Commit graph

5 commits

Author SHA1 Message Date
Dan Paulat
9766e02f32 Generate multiple texture atlases when first atlas is full 2023-09-02 23:37:45 -05:00
Dan Paulat
69f93d6faf Add threshold geometry shader, refactor vertex and fragment shaders 2023-08-18 00:30:27 -05:00
Dan Paulat
82d761c939 Texture coordinate should be smooth, not flat 2022-10-04 23:10:05 -05:00
Dan Paulat
5ae098daff Geo line requires two projection matrices 2022-10-03 01:03:27 -05:00
Dan Paulat
bee167764a Add geo line shaders 2022-09-24 16:02:15 -05:00