Dan Paulat
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7198d1c7af
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Use GL_TEXTURE_2D_ARRAY to enable multiple texture atlases
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2023-09-02 13:44:56 -05:00 |
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Dan Paulat
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4c093d65f6
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Populate cached images into the texture atlas
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2023-07-30 22:31:05 -05:00 |
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Dan Paulat
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023688b746
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General GCC compilation fixes
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2023-04-17 18:37:23 -05:00 |
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Dan Paulat
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90c8c0183a
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USe a common default geodesic object instead of duplicate copies.
All used functions are constant, and don't require unique instantiations for thread safety.
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2023-02-19 15:16:34 -06:00 |
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Dan Paulat
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2ac141ea1a
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Update to latest maplibre-gl-native, including rename from QMapboxGL to QMapLibreGL
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2022-10-20 22:54:53 -05:00 |
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Dan Paulat
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aadf948656
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Fixing geo line angle
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2022-10-17 22:24:41 -05:00 |
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Dan Paulat
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0fa6ef01f0
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Move texture binding to layer, and reference atlas coordinates in draw item
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2022-10-06 00:35:22 -05:00 |
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Dan Paulat
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4b1d63ea62
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Adding default texture to line, fixing texture coordinates
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2022-10-04 23:16:57 -05:00 |
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Dan Paulat
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5ae098daff
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Geo line requires two projection matrices
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2022-10-03 01:03:27 -05:00 |
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Dan Paulat
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4aad9fd3d4
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Use map projection with geo line
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2022-10-03 00:40:59 -05:00 |
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Dan Paulat
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ca9331cf7c
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Add shader programs to Geo Line class
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2022-10-03 00:21:31 -05:00 |
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Dan Paulat
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224d36bae5
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Define draw item shaders in draw items, not the generic draw layer
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2022-10-03 00:13:01 -05:00 |
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Dan Paulat
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7a07e0f698
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Untested geo line implementation without texture
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2022-09-24 16:12:30 -05:00 |
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