Commit graph

25 commits

Author SHA1 Message Date
Dan Paulat
507b2c4f59 Removing unused texture loading routines from GL context 2022-10-06 00:40:36 -05:00
Dan Paulat
0fa6ef01f0 Move texture binding to layer, and reference atlas coordinates in draw item 2022-10-06 00:35:22 -05:00
Dan Paulat
fb37139073 Manage texture atlas in GL context 2022-10-06 00:32:15 -05:00
Dan Paulat
49eba4e839 Fixing MSVC compile error due to warning in boost::gil 2022-10-04 23:33:33 -05:00
Dan Paulat
4b1d63ea62 Adding default texture to line, fixing texture coordinates 2022-10-04 23:16:57 -05:00
Dan Paulat
ab50f0b9a2 Add texture loading in GlContext 2022-10-04 23:15:52 -05:00
Dan Paulat
5ae098daff Geo line requires two projection matrices 2022-10-03 01:03:27 -05:00
Dan Paulat
4aad9fd3d4 Use map projection with geo line 2022-10-03 00:40:59 -05:00
Dan Paulat
ca9331cf7c Add shader programs to Geo Line class 2022-10-03 00:21:31 -05:00
Dan Paulat
224d36bae5 Define draw item shaders in draw items, not the generic draw layer 2022-10-03 00:13:01 -05:00
Dan Paulat
d84a618d3d Add GlContext base class for MapContext 2022-10-02 23:44:09 -05:00
Dan Paulat
a45e996872 Create shader programs through map context in order to cache programs through re-initialization 2022-10-02 23:35:25 -05:00
Dan Paulat
8d2fcf3802 Shader program cleanup 2022-10-02 22:28:56 -05:00
Dan Paulat
7a07e0f698 Untested geo line implementation without texture 2022-09-24 16:12:30 -05:00
Dan Paulat
ff58f5bcf6 Fixing warnings in scwx-qt 2022-06-11 07:42:18 -05:00
Dan Paulat
e6bddc79db Boost.Log -> spdlog - qt/map 2022-04-18 09:09:02 -05:00
Dan Paulat
15bc3afc87 Boost.Log -> spdlog - config, gl, manager 2022-04-18 08:39:24 -05:00
Dan Paulat
689f3dc464 Change text background to draw item 2021-12-18 22:45:29 -06:00
Dan Paulat
d30b6d4011 Implement active box using new draw item on draw layers 2021-12-18 21:43:15 -06:00
Dan Paulat
f7f86ec24a Adding map context to simplify parameter passing 2021-11-27 19:00:49 -06:00
Dan Paulat
5a97d99a34 Namespace cleanup 2021-08-08 08:24:40 -05:00
Dan Paulat
89ca94eda8 Text alignment and point size 2021-08-07 08:12:14 -05:00
Dan Paulat
ee0f3b35bf Extracting FontBuffer logic from Font 2021-08-07 01:03:41 -05:00
Dan Paulat
289ed430c7 Scalable fonts using freetype-gl 2021-08-06 22:16:34 -05:00
Dan Paulat
82b265b6d4 Create a text shader and font utility 2021-07-31 22:09:00 -05:00