Dan Paulat
								
							 
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								2ac141ea1a
								
							
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								Update to latest maplibre-gl-native, including rename from QMapboxGL to QMapLibreGL
							
							
							
							
							
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							2022-10-20 22:54:53 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								aadf948656
								
							
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								Fixing geo line angle
							
							
							
							
							
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							2022-10-17 22:24:41 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								507b2c4f59
								
							
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								Removing unused texture loading routines from GL context
							
							
							
							
							
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							2022-10-06 00:40:36 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								0fa6ef01f0
								
							
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								Move texture binding to layer, and reference atlas coordinates in draw item
							
							
							
							
							
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							2022-10-06 00:35:22 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								fb37139073
								
							
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								Manage texture atlas in GL context
							
							
							
							
							
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							2022-10-06 00:32:15 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								49eba4e839
								
							
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								Fixing MSVC compile error due to warning in boost::gil
							
							
							
							
							
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							2022-10-04 23:33:33 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								4b1d63ea62
								
							
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								Adding default texture to line, fixing texture coordinates
							
							
							
							
							
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							2022-10-04 23:16:57 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								ab50f0b9a2
								
							
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								Add texture loading in GlContext
							
							
							
							
							
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							2022-10-04 23:15:52 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								5ae098daff
								
							
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								Geo line requires two projection matrices
							
							
							
							
							
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							2022-10-03 01:03:27 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								4aad9fd3d4
								
							
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								Use map projection with geo line
							
							
							
							
							
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							2022-10-03 00:40:59 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								ca9331cf7c
								
							
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								Add shader programs to Geo Line class
							
							
							
							
							
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							2022-10-03 00:21:31 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								224d36bae5
								
							
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								Define draw item shaders in draw items, not the generic draw layer
							
							
							
							
							
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							2022-10-03 00:13:01 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								d84a618d3d
								
							
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								Add GlContext base class for MapContext
							
							
							
							
							
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							2022-10-02 23:44:09 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								a45e996872
								
							
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								Create shader programs through map context in order to cache programs through re-initialization
							
							
							
							
							
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							2022-10-02 23:35:25 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								8d2fcf3802
								
							
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								Shader program cleanup
							
							
							
							
							
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							2022-10-02 22:28:56 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								7a07e0f698
								
							
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								Untested geo line implementation without texture
							
							
							
							
							
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							2022-09-24 16:12:30 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								ff58f5bcf6
								
							
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								Fixing warnings in scwx-qt
							
							
							
							
							
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							2022-06-11 07:42:18 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								e6bddc79db
								
							
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								Boost.Log -> spdlog - qt/map
							
							
							
							
							
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							2022-04-18 09:09:02 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								15bc3afc87
								
							
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								Boost.Log -> spdlog - config, gl, manager
							
							
							
							
							
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							2022-04-18 08:39:24 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								689f3dc464
								
							
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								Change text background to draw item
							
							
							
							
							
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							2021-12-18 22:45:29 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								d30b6d4011
								
							
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								Implement active box using new draw item on draw layers
							
							
							
							
							
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							2021-12-18 21:43:15 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								f7f86ec24a
								
							
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								Adding map context to simplify parameter passing
							
							
							
							
							
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							2021-11-27 19:00:49 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								5a97d99a34
								
							
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								Namespace cleanup
							
							
							
							
							
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							2021-08-08 08:24:40 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								89ca94eda8
								
							
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								Text alignment and point size
							
							
							
							
							
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							2021-08-07 08:12:14 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								ee0f3b35bf
								
							
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								Extracting FontBuffer logic from Font
							
							
							
							
							
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							2021-08-07 01:03:41 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								289ed430c7
								
							
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								Scalable fonts using freetype-gl
							
							
							
							
							
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							2021-08-06 22:16:34 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								82b265b6d4
								
							
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								Create a text shader and font utility
							
							
							
							
							
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							2021-07-31 22:09:00 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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