);
type = GL_UNSIGNED_SHORT;
}
gl.glBindBuffer(GL_ARRAY_BUFFER, p->vbo_[1]);
timer.start();
gl.glBufferData(GL_ARRAY_BUFFER, dataSize, data, GL_STATIC_DRAW);
timer.stop();
BOOST_LOG_TRIVIAL(debug)
<< logPrefix_ << "Data moments buffered in " << timer.format(6, "%ws");
gl.glVertexAttribIPointer(1, 1, type, 0, static_cast<void*>(0));
gl.glEnableVertexAttribArray(1);
p->numVertices_ = vertices.size() / 2;
}
void RadarLayer::render(const QMapbox::CustomLayerRenderParameters& params)
@ -145,9 +171,7 @@ void RadarLayer::render(const QMapbox::CustomLayerRenderParameters& params)
p->uMVPMatrixLocation_, 1, GL_FALSE, glm::value_ptr(uMVPMatrix));
gl.glBindVertexArray(p->vao_);
gl.glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
gl.glDrawArrays(GL_TRIANGLES, 0, p->numVertices_);
gl.glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
void RadarLayer::deinitialize()
@ -157,11 +181,11 @@ void RadarLayer::deinitialize()
BOOST_LOG_TRIVIAL(debug) << logPrefix_ << "deinitialize()";
gl.glDeleteVertexArrays(1, &p->vao_);
gl.glDeleteBuffers(1, &p->vbo_);
gl.glDeleteBuffers(2, p->vbo_.data());
p->uMVPMatrixLocation_ = GL_INVALID_INDEX;
p->vao_ = GL_INVALID_INDEX;
p->vbo_ = GL_INVALID_INDEX;
p->vbo_ = {GL_INVALID_INDEX};
}
static glm::vec2

View file

@ -30,6 +30,8 @@ public:
std::shared_ptr<QMapboxGL> map_;
std::vector<float> vertices_;
std::vector<uint8_t> dataMoments8_;
std::vector<uint16_t> dataMoments16_;
};
RadarView::RadarView(std::shared_ptr<manager::RadarManager> radarManager,
@ -52,6 +54,16 @@ double RadarView::scale() const
return p->map_->scale();
}
const std::vector<uint8_t>& RadarView::data_moments8() const
{
return p->dataMoments8_;
}
const std::vector<uint16_t>& RadarView::data_moments16() const
{
return p->dataMoments16_;
}
const std::vector<float>& RadarView::vertices() const
{
return p->vertices_;
@ -83,12 +95,33 @@ void RadarView::Initialize()
auto momentData0 = radarData[0]->moment_data_block(blockType);
// Setup vertex vector
std::vector<float>& vertices = p->vertices_;
const size_t radials = radarData.size();
const uint32_t gates = momentData0->number_of_data_moment_gates();
size_t vIndex = 0;
vertices.clear();
vertices.resize(radials * gates * VERTICES_PER_BIN * VALUES_PER_VERTEX);
size_t index = 0;
// Setup data moment vector
std::vector<uint8_t>& dataMoments8 = p->dataMoments8_;
std::vector<uint16_t>& dataMoments16 = p->dataMoments16_;
size_t mIndex = 0;
if (momentData0->data_word_size() == 8)
{
dataMoments16.resize(0);
dataMoments16.shrink_to_fit();
dataMoments8.resize(radials * gates * VERTICES_PER_BIN);
}
else
{
dataMoments8.resize(0);
dataMoments8.shrink_to_fit();
dataMoments16.resize(radials * gates * VERTICES_PER_BIN);
}
// Compute threshold at which to display an individual bin
const float scale = momentData0->scale();
@ -111,6 +144,13 @@ void RadarView::Initialize()
auto radialData = radarData[radial];
auto momentData = radarData[radial]->moment_data_block(blockType);
if (momentData0->data_word_size() != momentData->data_word_size())
{
BOOST_LOG_TRIVIAL(warning)
<< logPrefix_ << "Radial " << radial << " has different word size";
continue;
}
// Compute gate interval
const uint16_t dataMomentRange = momentData->data_moment_range_raw();
const uint16_t dataMomentInterval =
@ -129,31 +169,54 @@ void RadarView::Initialize()
std::min<uint16_t>(startGate + numberOfDataMomentGates * gateSize,
common::MAX_DATA_MOMENT_GATES);
const uint8_t* dataMoments8 = nullptr;
const uint16_t* dataMoments16 = nullptr;
const uint8_t* dataMomentsArray8 = nullptr;
const uint16_t* dataMomentsArray16 = nullptr;
if (momentData->data_word_size() == 8)
{
dataMoments8 =
dataMomentsArray8 =
reinterpret_cast<const uint8_t*>(momentData->data_moments());
}
else
{
dataMoments16 =
dataMomentsArray16 =
reinterpret_cast<const uint16_t*>(momentData->data_moments());
}
for (uint16_t gate = startGate, i = 0; gate + gateSize <= endGate;
gate += gateSize, ++i)
{
uint16_t dataValue =
(dataMoments8 != nullptr) ? dataMoments8[i] : dataMoments16[i];
size_t vertexCount = (gate > 0) ? 6 : 3;
// Store data moment value
if (dataMomentsArray8 != nullptr)
{
uint8_t dataValue = dataMomentsArray8[i];
if (dataValue < snrThreshold)
{
continue;
}
for (size_t m = 0; m < vertexCount; m++)
{
dataMoments8[mIndex++] = dataMomentsArray8[i];
}
}
else
{
uint16_t dataValue = dataMomentsArray16[i];
if (dataValue < snrThreshold)
{
continue;
}
for (size_t m = 0; m < vertexCount; m++)
{
dataMoments16[mIndex++] = dataMomentsArray16[i];
}
}
// Store vertices
if (gate > 0)
{
const uint16_t baseCoord = gate - 1;
@ -170,23 +233,25 @@ void RadarView::Initialize()
2;
size_t offset4 = offset3 + gateSize * 2;
vertices[index++] = coordinates[offset1];
vertices[index++] = coordinates[offset1 + 1];
vertices[vIndex++] = coordinates[offset1];
vertices[vIndex++] = coordinates[offset1 + 1];
vertices[index++] = coordinates[offset2];
vertices[index++] = coordinates[offset2 + 1];
vertices[vIndex++] = coordinates[offset2];
vertices[vIndex++] = coordinates[offset2 + 1];
vertices[index++] = coordinates[offset3];
vertices[index++] = coordinates[offset3 + 1];
vertices[vIndex++] = coordinates[offset3];
vertices[vIndex++] = coordinates[offset3 + 1];
vertices[index++] = coordinates[offset3];
vertices[index++] = coordinates[offset3 + 1];
vertices[vIndex++] = coordinates[offset3];
vertices[vIndex++] = coordinates[offset3 + 1];
vertices[index++] = coordinates[offset4];
vertices[index++] = coordinates[offset4 + 1];
vertices[vIndex++] = coordinates[offset4];
vertices[vIndex++] = coordinates[offset4 + 1];
vertices[index++] = coordinates[offset2];
vertices[index++] = coordinates[offset2 + 1];
vertices[vIndex++] = coordinates[offset2];
vertices[vIndex++] = coordinates[offset2 + 1];
vertexCount = 6;
}
else
{
@ -203,18 +268,30 @@ void RadarView::Initialize()
2;
// TODO: Radar location
vertices[index++] = 38.6986f;
vertices[index++] = -90.6828f;
vertices[vIndex++] = 38.6986f;
vertices[vIndex++] = -90.6828f;
vertices[index++] = coordinates[offset1];
vertices[index++] = coordinates[offset1 + 1];
vertices[vIndex++] = coordinates[offset1];
vertices[vIndex++] = coordinates[offset1 + 1];
vertices[index++] = coordinates[offset2];
vertices[index++] = coordinates[offset2 + 1];
vertices[vIndex++] = coordinates[offset2];
vertices[vIndex++] = coordinates[offset2 + 1];
vertexCount = 3;
}
}
}
vertices.resize(index);
vertices.resize(vIndex);
if (momentData0->data_word_size() == 8)
{
dataMoments8.resize(mIndex);
}
else
{
dataMoments16.resize(mIndex);
}
timer.stop();
BOOST_LOG_TRIVIAL(debug)
<< logPrefix_ << "Vertices calculated in " << timer.format(6, "%ws");

View file

@ -31,6 +31,8 @@ public:
double bearing() const;
double scale() const;
const std::vector<uint8_t>& data_moments8() const;
const std::vector<uint16_t>& data_moments16() const;
const std::vector<float>& vertices() const;
void Initialize();