Dan Paulat
								
							 
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								15c0ddc327
								
							
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								bool is a non-standard glsl type not recognized by all OpenGL drivers
							
							
							
							
							
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							2024-03-14 00:05:47 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								931b5d8481
								
							
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								Add visibility to icon draw items
							
							
							
							
							
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							2024-03-08 00:45:06 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								9c8d851cf3
								
							
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								Add icons for (x, y) placement on the map
							
							
							
							
							
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							2024-01-13 00:37:26 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								c2918daebf
								
							
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								Cleanup unused freetype dependencies and old text rendering
							
							
							
							
							
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							2023-11-17 21:21:37 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								1a4b064214
								
							
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								Placefile polygon looping
							
							
							
							
							
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							2023-09-05 23:38:56 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								9766e02f32
								
							
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								Generate multiple texture atlases when first atlas is full
							
							
							
							
							
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							2023-09-02 23:37:45 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								7198d1c7af
								
							
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								Use GL_TEXTURE_2D_ARRAY to enable multiple texture atlases
							
							
							
							
							
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							2023-09-02 13:44:56 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								69f93d6faf
								
							
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								Add threshold geometry shader, refactor vertex and fragment shaders
							
							
							
							
							
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							2023-08-18 00:30:27 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								cdef5a9938
								
							
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								Placefile polygon rendering
							
							
							
							
							
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							2023-08-11 00:45:42 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								6c0b62709f
								
							
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								Rotate placefile icons
							
							
							
							
							
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							2023-08-05 01:28:34 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								e66c202edf
								
							
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								Fix x/y pixel offsets of placefile icons
							
							
							
							
							
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							2023-08-05 00:44:37 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								f074e487de
								
							
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								First attempt at rendering placefile icons, does not work yet
							
							
							
							
							
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							2023-08-01 00:30:40 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								82d761c939
								
							
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								Texture coordinate should be smooth, not flat
							
							
							
							
							
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							2022-10-04 23:10:05 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								5ae098daff
								
							
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								Geo line requires two projection matrices
							
							
							
							
							
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							2022-10-03 01:03:27 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								bee167764a
								
							
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								Add geo line shaders
							
							
							
							
							
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							2022-09-24 16:02:15 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								689f3dc464
								
							
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								Change text background to draw item
							
							
							
							
							
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							2021-12-18 22:45:29 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								d30b6d4011
								
							
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								Implement active box using new draw item on draw layers
							
							
							
							
							
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							2021-12-18 21:43:15 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								1c093d01f4
								
							
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								Adding color table layer
							
							
							
							
							
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							2021-11-16 22:43:52 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								77ba92ce7f
								
							
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								Adding reflectivity declutter capability
							
							
							
							
							
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							2021-11-14 00:25:17 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								aa48d8610a
								
							
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								Adding custom offset and scaling for color table to fragment shader
							
							
							
							
							
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							2021-11-13 01:50:44 -06:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								d2d6cabf06
								
							
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								Add overlay layer with time
							
							
							
							
							
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							2021-08-08 08:25:32 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								289ed430c7
								
							
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								Scalable fonts using freetype-gl
							
							
							
							
							
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							2021-08-06 22:16:34 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								82b265b6d4
								
							
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								Create a text shader and font utility
							
							
							
							
							
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							2021-07-31 22:09:00 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								c06230ed6c
								
							
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								Color radar image using a color table
							
							
							
							
							
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							2021-07-29 21:59:21 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								f004c7aee0
								
							
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								Color output based on moment data
							
							
							
							
							
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							2021-07-27 00:24:12 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								aad37f9e01
								
							
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								Calculate latitude/longitude of bins during radar layer initialization
							
							
							
							
							
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							2021-07-19 20:29:05 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dan Paulat
								
							 
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								516983ab09
								
							
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								Draw a radial.  This needs some cleanup, and some MVP matrix tweaking.
							
							
							
							
							
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							2021-07-15 22:32:53 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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